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Accounts are collected from public esports sources, not verified with the player. Names can change between splits.
Accounts with no game in the last 6 months are not listed. They stay on record and still show a pro badge on their own profile.
Account Tier Win Rate
Recent games









Rabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.
Hextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.
Lich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.
Spellslinger's Shoes 1100 +20 Magic Penetration+8% Magic Penetration+45 Move Speed
Void Staff 3000 +95 Ability Power+40% Magic Penetration
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.
Ruby Crystal 400 +150 Health
Eclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Stormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.
Mejai's Soulstealer 1500 +20 Ability Power+100 Health GloryTakedowns grantGlory, up to 25. 10Glory is lost on death.Gain 5 Ability Power perGlory and 10% Move Speed at 10 or higherGlory.
Spellslinger's Shoes 1100 +20 Magic Penetration+8% Magic Penetration+45 Move Speed
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Chainlaced Crushers 1250 +25 Magic Resist+45 Move Speed+30% Tenacity Noxian Persistence (0s)After taking magic damage from a Champion, gain a magic shield for 5 seconds.
Hextech Gunblade 3000 +80 Ability Power+40 Attack Damage+10% Omnivamp ACTIVE (0s)Lightning BoltShocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.
Needlessly Large Rod 1200 +65 Ability Power
Cloth Armor 300 +15 Armor
Hextech Alternator 1100 +45 Ability Power RevvedDamaging a champion deals bonus magic damage.
Dark Seal 350 +15 Ability Power+50 Health GloryTakedowns grantGlory, up to 10. 5Glory is lost on death.Gain 4 Ability Power perGlory.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Imperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.
Shattered Armguard 1600 +40 Ability Power+25 Armor Shattered TimeArmguard is broken, but can still be upgraded.After breaking one Armguard, the shopkeeper will only sell youShattered Armguard.
Armored Advance 1200 +35 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Noxian Endurance (0s)After taking physical damage from a Champion, gain a physical shield for 5 seconds.
Kaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.
Warden's Mail 1000 +40 Armor Rock SolidReduce incoming damage from Attacks.
Giant's Belt 900 +350 Health
Farsight Alteration Active (198 - 99s)Reveals a distant area for 2 seconds and leaves a Ward that expires upon spotting an enemy champion.








Doran's Ring 400 +18 Ability Power+90 Health DrainRestore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.Helping HandAttacks deal 5 bonus physical damage to minions.
Luden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
Mejai's Soulstealer 1500 +20 Ability Power+100 Health GloryTakedowns grantGlory, up to 25. 10Glory is lost on death.Gain 5 Ability Power perGlory and 10% Move Speed at 10 or higherGlory.
Aether Wisp 900 +30 Ability Power+4% Move Speed
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Rod of Ages 2600 +45 Ability Power+350 Health+500 Mana TimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.EternityTaking damage from champions restores 10% of the damage as Mana.Casting an ability heals for 25% of Mana spent.
Actualizer 2800 +90 Ability Power+300 Mana+10 Ability Haste Mana Made Real (0s)For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more Mana, you gain increased Ability damage, Shielding, and Healing, and your basic ability cooldowns progress 30% faster.
Seraph's Embrace 2900 +70 Ability Power+1000 Mana+25 Ability Haste AweGain Ability Power.Lifeline (0s)Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
Swiftmarch 1000 +65 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Noxian FervorGain 5% of your Move Speed as Adaptive Force.
Control Ward 75 ConsumePlaces a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Farsight Alteration Active (198 - 99s)Reveals a distant area for 2 seconds and leaves a Ward that expires upon spotting an enemy champion.








Eclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.
Muramana 2900 +35 Attack Damage+1000 Mana+15 Ability Haste AweGain 2% max Mana as bonus Attack Damage.ShockAttacks against champions deal 1.2% max Mana as bonus physical damage On-Hit.Damaging Abilities against champions deal 3% - 4% max Mana as bonus physical damage.
Gluttonous Greaves 1000 +45 Move Speed+4% Omnivamp SlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
Long Sword 350 +10 Attack Damage
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Lord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.
Infinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage
Gunmetal Greaves 1100 +45% Attack Speed+45 Move Speed+5% Life Steal
Immortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
Hexoptics C44 2800 +55 Attack Damage+25% Crit Chance MagnificationDeal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane AimWhen a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.
Guardian Angel 3200 +55 Attack Damage+45 Armor RebirthUpon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
Farsight Alteration Active (198 - 99s)Reveals a distant area for 2 seconds and leaves a Ward that expires upon spotting an enemy champion.








Chainlaced Crushers 1250 +25 Magic Resist+45 Move Speed+30% Tenacity Noxian Persistence (0s)After taking magic damage from a Champion, gain a magic shield for 5 seconds.
Hextech Gunblade 3000 +80 Ability Power+40 Attack Damage+10% Omnivamp ACTIVE (0s)Lightning BoltShocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.
Hextech Alternator 1100 +45 Ability Power RevvedDamaging a champion deals bonus magic damage.
Needlessly Large Rod 1200 +65 Ability Power
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Doran's Ring 400 +18 Ability Power+90 Health DrainRestore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.Helping HandAttacks deal 5 bonus physical damage to minions.
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
Luden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.
Dark Seal 350 +15 Ability Power+50 Health GloryTakedowns grantGlory, up to 10. 5Glory is lost on death.Gain 4 Ability Power perGlory.
Chainlaced Crushers 1250 +25 Magic Resist+45 Move Speed+30% Tenacity Noxian Persistence (0s)After taking magic damage from a Champion, gain a magic shield for 5 seconds.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Lord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.
Muramana 2900 +35 Attack Damage+1000 Mana+15 Ability Haste AweGain 2% max Mana as bonus Attack Damage.ShockAttacks against champions deal 1.2% max Mana as bonus physical damage On-Hit.Damaging Abilities against champions deal 3% - 4% max Mana as bonus physical damage.
Umbral Glaive 2800 +60 Attack Damage+18 Lethality+15 Ability Haste NightstalkerAfter being unseen by enemies briefly, your next attack against a champion deals an additional true damage.BlackoutWhen you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Guardian Angel 3200 +55 Attack Damage+45 Armor RebirthUpon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.
Edge of Night 3000 +50 Attack Damage+15 Lethality+250 Health AnnulGrants a Spell Shield that blocks the next enemy Ability.
Farsight Alteration Active (198 - 99s)Reveals a distant area for 2 seconds and leaves a Ward that expires upon spotting an enemy champion.








Doran's Bow 400 +8 Attack Damage+15% Attack Speed+1.5% Omnivamp
Hexoptics C44 2800 +55 Attack Damage+25% Crit Chance MagnificationDeal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane AimWhen a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.
Gunmetal Greaves 1100 +45% Attack Speed+45 Move Speed+5% Life Steal
Refillable Potion 150 Active (2 charges)Restores 100 Health over 12 seconds.Refills upon visiting the shop.
Pickaxe 875 +25 Attack Damage
B. F. Sword 1300 +40 Attack Damage
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Doran's Bow 400 +8 Attack Damage+15% Attack Speed+1.5% Omnivamp
Yun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
Armored Advance 1200 +35 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Noxian Endurance (0s)After taking physical damage from a Champion, gain a physical shield for 5 seconds.
Noonquiver 1300 +15 Attack Damage+20% Crit Chance
Pickaxe 875 +25 Attack Damage
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Doran's Helm 450 +150 Health+8 Armor+8 Magic Resist Helping HandAttacks deal 5 bonus physical damage to minions.
Infinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage
Gunmetal Greaves 1100 +45% Attack Speed+45 Move Speed+5% Life Steal
Immortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.
Last Whisper 1450 +20 Attack Damage+18% Armor Penetration
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Amplifying Tome 400 +20 Ability Power
Hextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.
Blackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.
Dark Seal 350 +15 Ability Power+50 Health GloryTakedowns grantGlory, up to 10. 5Glory is lost on death.Gain 4 Ability Power perGlory.
Farsight Alteration Active (198 - 99s)Reveals a distant area for 2 seconds and leaves a Ward that expires upon spotting an enemy champion.








Pickaxe 875 +25 Attack Damage
Serrated Dirk 1000 +20 Attack Damage+10 Lethality
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Umbral Glaive 2800 +60 Attack Damage+18 Lethality+15 Ability Haste NightstalkerAfter being unseen by enemies briefly, your next attack against a champion deals an additional true damage.BlackoutWhen you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.
Caulfield's Warhammer 1050 +20 Attack Damage+10 Ability Haste
Tear of the Goddess 400 +240 Mana Manaflow (8s, max 4 charges)Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.Helping HandAttacks deal an additional 5 physical damage to minions.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Hextech Alternator 1100 +45 Ability Power RevvedDamaging a champion deals bonus magic damage.
Actualizer 2800 +90 Ability Power+300 Mana+10 Ability Haste Mana Made Real (0s)For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more Mana, you gain increased Ability damage, Shielding, and Healing, and your basic ability cooldowns progress 30% faster.
Seraph's Embrace 2900 +70 Ability Power+1000 Mana+25 Ability Haste AweGain Ability Power.Lifeline (0s)Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.
Mejai's Soulstealer 1500 +20 Ability Power+100 Health GloryTakedowns grantGlory, up to 25. 10Glory is lost on death.Gain 5 Ability Power perGlory and 10% Move Speed at 10 or higherGlory.
Swiftmarch 1000 +65 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Noxian FervorGain 5% of your Move Speed as Adaptive Force.
Rod of Ages 2600 +45 Ability Power+350 Health+500 Mana TimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.EternityTaking damage from champions restores 10% of the damage as Mana.Casting an ability heals for 25% of Mana spent.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
Amplifying Tome 400 +20 Ability Power
Spellslinger's Shoes 1100 +20 Magic Penetration+8% Magic Penetration+45 Move Speed
Amplifying Tome 400 +20 Ability Power
Luden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.
Cloth Armor 300 +15 Armor
Farsight Alteration Active (198 - 99s)Reveals a distant area for 2 seconds and leaves a Ward that expires upon spotting an enemy champion.








Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
Hextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.
Needlessly Large Rod 1200 +65 Ability Power
Control Ward 75 ConsumePlaces a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Chainlaced Crushers 1250 +25 Magic Resist+45 Move Speed+30% Tenacity Noxian Persistence (0s)After taking magic damage from a Champion, gain a magic shield for 5 seconds.
Farsight Alteration Active (198 - 99s)Reveals a distant area for 2 seconds and leaves a Ward that expires upon spotting an enemy champion.