
Jinx ARAM Build
Runes, items and win rate Patch 26.17
All champion stats Counters Pro builds Best Jinx players64.3% Win Rate
15.1% Pick Rate
3.66 KDA
3.3 CS/min
739.1 Gold/min
1767.4 DMG/min
14 Games
Rune Page
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
0.0% 0.0%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
100.0% 60.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
10.0% 0.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.0% 0.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
90.0% 66.7%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
80.0% 50.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
20.0% 100.0%
Cut Down Combat Deal more damage to high health enemy champions.
0.0% 0.0%
Last Stand Combat Deal more damage to champions while you are low on health.
Malice
0.0% 0.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
100.0% 57.1%
Taste of Blood Malice Heal when you damage an enemy champion.
0.0% 0.0%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
0.0% 0.0%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
0.0% 0.0%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
0.0% 0.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
85.7% 66.7%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
0.0% 0.0%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
14.3% 0.0%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
0.0% 0.0%
Adaptive Force Offense +9 Adaptive Force
100.0% 60.0%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
90.0% 66.7%
Adaptive Force Flex +9 Adaptive Force
10.0% 0.0%
Move Speed Flex +2.5% Move Speed
0.0% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
0.0% 0.0%
Health Defense +65 Health
0.0% 0.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
100.0% 60.0%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Berserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 61.5% 13 games order not measured
1st Item
Yun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.Yun Tal Wildarrows 50.0% 6 games
› 2nd Item
Infinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 33.3% 3 games
› 3rd Item
Runaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.Runaan's Hurricane 66.7% 3 games
Boots
Berserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 61.5% 13 games order not measured
1st Item
Yun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.Yun Tal Wildarrows 50.0% 6 games
› 2nd Item
Infinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 33.3% 3 games
› 3rd Item
Lord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards 50.0% 4 games
Boots
Berserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 61.5% 13 games order not measured
1st Item
The Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 0.0% 2 games
› 2nd Item
Rapid Firecannon 2650 +35% Attack Speed+25% Crit Chance+4% Move Speed SharpshooterYour Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.Rapid Firecannon 0.0% 1 games
› 3rd Item
Yun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.Yun Tal Wildarrows 0.0% 1 games
Later Items situational, after the core
ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.