Objective win rates

Patch 26.17

How often does the team that takes an objective go on to win the game? Every bar is centred on 50% - what matters is the distance from a coin flip, not the raw number.

First to take it

The team that claimed the objective before the enemy did.

First inhibitor 88.0% 1084 teams
First baron 81.5% 974 teams
First tower 68.7% 1280 teams
First herald 66.4% 1067 teams
First dragon 60.6% 1287 teams
First blood 55.7% 1297 teams
First grubs 55.2% 1283 teams

Took it at all

The team took at least one, no matter who was first.

Took baron 79.4% 1101 teams
Took herald 66.4% 1067 teams
Took a dragon 59.4% 2124 teams
All 3 grubs 56.5% 1018 teams
Took grubs 54.4% 1543 teams

First epic monster of the game

Which epic monster fell first, and did the team that killed it win?

Dragon 69.8% 63 teams
Voidgrubs 44.2% 43 teams

Dragon soul

Souls are the strongest single objective in the game. The soul TYPE only exists in the timeline, so those rows use a smaller sample.

Soul types are pooled across every patch: the type only appears in the match timeline and lands so rarely that a single patch holds a couple of dozen games. Which soul is strongest is a game mechanic, not a balance number.

Cloud 90.6% 32 teams

Objective bounty

Bounties open up for the team that is behind - a value under 50% is expected. The question is how often they come back.

Bounty opened on the team 7.8% 77 teams

Patch 26.17