
50.1% Win Rate
8.8% Pick Rate
18.1% Ban Rate
2.23 KDA
6.8 CS/min
421.9 Gold/min
876.4 DMG/min
2487 Games
Rune Page
Malice
0.0% 0.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
0.6% 33.3%
Taste of Blood Malice Heal when you damage an enemy champion.
99.4% 50.7%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
20.8% 48.9%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
77.7% 50.9%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
1.4% 58.1%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
1.4% 36.7%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
1.2% 53.8%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
97.4% 50.7%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Strength
0.5% 50.0%
Demolish Strength Your third attack against turrets deals bonus damage.
0.2% 100.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.0% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
0.1% 50.0%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
72.0% 50.3%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
27.7% 51.6%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
90.6% 50.6%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
0.4% 33.3%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
8.5% 50.7%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
98.7% 50.7%
Adaptive Force Offense +9 Adaptive Force
1.2% 38.5%
Attack Speed Offense +10% Attack Speed
0.1% 33.3%
Ability Haste Offense +8 Ability Haste
Flex
94.5% 50.7%
Adaptive Force Flex +9 Adaptive Force
5.4% 48.7%
Move Speed Flex +2.5% Move Speed
0.1% 50.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
37.6% 49.1%
Health Defense +65 Health
2.1% 53.3%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
60.3% 51.4%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 51.0% 155 games order not measured
1st Item
Hextech Gunblade 3000 +80 Ability Power+40 Attack Damage+10% Omnivamp ACTIVE (0s)Lightning BoltShocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.Hextech Gunblade 47.2% 161 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 110 games
› 3rd Item
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 57.4% 54 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 51.0% 155 games order not measured
1st Item
Hextech Gunblade 3000 +80 Ability Power+40 Attack Damage+10% Omnivamp ACTIVE (0s)Lightning BoltShocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.Hextech Gunblade 47.2% 161 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 110 games
› 3rd Item
Rabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 44.4% 18 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 51.0% 155 games order not measured
1st Item
Stormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 69.2% 13 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 110 games
› 3rd Item
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 57.4% 54 games
Later Items situational, after the core
Full Build Win Rate
53.2% with 6 completed items
All champions 57.6%
Difference (pp) -4.4
Games reaching full build 2.5% (62)
Win rate by completed items
137.7% 61
246.1% 332
348.3% 871
454.4% 850
551.6% 277
653.2% 62
Best Duos
MID · All RanksTOP
WR Δ n
JNG
WR Δ n
BOT
WR Δ n
SUP
WR Δ n