
Markoon
Accounts are collected from public esports sources, not verified with the player. Names can change between splits.
Accounts with no game in the last 6 months are not listed. They stay on record and still show a pro badge on their own profile.
Account Tier Win Rate
Recent games









Solstice Sleigh 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Going SleddingSlowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally.Active (4 charges)Places an Invisible Stealth Ward that grants vision.
Refillable Potion 150 Active (2 charges)Restores 100 Health over 12 seconds.Refills upon visiting the shop.
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Kindlegem 800 +200 Health+10 Ability Haste
Forbidden Idol 600 +50% Base Mana Regen+8% Heal and Shield Power
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Spear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Slightly Magical Footwear 300 +25 Move Speed Grants an additional 10 Move Speed. Boots that build from Slightly Magical Footwear retain this bonus Move Speed.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Dead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.
Control Ward 75 ConsumePlaces a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Heartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Jak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
Tunneler 1150 +15 Attack Damage+250 Health
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Serylda's Grudge 3000 +45 Attack Damage+35% Armor Penetration+15 Ability Haste Bitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.
Edge of Night 3000 +50 Attack Damage+15 Lethality+250 Health AnnulGrants a Spell Shield that blocks the next enemy Ability.
Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Bastionbreaker 3000 +55 Attack Damage+22 Lethality+15 Ability Haste Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.SabotageTaking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.
Guardian Angel 3200 +55 Attack Damage+45 Armor RebirthUpon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.
Slightly Magical Footwear 300 +25 Move Speed Grants an additional 10 Move Speed. Boots that build from Slightly Magical Footwear retain this bonus Move Speed.
Caulfield's Warhammer 1050 +20 Attack Damage+10 Ability Haste
Steel Sigil 1100 +15 Attack Damage+30 Armor
Eclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.