
Augments taken with Vladimir
1
Big BrainBig Brain At the start of each round, gain 1 Shield for every 1 Ability Power. 2.43 78.6% 14 4.8%+0.42
2
GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 2.58 71.0% 31 10.5%+0.43
3
Infernal ConduitInfernal Conduit Your Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns. 2.61 77.8% 18 6.1%+0.29
4
Magic MissileMagic Missile Dealing damage with an Ability fires 3 magic missiles, each dealing percent max Health true damage. 2.64 81.8% 11 3.7%+0.34
5
ADAPtADAPt Convert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. 2.68 72.7% 22 7.5%+0.40
6
Celestial BodyCelestial Body Gain 1000 Health, but you deal 10% less damage. 2.77 53.8% 13 4.4%+0.30
7
EurekaEureka Gain Ability Haste equal to 20% Ability Power. 2.87 66.7% 30 10.2%+0.28
8
Ominous Pact 2.88 62.5% 16 5.4%+0.24
9
Tank EngineTank Engine Gain increased size and percent bonus Health per takedown. 2.96 61.5% 26 8.8%+0.25
10
Jeweled Gauntlet 3.21 57.9% 19 6.5%-0.05
11
ClotheslineClothesline There is a tether connecting your team, deals constant magic damage to enemies it touches. 3.21 64.3% 14 4.8%-0.15
12
Witchful ThinkingWitchful Thinking Gain 60 Ability Power. 3.39 61.1% 18 6.1%0.00
13
Critical Healing 3.71 42.9% 14 4.8%-0.20
14
DoomsayerDoomsayer Hitting an enemy champion with an ability hits grant you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power. 3.73 45.5% 11 3.7%-0.23
15
DreadbringerDreadbringer Gain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power. 3.82 36.4% 11 3.7%-0.23
16
Phenomenal EvilPhenomenal Evil Permanently gain 1 Ability Power when you hit an enemy with an Ability. If taken after round 4, gain 40 Ability Power. 4.31 31.2% 16 5.4%-0.47
17
Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 4.60 20.0% 10 3.4%-0.65
Items taken with Vladimir
1
Overlord's BloodmailOverlord's Bloodmail 2500 40 Attack Damage · 400 Health · Tyranny · Gain AD equal to 3% Bonus HP. · Retribution · Gain up to 17.5% increased AD based on your percent missing Health. 2.00 100.0% 13 2.3%+0.56
2
Spirit VisageSpirit Visage 2500 300 Health · 40 Magic Resist · 10 Ability Haste · Boundless Vitality · Increases all Healing and Shielding effectiveness on you by 30%. 2.00 75.0% 8 1.4%+0.42
3
Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 2.12 87.5% 8 1.4%+0.45
4
Demonic EmbraceDemonic Embrace 2750 80 Ability Power · 700 Health · Sinister Pact · Gain +1.5% Ability Power and 1.5% Move Speed per 100 Missing Health, up to 45%. 2.37 76.3% 38 6.6%+0.66
5
Void StaffVoid Staff 2500 65 Ability Power · 40% Magic Penetration 2.70 74.1% 27 4.7%+0.09
6
DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 2.77 69.2% 13 2.3%+0.13
7
Liandry's AnguishLiandry's Anguish 2500 50 Ability Power · 250 Health · Torment · Damaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds. · Suffering · For each second in combat with enemy champions, deal 2% bonus damage, up to 6%. 2.79 72.4% 29 5.0%+0.37
8
Pyromancer's CloakPyromancer's Cloak 2750 85 Adaptive Force · 400 Health · 15 Ability Haste · Spark (5s) Cooldown · Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds. · Cleansing Flame (0s) per champion · Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. · The size and strength of each Blaze scale the number unique Burn sources you have. 2.89 63.2% 19 3.3%+0.17
9
Wooglet's WitchcapWooglet's Witchcap 6000 300 Ability Power · 50 Armor · 20 Ability Haste · Magical Opus: · Increases your total Ability Power by 50% (0). · Time Stop · Enter Stasis for 2.5 seconds. 2.91 81.8% 11 1.9%+0.14
10
RunecarverRunecarver 2750 80 Ability Power · 20 Ability Haste · 4% Move Speed · Helix · Moving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready. · Spiral Out · On Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage. 2.92 75.0% 24 4.2%+0.33
11
MorellonomiconMorellonomicon 2500 90 Ability Power · 250 Health · 15 Ability Haste · Affliction · Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2.93 64.3% 14 2.4%-0.05
12
Rabadon's DeathcapRabadon's Deathcap 2500 65 Ability Power · Magical Opus · Increases your total Ability Power by 30%. 2.95 60.5% 76 13.2%+0.19
13
RiftmakerRiftmaker 2500 60 Ability Power · 350 Health · 15 Ability Haste · Void Corruption · For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. · Void Infusion · Gain 2% of your bonus Health as Ability Power. 3.06 60.9% 87 15.1%-0.01
14
Zhonya's HourglassZhonya's Hourglass 2500 80 Ability Power · 50 Armor · Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s). 3.22 55.6% 9 1.6%-0.11
15
ShadowflameShadowflame 2500 90 Ability Power · 10 Magic Penetration · Cinderbloom · Magic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage. 3.23 63.6% 22 3.8%+0.01
16
Cosmic DriveCosmic Drive 2500 65 Ability Power · 350 Health · 35 Ability Haste · 4% Move Speed · Spelldance · Dealing magic or true damage to champions grants Move Speed for 4 seconds. 3.42 50.0% 12 2.1%-0.16
17
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.45 36.4% 11 1.9%-0.20
18
Night HarvesterNight Harvester 2750 90 Ability Power · 300 Health · 25 Ability Haste · Soulrend (0s) per champion · Damaging a champion with Attacks or Abilities deals an additional magic damage and grants you 40% Move Speed for 1.5 seconds. · Damaging a new champion will extend the duration of the Move Speed bonus. 3.53 47.4% 19 3.3%-0.14
19
Innervating LocketInnervating Locket 2750 70 Ability Power · 20 Ability Haste · 200 Health · Fill the Soul · Any Ability cast within 800 range grants you a charge. · At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round. 3.60 46.7% 15 2.6%-0.26
20
Sorcerer's ShoesSorcerer's Shoes 500 20 Magic Penetration · 55 Move Speed 3.75 40.0% 20 3.5%+0.12
21
Sanguine GiftSanguine Gift 2750 80 Ability Power · 20 Ability Haste · 15% Heal and Shield Power · Patronage · Store 15% of the total damage you've dealt to enemies. Whenever this exceeds 333, consume it to heal yourself and your nearest ally for that amount. 3.78 44.4% 27 4.7%-0.27
22
Detonation OrbDetonation Orb 2750 90 Ability Power · 12 Magic Penetration · 600 Mana · 20 Ability Haste · The Bomb · Ability damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies). · 3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately. 3.80 50.0% 10 1.7%-0.27
23
Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 4.04 42.6% 47 8.1%-0.07
24
HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 4.06 33.3% 18 3.1%-0.39
Best teammates for Vladimir
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.20