Lane
0.0% Win Rate
0.0% Pick Rate
7.5% Ban Rate
1.67 KDA
2.3 CS/min
318.4 Gold/min
201.3 DMG/min
1 Games

Rune Page

48.9% 615 champions
Domination
Electrocute 0.2% 50.0% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate0.2% Win Rate50.0% 2 games
Dark Harvest 55.4% 48.6% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate55.4% Win Rate48.6% 627 games
Hail of Blades 0.0% 0.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Malice
Cheap Shot 0.3% 50.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate0.3% Win Rate50.0% 2 games
Taste of Blood 0.2% 100.0% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate0.2% Win Rate100.0% 1 games
Sudden Impact 99.5% 48.6% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate99.5% Win Rate48.6% 624 games
Tracking
Sixth Sense 39.7% 49.4% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate39.7% Win Rate49.4% 249 games
Grisly Mementos 60.1% 48.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate60.1% Win Rate48.0% 377 games
Deep Ward 0.2% 100.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate0.2% Win Rate100.0% 1 games
Hunter
Treasure Hunter 97.8% 48.5% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate97.8% Win Rate48.5% 613 games
Relentless Hunter 1.6% 50.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate1.6% Win Rate50.0% 10 games
Ultimate Hunter 0.6% 75.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate0.6% Win Rate75.0% 4 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 96.3% 48.8% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate96.3% Win Rate48.8% 592 games
Presence of Mind 0.2% 100.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate0.2% Win Rate100.0% 1 games
Legend
Legend: Alacrity 98.7% 48.9% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate98.7% Win Rate48.9% 607 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 0.3% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.3% Win Rate0.0% 2 games
Combat
Coup de Grace 3.6% 50.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate3.6% Win Rate50.0% 22 games
Cut Down 1.0% 66.7% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate1.0% Win Rate66.7% 6 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 0.6% 0.0% Adaptive Force Offense +9 Adaptive Force Pick Rate0.6% Win Rate0.0% 4 games
Attack Speed 99.4% 49.0% Attack Speed Offense +10% Attack Speed Pick Rate99.4% Win Rate49.0% 623 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 100.0% 48.6% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate48.6% 627 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 21.9% 51.8% Health Defense +65 Health Pick Rate21.9% Win Rate51.8% 137 games
Tenacity and Slow Resist 1.6% 70.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.6% Win Rate70.0% 10 games
Health Scaling 76.6% 47.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate76.6% Win Rate47.3% 480 games

Skill Order

Q End of the Line End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. W Smoke Screen Smoke Screen W Cost70/75/80/85/90 Cooldown26/24/22/20/18 Range950 Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly. E Quickdraw Quickdraw E Cost40 Cooldown16/15/14/13/12 Range425 Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost. R Collateral Damage Collateral Damage R Cost100 Cooldown100/80/60 Range1000 Graves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.

Max priority

End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain.› Quickdraw E Quickdraw E Cost40 Cooldown16/15/14/13/12 Range425 Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.› Smoke Screen W Smoke Screen W Cost70/75/80/85/90 Cooldown26/24/22/20/18 Range950 Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly. 98.6% 57.1% 70

First 5 points

Quickdraw E Quickdraw E Cost40 Cooldown16/15/14/13/12 Range425 Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost. End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. Smoke Screen W Smoke Screen W Cost70/75/80/85/90 Cooldown26/24/22/20/18 Range950 Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly. End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. 55.8% 55.8% 43
Quickdraw E Quickdraw E Cost40 Cooldown16/15/14/13/12 Range425 Graves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost. End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. Smoke Screen W Smoke Screen W Cost70/75/80/85/90 Cooldown26/24/22/20/18 Range950 Graves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly. End of the Line Q End of the Line Q Cost80 Cooldown13/11.25/9.5/7.75/6 Range925 Graves fires an explosive shell that detonates after 1 second, or after colliding with terrain. 41.6% 53.1% 32

Build Order

Percentages are the win rate of players who bought that item.
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade
›
2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
›
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
1st ItemHubrisHubris 2800 +55 Attack Damage+18 Lethality+10 Ability Haste EminenceWhen a champion that you damaged within 3 seconds dies, gain Attack Damage plus per champion killed for 90 seconds.Hubris
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2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
›
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
1st ItemUmbral GlaiveUmbral Glaive 2800 +60 Attack Damage+18 Lethality+15 Ability Haste NightstalkerAfter being unseen by enemies briefly, your next attack against a champion deals an additional true damage.BlackoutWhen you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.Umbral Glaive
›
2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
›
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards

Full Build Win Rate

56.7% with 6 completed items
All champions 57.5%
Difference (pp) -0.8
Games reaching full build 17.2% (194)
Win rate by completed items
1
21.8% 55
2
34.9% 109
3
39.4% 216
4
54.3% 289
5
59.1% 257
6
56.7% 194