
42.1% Win Rate
0.1% Pick Rate
12.4% Ban Rate
1.71 KDA
1.6 CS/min
333.1 Gold/min
446.8 DMG/min
38 Games
Rune Page
Heroism
2.7% 43.3%
Absorb Life Heroism Killing a target heals you.
82.5% 49.1%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
14.8% 44.8%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
88.2% 48.5%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
11.1% 46.8%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.6% 57.1%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
2.7% 33.3%
Coup de Grace Combat Deal more damage to low health enemy champions.
3.9% 39.5%
Cut Down Combat Deal more damage to high health enemy champions.
93.4% 49.1%
Last Stand Combat Deal more damage to champions while you are low on health.
Strength
9.7% 48.5%
Demolish Strength Your third attack against turrets deals bonus damage.
0.0% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.1% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
1.0% 57.1%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
14.3% 46.4%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
84.0% 49.7%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
17.1% 47.4%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
0.6% 75.0%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
73.2% 49.6%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
3.6% 70.0%
Adaptive Force Offense +9 Adaptive Force
96.2% 47.6%
Attack Speed Offense +10% Attack Speed
0.2% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
99.1% 48.3%
Adaptive Force Flex +9 Adaptive Force
0.4% 20.0%
Move Speed Flex +2.5% Move Speed
0.4% 80.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
33.2% 47.4%
Health Defense +65 Health
6.7% 45.3%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
60.1% 49.2%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 0.0% 1 games order not measured
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
› 2nd Item
Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
› 3rd Item
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 0.0% 1 games order not measured
1st Item
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn
› 2nd Item
Hextech Gunblade 3000 +80 Ability Power+40 Attack Damage+10% Omnivamp ACTIVE (0s)Lightning BoltShocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.Hextech Gunblade
› 3rd Item
Riftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.Riftmaker
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 0.0% 1 games order not measured
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
› 2nd Item
Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
› 3rd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
Full Build Win Rate
47.8% with 6 completed items
All champions 57.8%
Difference (pp) -10.0
Games reaching full build 3.0% (67)
Win rate by completed items
128.3% 106
239.4% 310
348.7% 751
456.7% 656
558.5% 289
647.8% 67