
73.1% Win Rate
3.5% Pick Rate
6.8% Ban Rate
3.58 KDA
8.1 CS/min
532.6 Gold/min
801.6 DMG/min
26 Games
Rune Page
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
100.0% 80.0%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
0.0% 0.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
100.0% 80.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.0% 0.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.0% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
93.3% 85.7%
Coup de Grace Combat Deal more damage to low health enemy champions.
0.0% 0.0%
Cut Down Combat Deal more damage to high health enemy champions.
6.7% 0.0%
Last Stand Combat Deal more damage to champions while you are low on health.
Contraptions
0.0% 0.0%
Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
13.3% 100.0%
Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
80.0% 75.0%
Cash Back Contraptions Get some gold back when you purchase Legendary Items.
Tomorrow
86.7% 76.9%
Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
0.0% 0.0%
Time Warp Tonic Tomorrow Potions grant some restoration immediately.
6.7% 100.0%
Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
13.3% 100.0%
Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste
0.0% 0.0%
Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
0.0% 0.0%
Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
93.3% 78.6%
Adaptive Force Offense +9 Adaptive Force
6.7% 100.0%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
100.0% 80.0%
Adaptive Force Flex +9 Adaptive Force
0.0% 0.0%
Move Speed Flex +2.5% Move Speed
0.0% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
6.7% 100.0%
Health Defense +65 Health
0.0% 0.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
93.3% 78.6%
Health Scaling Defense +10-180 Health (based on level)
Build Order
Percentages are the win rate of players who bought that item.Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 100.0% 1 games order not measured
1st Item
Kraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.Kraken Slayer 100.0% 1 games
› 2nd Item
Stridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 100.0% 1 games
› 3rd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 100.0% 1 games
Later Items situational, after the core