Lane
51.9% Win Rate
3.2% Pick Rate
2.2% Ban Rate
3.29 KDA
7.1 CS/min
484.7 Gold/min
818.2 DMG/min
52 Games

Rune Page

51.5% 33 champions
Domination
Electrocute 10.4% 41.7% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate10.4% Win Rate41.7% 12 games
Dark Harvest 38.3% 52.3% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate38.3% Win Rate52.3% 44 games
Hail of Blades 47.0% 50.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. Pick Rate47.0% Win Rate50.0% 54 games
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 100.0% 52.3% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate100.0% Win Rate52.3% 44 games
Tracking
Sixth Sense 13.6% 33.3% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate13.6% Win Rate33.3% 6 games
Grisly Mementos 84.1% 54.1% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate84.1% Win Rate54.1% 37 games
Deep Ward 2.3% 100.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate2.3% Win Rate100.0% 1 games
Hunter
Treasure Hunter 86.4% 52.6% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate86.4% Win Rate52.6% 38 games
Relentless Hunter 6.8% 0.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate6.8% Win Rate0.0% 3 games
Ultimate Hunter 6.8% 100.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate6.8% Win Rate100.0% 3 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 93.9% 54.8% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate93.9% Win Rate54.8% 31 games
Cash Back 6.1% 0.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate6.1% Win Rate0.0% 2 games
Tomorrow
Triple Tonic 0.0% 0.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 0.0% 0.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
Cosmic Insight 97.0% 53.1% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate97.0% Win Rate53.1% 32 games
Approach Velocity 3.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate3.0% Win Rate0.0% 1 games
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 13.6% 66.7% Adaptive Force Offense +9 Adaptive Force Pick Rate13.6% Win Rate66.7% 6 games
Attack Speed 86.4% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate86.4% Win Rate50.0% 38 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 97.7% 51.2% Adaptive Force Flex +9 Adaptive Force Pick Rate97.7% Win Rate51.2% 43 games
Move Speed 2.3% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate2.3% Win Rate100.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 4.5% 50.0% Health Defense +65 Health Pick Rate4.5% Win Rate50.0% 2 games
Tenacity and Slow Resist 6.8% 33.3% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate6.8% Win Rate33.3% 3 games
Health Scaling 88.6% 53.8% Health Scaling Defense +10-180 Health (based on level) Pick Rate88.6% Win Rate53.8% 39 games

Skill Order

Q Timewinder Timewinder Q Cost50/60/70/80/90 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. W Parallel Convergence Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. E Phase Dive Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. R Chronobreak Chronobreak R Cost100 Cooldown110/80/50 Range850 Ekko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage.

Max priority

Timewinder Q Timewinder Q Cost50/60/70/80/90 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Phase Dive E Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. Parallel Convergence W Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. 100.0% 16.7% 6

First 5 points

Timewinder Q Timewinder Q Cost50/60/70/80/90 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Phase Dive E Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. Parallel Convergence W Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. Timewinder Q Timewinder Q Cost50/60/70/80/90 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Timewinder Q Timewinder Q Cost50/60/70/80/90 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. 71.4% 40.0% 5

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 33.3% 3 games order not measured
1st ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 66.7% 3 games
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 4 games
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 0.0% 1 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 33.3% 3 games order not measured
1st ItemLich BaneLich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane 0.0% 1 games
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 4 games
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 0.0% 1 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 33.3% 3 games order not measured
1st ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 66.7% 3 games
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 4 games
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 0.0% 1 games
Later Items situational, after the core
Hextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.0.0% 1
MorellonomiconMorellonomicon 2850 +75 Ability Power+350 Health+15 Ability Haste Grievous WoundsDealing magic damage to champions applies 40% Wounds for 3 seconds.0.0% 1