
Augments taken with Urgot
1
Fan the HammerFan the Hammer When you Attack, fire 5 bolts that each deal physical damage and applies your On-Hit. 2.90 60.0% 10 9.3%+0.09
2
GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 3.38 56.2% 16 14.8%-0.14
3
Draw Your SwordDraw Your Sword You are now melee. Gain Attack Damage, Health, Attack Speed, Lifesteal, and Move Speed based on how much Attack Range you lost. 3.39 52.2% 23 21.3%-0.06
4
FirebrandFirebrand Your Attacks apply an infinitely stacking Burn On-Hit, dealing damage over time. 3.43 47.6% 21 19.4%-0.19
5
Tank EngineTank Engine Gain increased size and percent bonus Health per takedown. 3.67 41.7% 12 11.1%-0.19
6
Heavy HitterHeavy Hitter Your Attacks deal additional physical damage equal to 3.5% of your max Health. 3.69 46.2% 13 12.0%-0.22
7
Tap DancerTap Dancer Your Attacks grant you 6 Move Speed On-Hit. Gain Attack Speed equal to 10% of your Move Speed. 3.85 46.2% 13 12.0%-0.31
Items taken with Urgot
1
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 2.43 71.4% 7 2.0%+0.26
2
The Golden SpatulaThe Golden Spatula 2500 90 Attack Damage · 125 Ability Power · 60% Attack Speed · 25% Critical Strike Chance · 250 Health · 30 Armor · 30 Magic Resist · 250 Mana · 20 Ability Haste · 10% Move Speed · 10% Omnivamp · 100% Base Health Regen · 100% Base Mana Regen · Doing Something · You are permanently On Fire! · "It must do something... · Declined, it does EVERYTHING" 2.83 66.7% 6 1.7%-0.19
3
Hexbolt CompanionHexbolt Companion 2750 70 Attack Damage · 50% Attack Speed · 6% Move Speed · Covering Fire · Every 10 seconds, Autocast fires a bolt towards a nearby target, dealing physical damage and applying On-Hit effects. · Energized · Moving and Attacking generates an Energized Attack. · Unload · Your Energized Attacks trigger your Autocast effects. 3.00 66.7% 6 1.7%+0.15
4
Ravenous HydraRavenous Hydra 2500 70 Attack Damage · 15 Ability Haste · 15% Life Steal · Cleave: Attacks and Abilities deal physical damage to other nearby enemies. Activate to hit nearby enemies. · Ravenous Crescent · Deal physical damage to enemies around you. · Your Life Steal applies to this damage. 3.17 66.7% 6 1.7%+0.06
5
Sterak's GageSterak's Gage 2500 300 Health · 20% Tenacity · The Claws that Catch · Gain bonus Attack Damage. · Lifeline (0s) · Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds. 3.25 50.0% 16 4.5%-0.09
6
ThornmailThornmail 2500 300 Health · 60 Armor · Thorns: · When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3.25 50.0% 8 2.2%-0.15
7
GoredrinkerGoredrinker 2750 55 Attack Damage · 400 Health · 20 Ability Haste · 10% Omnivamp · Active - Thirsting Slash: Deal damage to nearby enemies. Restore Health for each champion hit. 3.30 50.0% 10 2.8%+0.05
8
Black CleaverBlack Cleaver 2500 45 Attack Damage · 350 Health · 20 Ability Haste · Carve · Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). · Fervor · Dealing physical damage grants Move Speed for 2 seconds. 3.33 51.9% 27 7.6%+0.10
9
Chempunk ChainswordChempunk Chainsword 2500 45 Attack Damage · 450 Health · 15 Ability Haste · Hackshorn · Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3.38 50.0% 8 2.2%-0.18
10
Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 3.43 52.4% 21 5.9%+0.38
11
Shield of Molten StoneShield of Molten Stone 2750 300 Health · 100 Armor · Immovable as the Earth · Increase your armor by 20%, and gain Block Chance based on your Armor. 3.43 42.9% 7 2.0%-0.06
12
Overlord's BloodmailOverlord's Bloodmail 2500 40 Attack Damage · 400 Health · Tyranny · Gain AD equal to 3% Bonus HP. · Retribution · Gain up to 17.5% increased AD based on your percent missing Health. 3.45 50.0% 40 11.2%-0.37
13
DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 3.50 41.7% 12 3.4%-0.27
14
Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 3.50 40.0% 10 2.8%-0.17
15
HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.60 46.5% 43 12.0%-0.13
16
Titanic HydraTitanic Hydra 2500 40 Attack Damage · 400 Health · Colossus: Gain bonus Attack Damage based off of bonus Health. · Cleave: Attacks apply additional damage On-Hit, creating a shockwave that deals damage to enemies behind the target. Titanic Crescent · Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target. 3.62 41.4% 29 8.1%-0.31
17
ReverberationReverberation 2750 35 Armor · 35 Magic Resist · 40% Attack Speed · Reverberate · At combat start gain 50 max Health per 10% bonus Attack Speed. · Resonate · Attacks deal magic damage On-Hit. · Rumble · Immobilizing or Grounding an enemy champion applies On-Hit effects 3 times. 3.67 44.4% 9 2.5%-0.33
18
Jak'Sho, The ProteanJak'Sho, The Protean 2500 350 Health · 35 Armor · 35 Magic Resist · Voidborn Resilience · After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat. 3.67 33.3% 9 2.5%-0.29
19
Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 3.70 40.0% 10 2.8%-0.28
20
Black Hole GauntletBlack Hole Gauntlet 2750 900 Health · 25 Ability Haste · Accretion · On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. · ACTIVE (0s) · Dark Star · Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. · Increases in size every 10 stacks. 3.91 36.4% 11 3.1%-0.37
21
Darksteel TalonsDarksteel Talons 2750 50% Attack Speed · 55 Armor · 5% Move Speed · Gash · Attacks apply true damage on hit. 3.94 44.4% 18 5.0%-0.40
22
Hemomancer's HelmHemomancer's Helm 2750 70 Attack Damage · 30 Ability Haste · 15% Omnivamp · Scarlet Allegiance · Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take. 4.00 38.5% 13 3.6%-0.41
23
#4011 4.00 28.6% 7 2.0%-0.30
24
Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 4.58 20.8% 24 6.7%-0.45
Best teammates for Urgot
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.20