Lee Sin

Lee Sin

Arena Tier List Patch 26.20
Build & Stats

Augments taken with Lee Sin

1 The Brutalizer The BrutalizerThe Brutalizer Gain 20 Attack Damage, 10 Ability Haste, and 10 Lethality. 2.73 80.0% 15 8.5%+0.39
2 Blade Waltz Blade WaltzBlade Waltz Gain the Blade Waltz Summoner Spell. Blade Waltz makes you untargetable while you dash at and damage enemies 6 times. 2.80 70.0% 10 5.6%+0.18
3 Goliath GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 3.00 71.4% 14 7.9%+0.09
4 Jeweled Gauntlet Jeweled Gauntlet 3.05 59.1% 22 12.4%+0.06
5 Clown College Clown CollegeClown College Gain Deceive Summoner Spell. Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage. When you die, spawn an exploding box that deals a large amount of magic damage and Fear nearby enemies. 3.22 55.6% 18 10.2%-0.12
6 Earthwake EarthwakeEarthwake Your dash, blink, or teleport Abilities leave behind a trail that detonates after 1 second. 3.24 66.7% 21 11.9%-0.16
7 Final Form Final Form 3.45 54.5% 11 6.2%-0.13
8 Thread the Needle Thread the NeedleThread the Needle Gain 15% Armor Penetration and Magic Penetration. 3.62 53.8% 26 14.7%-0.14
9 Transmute: Prismatic Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 3.80 35.0% 20 11.3%-0.34
10 Outlaw's Grit Outlaw's GritOutlaw's Grit After using a Dash, Blink, or Teleport Ability you gain Armor and Magic Resist. 4.00 40.0% 20 11.3%-0.44

Items taken with Lee Sin

1 Serpent's Fang Serpent's FangSerpent's Fang 2500 55 Attack Damage · 19 Lethality · Shield Reaver · Dealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them. · Item performance differs for melee and ranged users. 2.78 77.8% 9 2.2%+0.01
2 Lord Dominik's Regards Lord Dominik's RegardsLord Dominik's Regards 2500 45 Attack Damage · 40% Armor Penetration · 25% Critical Strike Chance 2.93 66.7% 15 3.7%+0.06
3 Regicide RegicideRegicide 2750 60 Attack Damage · 15 Lethality · 8% Move Speed · End the Line · At the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown. 2.94 61.1% 18 4.4%+0.26
4 Shardblade ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.06 58.8% 17 4.2%0.00
5 Hemomancer's Helm Hemomancer's HelmHemomancer's Helm 2750 70 Attack Damage · 30 Ability Haste · 15% Omnivamp · Scarlet Allegiance · Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take. 3.18 47.1% 17 4.2%+0.06
6 The Collector The CollectorThe Collector 2500 45 Attack Damage · 12 Lethality · 25% Critical Strike Chance · Death · Your damage executes champions that are below 5% Health. · Taxes · Champion kills grant 125 bonus gold. 3.21 58.3% 24 5.9%+0.14
7 Prowler's Claw Prowler's ClawProwler's Claw 2750 55 Attack Damage · 22 Lethality · 15 Ability Haste · Sandswipe · Dash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target. 3.23 53.8% 13 3.2%+0.19
8 Sundered Sky Sundered SkySundered Sky 2500 40 Attack Damage · 400 Health · 10 Ability Haste · Lightshield Strike · Your first Attack against a champion Critically Strikes and restores Health. 3.27 45.5% 11 2.7%-0.02
9 Endless Hunger Endless HungerEndless Hunger 2500 60 Attack Damage · 5% Omnivamp · 20% Tenacity · Famine · Gain Ability Haste based on your Bonus AD. · Feast · When a champion that you damaged recently dies, gain Omnivamp for a moderate duration. 3.28 55.6% 18 4.4%-0.12
10 Infinity Edge Infinity EdgeInfinity Edge 2500 75 Attack Damage · 25% Critical Strike Chance · 30% Critical Strike Damage 3.29 54.2% 24 5.9%-0.04
11 Voltaic Cyclosword Voltaic CycloswordVoltaic Cyclosword 2500 60 Attack Damage · 20 Lethality · 20 Ability Haste · Galvanize · Damaging an Enemy Champions with an ability triggers Energized if it is ready. · Firmament · Your Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds. 3.29 64.7% 17 4.2%-0.10
12 Divine Sunderer Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 3.37 55.6% 27 6.7%-0.16
13 Duskblade of Draktharr Duskblade of DraktharrDuskblade of Draktharr 2750 50 Attack Damage · 20 Lethality · 20 Ability Haste · Nightstalker · Your Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s). 3.46 53.6% 28 6.9%-0.14
14 Eclipse EclipseEclipse 2500 60 Attack Damage · 15 Ability Haste · Ever Rising Moon · Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds. 3.52 51.9% 27 6.7%-0.02
15 #4017 #4017 3.55 45.5% 11 2.7%-0.21
16 Mercury's Treads Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 3.69 46.2% 13 3.2%+0.14
17 Death's Dance Death's DanceDeath's Dance 2500 60 Attack Damage · 10 Ability Haste · 45 Armor · Ignore Pain · Damage taken is dealt to you over time instead. · Defy · Champion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time. 3.70 50.0% 20 4.9%-0.41
18 Flesheater FlesheaterFlesheater 2750 70 Adaptive Force · 500 Health · 20 Ability Haste · Hack the Meat · Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability. · Cannibalize · On Champion Takedown, steal 10% of their stats and size for the rest of the round. 3.75 33.3% 12 3.0%-0.27
19 Gluttonous Greaves Gluttonous GreavesGluttonous Greaves 500 45 Move Speed · 4% Omnivamp · Slay · Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. 3.79 41.4% 29 7.2%-0.02
20 Chempunk Chainsword Chempunk ChainswordChempunk Chainsword 2500 45 Attack Damage · 450 Health · 15 Ability Haste · Hackshorn · Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3.88 37.5% 8 2.0%-0.40
21 Goredrinker GoredrinkerGoredrinker 2750 55 Attack Damage · 400 Health · 20 Ability Haste · 10% Omnivamp · Active - Thirsting Slash: Deal damage to nearby enemies. Restore Health for each champion hit. 4.09 27.3% 11 2.7%-0.36
22 Black Cleaver Black CleaverBlack Cleaver 2500 45 Attack Damage · 350 Health · 20 Ability Haste · Carve · Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). · Fervor · Dealing physical damage grants Move Speed for 2 seconds. 4.11 38.9% 18 4.4%-0.42
23 Plated Steelcaps Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 4.70 10.0% 10 2.5%-0.35
24 Ionian Boots of Lucidity Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 5.12 12.5% 8 2.0%-0.52

Patch 26.20