Lane
52.6% Win Rate
13.1% Pick Rate
3.8% Ban Rate
2.46 KDA
7.9 CS/min
481.3 Gold/min
966.5 DMG/min
97 Games

Rune Page

46.3% 82 champions
Precision
Press the Attack 11.0% 81.8% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate11.0% Win Rate81.8% 11 games
Lethal Tempo 83.0% 47.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate83.0% Win Rate47.0% 83 games
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 5.0% 80.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate5.0% Win Rate80.0% 5 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 1.2% 100.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate1.2% Win Rate100.0% 1 games
Presence of Mind 98.8% 46.3% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate98.8% Win Rate46.3% 82 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 47.0% 43.6% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate47.0% Win Rate43.6% 39 games
Legend: Bloodline 53.0% 50.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate53.0% Win Rate50.0% 44 games
Combat
Coup de Grace 44.6% 48.6% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate44.6% Win Rate48.6% 37 games
Cut Down 54.2% 44.4% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate54.2% Win Rate44.4% 45 games
Last Stand 1.2% 100.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate1.2% Win Rate100.0% 1 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 46.3% 47.4% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate46.3% Win Rate47.4% 38 games
Cash Back 36.6% 40.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate36.6% Win Rate40.0% 30 games
Tomorrow
Triple Tonic 22.0% 55.6% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate22.0% Win Rate55.6% 18 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 42.7% 48.6% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate42.7% Win Rate48.6% 35 games
Beyond
Cosmic Insight 13.4% 54.5% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate13.4% Win Rate54.5% 11 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 39.0% 40.6% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate39.0% Win Rate40.6% 32 games
Stat Shards
Offense
Adaptive Force 4.8% 50.0% Adaptive Force Offense +9 Adaptive Force Pick Rate4.8% Win Rate50.0% 4 games
Attack Speed 95.2% 46.8% Attack Speed Offense +10% Attack Speed Pick Rate95.2% Win Rate46.8% 79 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 100.0% 47.0% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate47.0% 83 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 48.2% 42.5% Health Defense +65 Health Pick Rate48.2% Win Rate42.5% 40 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 51.8% 51.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate51.8% Win Rate51.2% 43 games

Skill Order

Q Mystic Shot Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. W Essence Flux Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. E Arcane Shift Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. R Trueshot Barrage Trueshot Barrage R Cost100 Cooldown120/105/90 Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).

Max priority

Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Arcane Shift E Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. Essence Flux W Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. 100.0% 100.0% 6

First 5 points

Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Arcane Shift E Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. Essence Flux W Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. 100.0% 100.0% 7

Build Order

Percentages are the win rate of players who bought that item.
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 100.0% 7 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 100.0% 7 games
2nd ItemManamuneManamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune 100.0% 7 games
3rd ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin 100.0% 4 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 100.0% 7 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 100.0% 7 games
2nd ItemManamuneManamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune 100.0% 7 games
3rd ItemEndless HungerEndless Hunger 3100 +65 Attack Damage+5% Omnivamp+20% Tenacity FamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.Endless Hunger 100.0% 1 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 100.0% 7 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 100.0% 7 games
2nd ItemManamuneManamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune 100.0% 7 games
3rd ItemFrozen HeartFrozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.Frozen Heart 100.0% 1 games
Later Items situational, after the core
Spear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).100.0% 2
Serylda's GrudgeSerylda's Grudge 3000 +45 Attack Damage+35% Armor Penetration+15 Ability Haste Bitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.100.0% 2

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