Teemo

Teemo

Arena Tier List Patch 26.20
Build & Stats

Augments taken with Teemo

1 Augmented Power Augmented Power 2.80 60.0% 10 4.5%+0.12
2 Marksmage MarksmageMarksmage Your Attacks deal additional physical damage equal to 75% Ability Power. 2.90 69.0% 29 13.1%+0.37
3 Trueshot Prodigy Trueshot ProdigyTrueshot Prodigy When you damage a champion from far away, fire a Trueshot Barrage at them. 2.96 56.5% 23 10.4%+0.19
4 Transmute: Gold Transmute: GoldTransmute: Gold Gain a random Gold Augment. 3.00 64.3% 14 6.3%+0.23
5 Jeweled Gauntlet Jeweled Gauntlet 3.06 52.9% 17 7.7%+0.04
6 Dual Wield Dual WieldDual Wield When you Attack, fire a bolt that deals 40% damage and applies your On-Hit effects at 40% effectiveness. Gain 15% total Attack Speed. 3.08 66.7% 12 5.4%-0.04
7 Lightning Strikes Lightning StrikesLightning Strikes Gain 20% total Attack Speed. At 3.5 Attacks per second, deal additional magic damage On-Hit. 3.18 63.6% 11 5.0%+0.13
8 Eureka EurekaEureka Gain Ability Haste equal to 20% Ability Power. 3.20 60.0% 10 4.5%+0.03
9 Infernal Conduit Infernal ConduitInfernal Conduit Your Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns. 3.29 57.1% 21 9.5%-0.15
10 ADAPt ADAPtADAPt Convert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. 3.31 53.8% 13 5.9%-0.03
11 Zealot Zealot 3.35 47.1% 17 7.7%+0.16
12 Firebrand FirebrandFirebrand Your Attacks apply an infinitely stacking Burn On-Hit, dealing damage over time. 3.46 53.8% 13 5.9%-0.18
13 Magic Missile Magic MissileMagic Missile Dealing damage with an Ability fires 3 magic missiles, each dealing percent max Health true damage. 3.58 50.0% 12 5.4%-0.17
14 Deft DeftDeft Gain 60% Attack Speed. 3.63 52.6% 19 8.6%-0.18

Items taken with Teemo

1 Innervating Locket Innervating LocketInnervating Locket 2750 70 Ability Power · 20 Ability Haste · 200 Health · Fill the Soul · Any Ability cast within 800 range grants you a charge. · At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round. 1.80 100.0% 10 2.1%+0.68
2 Pyromancer's Cloak Pyromancer's CloakPyromancer's Cloak 2750 85 Adaptive Force · 400 Health · 15 Ability Haste · Spark (5s) Cooldown · Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds. · Cleansing Flame (0s) per champion · Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. · The size and strength of each Blaze scale the number unique Burn sources you have. 2.67 72.2% 18 3.8%+0.32
3 Wooglet's Witchcap Wooglet's WitchcapWooglet's Witchcap 6000 300 Ability Power · 50 Armor · 20 Ability Haste · Magical Opus: · Increases your total Ability Power by 50% (0). · Time Stop · Enter Stasis for 2.5 seconds. 2.70 70.0% 10 2.1%+0.24
4 Guinsoo's Rageblade Guinsoo's RagebladeGuinsoo's Rageblade 2500 20 Attack Damage · 25 Ability Power · 25% Attack Speed · Attacks apply 30 magic damage On-Hit. · Seething Strike · Basic attacks grant 8% Attack Speed, stacking up to 4 times for a maximum of Attack Speed. While fully stacked, every third Attack applies your On-Hit effects twice. 2.75 66.7% 12 2.5%+0.29
5 Malignance MalignanceMalignance 2500 70 Ability Power · 600 Mana · 20 Ability Haste · Scorn · Your Ultimate spells gain Ability Haste. · Hatefog · Damaging a champion with your Ultimate Burns the ground beneath them, dealing damage and reducing their Magic Resist. 2.79 69.7% 33 6.9%+0.22
6 Blackfire Torch Blackfire TorchBlackfire Torch 2500 60 Ability Power · 600 Mana · 20 Ability Haste · Baleful Blaze · Dealing damage with Abilities causes enemies to burn. This damage increases to Monsters. · Blackfire · For each enemy Champion, Epic Monster, and Large Monster affected by your Baleful Blaze, gain Ability Power. 2.83 75.0% 12 2.5%+0.20
7 Decapitator DecapitatorDecapitator 2750 80 Adaptive Force · 50% Attack Speed · 8% Move Speed · Attacks and Non-Ultimate Abilities grant stacks. Gain Ultimate Damage and Ultimate Ability Haste per stack. 2.90 70.0% 10 2.1%+0.21
8 Morellonomicon MorellonomiconMorellonomicon 2500 90 Ability Power · 250 Health · 15 Ability Haste · Affliction · Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2.94 62.5% 16 3.3%-0.06
9 Demonic Embrace Demonic EmbraceDemonic Embrace 2750 80 Ability Power · 700 Health · Sinister Pact · Gain +1.5% Ability Power and 1.5% Move Speed per 100 Missing Health, up to 45%. 3.14 71.4% 7 1.5%+0.03
10 Rabadon's Deathcap Rabadon's DeathcapRabadon's Deathcap 2500 65 Ability Power · Magical Opus · Increases your total Ability Power by 30%. 3.17 66.0% 47 9.8%-0.01
11 Nashor's Tooth Nashor's ToothNashor's Tooth 2500 70 Ability Power · 45% Attack Speed · 10 Ability Haste · Icathian Bite · Attacks apply magic damage On-Hit. 3.18 64.1% 39 8.1%+0.14
12 Night Harvester Night HarvesterNight Harvester 2750 90 Ability Power · 300 Health · 25 Ability Haste · Soulrend (0s) per champion · Damaging a champion with Attacks or Abilities deals an additional magic damage and grants you 40% Move Speed for 1.5 seconds. · Damaging a new champion will extend the duration of the Move Speed bonus. 3.21 50.0% 14 2.9%+0.06
13 Detonation Orb Detonation OrbDetonation Orb 2750 90 Ability Power · 12 Magic Penetration · 600 Mana · 20 Ability Haste · The Bomb · Ability damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies). · 3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately. 3.27 60.0% 15 3.1%0.00
14 Terminus TerminusTerminus 2500 30 Attack Damage · 40% Attack Speed · Shadow · Attacks deal bonus magic damage On-Hit. · Juxtaposition · Alternate between Light and Dark Attacks against champions: · Light Attacks grant Armor and Magic Resist for 5s. · Dark Attacks grant 8% Armor Penetration and Magic Penetration for 5s. 3.29 42.9% 7 1.5%-0.07
15 Liandry's Anguish Liandry's AnguishLiandry's Anguish 2500 50 Ability Power · 250 Health · Torment · Damaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds. · Suffering · For each second in combat with enemy champions, deal 2% bonus damage, up to 6%. 3.31 56.9% 65 13.6%-0.01
16 Reality Fracture Reality FractureReality Fracture 2750 80 Ability Power · 40% Attack Speed · 300 Health · ZZ'Rot (0s) · On Attack or when damaging an enemy with an ability, summon 8 Voidgrubs to Attack the target. Voidgrubs deal magic damage and live for up to 3 seconds. · When you die, spawn 6. 3.43 42.9% 7 1.5%+0.02
17 Reaper's Toll Reaper's TollReaper's Toll 2750 40 Adaptive Force · 50% Attack Speed · 5% Move Speed · Sow · Increase your Attack Speed from all sources by 15%. · Reap · On-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%. 3.45 45.0% 20 4.2%-0.11
18 Moonflair Spellblade Moonflair SpellbladeMoonflair Spellblade 2750 85 Ability Power · 400 Health · 30% Tenacity · Relentless · When you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 2 Attacks. · When you Attack, reduce your non-Dash and Blink Abilities Ability Cooldowns by 0.5 seconds. 3.50 37.5% 8 1.7%-0.10
19 Shadowflame ShadowflameShadowflame 2500 90 Ability Power · 10 Magic Penetration · Cinderbloom · Magic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage. 3.62 46.2% 13 2.7%-0.21
20 Diamond-Tipped Spear Diamond-Tipped SpearDiamond-Tipped Spear 2750 75 Adaptive Force · 40% Attack Speed · Reach Weapon · Increase your attack range by 75. · Sweet Spot · Deal up to 30% increased damage with Attacks and 50% with Abilities based on how far your target is from you. Damage caps at 700 units. 3.67 50.0% 12 2.5%-0.17
21 Sorcerer's Shoes Sorcerer's ShoesSorcerer's Shoes 500 20 Magic Penetration · 55 Move Speed 3.68 42.9% 56 11.7%+0.22
22 Everfrost EverfrostEverfrost 2750 100 Ability Power · 250 Health · 600 Mana · 25 Ability Haste · ACTIVE (0s) · Glaciate · Deal damage in a cone, Slowing enemies hit. Enemies at the center of the cone are Rooted instead. 3.75 50.0% 8 1.7%-0.19
23 Berserker's Greaves Berserker's GreavesBerserker's Greaves 500 35% Attack Speed · 55 Move Speed 3.82 47.1% 17 3.5%+0.11
24 Runecarver RunecarverRunecarver 2750 80 Ability Power · 20 Ability Haste · 4% Move Speed · Helix · Moving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready. · Spiral Out · On Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage. 3.83 34.8% 23 4.8%-0.30

Patch 26.20