Accounts are collected from public esports sources, not verified with the player. Names can change between splits.
Accounts with no game in the last 6 months are not listed. They stay on record and still show a pro badge on their own profile.
2 of 2 players have soloq data
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Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
Kraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
Kraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.
Boots 300 +25 Move Speed
Cloth Armor 300 +15 Armor
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Control Ward 75 ConsumePlaces a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Eclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.
Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.
Slightly Magical Footwear 300 +25 Move Speed Grants an additional 10 Move Speed. Boots that build from Slightly Magical Footwear retain this bonus Move Speed.
B. F. Sword 1300 +40 Attack Damage
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Sunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Giant's Belt 900 +350 Health
Negatron Cloak 850 +45 Magic Resist
Cloth Armor 300 +15 Armor
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Giant's Belt 900 +350 Health
Dark Seal 350 +15 Ability Power+50 Health GloryTakedowns grantGlory, up to 10. 5Glory is lost on death.Gain 4 Ability Power perGlory.
Boots 300 +25 Move Speed
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
Sunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
Null-Magic Mantle 400 +20 Magic Resist
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed
Riftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.
Nashor's Tooth 2900 +80 Ability Power+50% Attack Speed+15 Ability Haste Icathian BiteAttacks deal bonus magic damage On-Hit.
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Boots 300 +25 Move Speed
Amplifying Tome 400 +20 Ability Power
Control Ward 75 ConsumePlaces a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Riftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.
Rylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Spectre's Cowl 1250 +200 Health+35 Magic Resist+100% Base Health Regen
Randuin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.
Ruby Crystal 400 +150 Health
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Rylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Long Sword 350 +10 Attack Damage
Ruby Crystal 400 +150 Health
Long Sword 350 +10 Attack Damage
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.
Spear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Infinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage
Yun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
Noonquiver 1300 +15 Attack Damage+20% Crit Chance
Berserker's Greaves 1100 +30% Attack Speed+45 Move Speed
Runaan's Hurricane 2650 +40% Attack Speed+25% Crit Chance+5% Move Speed Wind's FuryAttacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.
Executioner's Calling 800 +15 Attack Damage Grievous WoundsDealing physical damage to champions applies 40% Wounds for 3 seconds.
Farsight Alteration Active (198 - 99s)Reveals a distant area for 2 seconds and leaves a Ward that expires upon spotting an enemy champion.








Abyssal Mask 2650 +350 Health+45 Magic Resist+15 Ability Haste UnmakeNearby enemy champions take 12% more magic damage.
Boots 300 +25 Move Speed
Imperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.
Sunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Negatron Cloak 850 +45 Magic Resist
Dark Seal 350 +15 Ability Power+50 Health GloryTakedowns grantGlory, up to 10. 5Glory is lost on death.Gain 4 Ability Power perGlory.
Kindlegem 800 +200 Health+10 Ability Haste
Imperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.
Sunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Spectre's Cowl 1250 +200 Health+35 Magic Resist+100% Base Health Regen
Sunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Doran's Ring 400 +18 Ability Power+90 Health DrainRestore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.Helping HandAttacks deal 5 bonus physical damage to minions.
Chain Vest 800 +40 Armor
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Giant's Belt 900 +350 Health
Thornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Kaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Doran's Helm 450 +150 Health+8 Armor+8 Magic Resist Helping HandAttacks deal 5 bonus physical damage to minions.
Randuin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.
Bramble Vest 800 +30 Armor ThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Iceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.
Kaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Control Ward 75 ConsumePlaces a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
Edge of Night 3000 +50 Attack Damage+15 Lethality+250 Health AnnulGrants a Spell Shield that blocks the next enemy Ability.
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.
Bastionbreaker 3000 +55 Attack Damage+22 Lethality+15 Ability Haste Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.SabotageTaking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.
Lord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Control Ward 75 ConsumePlaces a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Eclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.
Pickaxe 875 +25 Attack Damage
Stealth Ward Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.








Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
Bastionbreaker 3000 +55 Attack Damage+22 Lethality+15 Ability Haste Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.SabotageTaking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.
Serylda's Grudge 3000 +45 Attack Damage+35% Armor Penetration+15 Ability Haste Bitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.
Edge of Night 3000 +50 Attack Damage+15 Lethality+250 Health AnnulGrants a Spell Shield that blocks the next enemy Ability.
Control Ward 75 ConsumePlaces a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
Control Ward 75 ConsumePlaces a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.
Serylda's Grudge 3000 +45 Attack Damage+35% Armor Penetration+15 Ability Haste Bitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.
Bastionbreaker 3000 +55 Attack Damage+22 Lethality+15 Ability Haste Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.SabotageTaking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.
Boots 300 +25 Move Speed
Long Sword 350 +10 Attack Damage
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.








Serylda's Grudge 3000 +45 Attack Damage+35% Armor Penetration+15 Ability Haste Bitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.
Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
Bastionbreaker 3000 +55 Attack Damage+22 Lethality+15 Ability Haste Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.SabotageTaking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.
Oracle Lens Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.