Wukong

Wukong ARAM Build

Runes, items and win rate Patch 26.19
All champion stats Counters Pro builds Best Wukong players
75.0% Win Rate
6.5% Pick Rate
3.10 KDA
1.6 CS/min
734.8 Gold/min
1474.6 DMG/min
28 Games

Rune Page

70.6% 17 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 89.3% 72.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate89.3% Win Rate72.0% 25 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 100.0% 72.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate100.0% Win Rate72.0% 25 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 4.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate4.0% Win Rate0.0% 1 games
Legend: Haste 96.0% 75.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate96.0% Win Rate75.0% 24 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 68.0% 70.6% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate68.0% Win Rate70.6% 17 games
Cut Down 0.0% 0.0% Cut Down Combat Deal more damage to high health enemy champions.
Last Stand 32.0% 75.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate32.0% Win Rate75.0% 8 games
Domination
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 100.0% 70.6% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate100.0% Win Rate70.6% 17 games
Tracking
Sixth Sense 0.0% 0.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly Mementos 0.0% 0.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 94.1% 75.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate94.1% Win Rate75.0% 16 games
Relentless Hunter 0.0% 0.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
Ultimate Hunter 5.9% 0.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate5.9% Win Rate0.0% 1 games
Stat Shards
Offense
Adaptive Force 0.0% 0.0% Adaptive Force Offense +9 Adaptive Force
Attack Speed 92.0% 69.6% Attack Speed Offense +10% Attack Speed Pick Rate92.0% Win Rate69.6% 23 games
Ability Haste 8.0% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate8.0% Win Rate100.0% 2 games
Flex
Adaptive Force 96.0% 70.8% Adaptive Force Flex +9 Adaptive Force Pick Rate96.0% Win Rate70.8% 24 games
Move Speed 4.0% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate4.0% Win Rate100.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 0.0% 0.0% Health Defense +65 Health
Tenacity and Slow Resist 8.0% 100.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate8.0% Win Rate100.0% 2 games
Health Scaling 92.0% 69.6% Health Scaling Defense +10-180 Health (based on level) Pick Rate92.0% Win Rate69.6% 23 games

Skill Order

Q Crushing Blow Crushing Blow Q Cost20 Cooldown8/7.5/7/6.5/6 Range250 Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds. W Warrior Trickster Warrior Trickster W Cost60/55/50/45/40 Cooldown22/21/20/19/18 Range275 Wukong becomes Invisible and dashes in a direction, leaving behind a clone that will attack nearby enemies. E Nimbus Strike Nimbus Strike E Cost30/35/40/45/50 Cooldown10/9.25/8.5/7.75/7 Range650 Wukong dashes to a targeted enemy and sends out images to attack enemies near his target, dealing damage to each enemy struck. R Cyclone Cyclone R Cost100 Cooldown130/110/90 Range315 Wukong's extends his staff and spins it around repeatedly, gaining Move Speed. Enemies struck take damage and are knocked up.

Max priority

Crushing Blow Q Crushing Blow Q Cost20 Cooldown8/7.5/7/6.5/6 Range250 Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds.› Nimbus Strike E Nimbus Strike E Cost30/35/40/45/50 Cooldown10/9.25/8.5/7.75/7 Range650 Wukong dashes to a targeted enemy and sends out images to attack enemies near his target, dealing damage to each enemy struck.› Warrior Trickster W Warrior Trickster W Cost60/55/50/45/40 Cooldown22/21/20/19/18 Range275 Wukong becomes Invisible and dashes in a direction, leaving behind a clone that will attack nearby enemies. 88.9% 70.8% 24

First 5 points

Crushing Blow Q Crushing Blow Q Cost20 Cooldown8/7.5/7/6.5/6 Range250 Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds. Warrior Trickster W Warrior Trickster W Cost60/55/50/45/40 Cooldown22/21/20/19/18 Range275 Wukong becomes Invisible and dashes in a direction, leaving behind a clone that will attack nearby enemies. Nimbus Strike E Nimbus Strike E Cost30/35/40/45/50 Cooldown10/9.25/8.5/7.75/7 Range650 Wukong dashes to a targeted enemy and sends out images to attack enemies near his target, dealing damage to each enemy struck. Crushing Blow Q Crushing Blow Q Cost20 Cooldown8/7.5/7/6.5/6 Range250 Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds. Crushing Blow Q Crushing Blow Q Cost20 Cooldown8/7.5/7/6.5/6 Range250 Wukong's next attack gains attack range, deals bonus damage, and reduces the target's armor for a few seconds. 91.7% 72.7% 22

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 66.7% 15 games order not measured
1st ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky 75.0% 12 games
›
2nd ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 100.0% 8 games
›
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 72.7% 11 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 66.7% 15 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 63.6% 11 games
›
2nd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 85.7% 7 games
›
3rd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 75.0% 4 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 66.7% 15 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 63.6% 11 games
›
2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky 50.0% 6 games
›
3rd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 75.0% 4 games
Later Items situational, after the core
Maw of MalmortiusMaw of Malmortius 3100 +60 Attack Damage+15 Ability Haste+40 Magic Resist LifelineTaking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.33.3% 3
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.100.0% 2
Mortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.100.0% 1
Sterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.100.0% 1
Spirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.100.0% 1
HeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.100.0% 1
Spear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).0.0% 1
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.0.0% 1

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.