
Augments taken with Sion
1
Heavy HitterHeavy Hitter Your Attacks deal additional physical damage equal to 3.5% of your max Health. 2.54 75.0% 24 14.5%+0.53
2
GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 2.54 74.3% 35 21.2%+0.47
3
ClotheslineClothesline There is a tether connecting your team, deals constant magic damage to enemies it touches. 2.60 70.0% 10 6.1%+0.17
4
VulnerabilityVulnerability Your Item and damage over time effects can Critically Strike. Gain 25% Crit chance. 2.80 60.0% 10 6.1%+0.21
5
DreadbringerDreadbringer Gain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power. 3.19 57.1% 21 12.7%+0.12
6
Tank EngineTank Engine Gain increased size and percent bonus Health per takedown. 3.27 54.5% 22 13.3%+0.03
7
Quest: Steel Your HeartQuest: Steel Your Heart Requirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks. 3.40 46.7% 15 9.1%+0.12
8
Celestial BodyCelestial Body Gain 1000 Health, but you deal 10% less damage. 3.59 47.1% 17 10.3%-0.18
9
PerseverancePerseverance Gain hugely increased Health Regen, further increased at low Health. 4.18 36.4% 11 6.7%-0.26
Items taken with Sion
1
Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 1.67 100.0% 9 1.9%+0.70
2
Void ImmolationVoid Immolation 6000 1000 Health · 100 Armor · 80 Magic Resist · 25 Ability Haste · 200% Base Health Regen · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 5 seconds. · Desolate · Killing an enemy deals magic damage around them. 2.00 87.5% 8 1.7%+0.35
3
Spirit VisageSpirit Visage 2500 300 Health · 40 Magic Resist · 10 Ability Haste · Boundless Vitality · Increases all Healing and Shielding effectiveness on you by 30%. 2.00 80.0% 5 1.0%+0.32
4
Titanic HydraTitanic Hydra 2500 40 Attack Damage · 400 Health · Colossus: Gain bonus Attack Damage based off of bonus Health. · Cleave: Attacks apply additional damage On-Hit, creating a shockwave that deals damage to enemies behind the target. Titanic Crescent · Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target. 2.38 76.9% 13 2.7%+0.47
5
Atma's ReckoningAtma's Reckoning 2500 700 Health · 20% Critical Strike Chance · Big Hands · Gain 0-30% Critical Strike Chance, scaling with your bonus Health. 2.43 71.4% 7 1.5%+0.28
6
ThornmailThornmail 2500 300 Health · 60 Armor · Thorns: · When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2.50 72.7% 22 4.6%+0.29
7
Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 2.57 71.4% 7 1.5%+0.24
8
Hollow RadianceHollow Radiance 2500 450 Health · 40 Magic Resist · 10 Ability Haste · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. · Desolate · Killing an enemy deals magic damage around them. 2.60 60.0% 5 1.0%+0.16
9
Force Of EntropyForce Of Entropy 2750 900 Health · 30 Ability Haste · 25% Critical Strike Chance · Atrophy · When you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds. 2.62 61.5% 13 2.7%+0.40
10
Gargoyle StoneplateGargoyle Stoneplate 2750 65 Armor · 65 Magic Resist · 15 Ability Haste · 10% Move Speed · Active - Unbreakable: Gain a Shield that decays and grow in size. 2.83 61.1% 18 3.8%+0.36
11
Black Hole GauntletBlack Hole Gauntlet 2750 900 Health · 25 Ability Haste · Accretion · On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. · ACTIVE (0s) · Dark Star · Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. · Increases in size every 10 stacks. 2.84 64.0% 25 5.2%+0.26
12
Demon King's CrownDemon King's Crown 2750 Supremacy · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item. 2.88 62.5% 8 1.7%-0.04
13
Sunfire AegisSunfire Aegis 2500 350 Health · 40 Armor · 10 Ability Haste · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. 2.90 60.0% 30 6.3%+0.11
14
Overlord's BloodmailOverlord's Bloodmail 2500 40 Attack Damage · 400 Health · Tyranny · Gain AD equal to 3% Bonus HP. · Retribution · Gain up to 17.5% increased AD based on your percent missing Health. 2.92 64.5% 62 12.9%+0.06
15
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.00 66.7% 12 2.5%+0.04
16
Unending DespairUnending Despair 2500 350 Health · 50 Armor · 10 Ability Haste · Anguish · Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. 3.05 52.6% 19 4.0%+0.04
17
Jak'Sho, The ProteanJak'Sho, The Protean 2500 350 Health · 35 Armor · 35 Magic Resist · Voidborn Resilience · After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat. 3.07 57.1% 14 2.9%-0.01
18
HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.29 53.0% 83 17.3%+0.14
19
Warmog's ArmorWarmog's Armor 2750 1100 Health · 4% Move Speed · Warmog's Heart · Requires 1350 bonus Health. · Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. 3.36 60.0% 25 5.2%-0.06
20
Cloak of Starry NightCloak of Starry Night 2750 300 Health · 100 Magic Resist · Limitless as the Stars · Increase your Magic Resist by 20%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 50%. 3.61 38.9% 18 3.8%-0.33
21
Shield of Molten StoneShield of Molten Stone 2750 300 Health · 100 Armor · Immovable as the Earth · Increase your armor by 20%, and gain Block Chance based on your Armor. 3.62 37.5% 16 3.3%-0.21
22
Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 3.78 41.7% 36 7.5%+0.14
23
Sword of the DivineSword of the Divine 2750 110 Adaptive Force · 50% Critical Strike Chance · Excoriate · Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance. 3.80 40.0% 5 1.0%-0.21
24
Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 4.37 26.3% 19 4.0%-0.25
Best teammates for Sion
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.20