Lane
0.0% Win Rate
0.0% Pick Rate
5.8% Ban Rate
1.00 KDA
1.5 CS/min
352.5 Gold/min
493.2 DMG/min
1 Games

Rune Page

49.1% 479 champions
Inspiration
Glacial Augment 0.0% 0.0% Glacial Augment Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.
Unsealed Spellbook 0.0% 0.0% Unsealed Spellbook Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps.
First Strike 48.9% 49.0% First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. Pick Rate48.9% Win Rate49.0% 496 games
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 2.8% 42.9% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate2.8% Win Rate42.9% 14 games
Cash Back 97.2% 49.2% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate97.2% Win Rate49.2% 482 games
Tomorrow
Triple Tonic 99.8% 49.1% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate99.8% Win Rate49.1% 495 games
Time Warp Tonic 0.2% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately. Pick Rate0.2% Win Rate0.0% 1 games
Biscuit Delivery 0.0% 0.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
Cosmic Insight 98.8% 49.0% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate98.8% Win Rate49.0% 490 games
Approach Velocity 0.4% 50.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate0.4% Win Rate50.0% 2 games
Jack Of All Trades 0.8% 50.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate0.8% Win Rate50.0% 4 games
Domination
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 99.4% 48.9% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate99.4% Win Rate48.9% 476 games
Tracking
Sixth Sense 0.6% 66.7% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate0.6% Win Rate66.7% 3 games
Grisly Mementos 0.0% 0.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 96.5% 49.4% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate96.5% Win Rate49.4% 462 games
Relentless Hunter 0.6% 0.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate0.6% Win Rate0.0% 3 games
Ultimate Hunter 2.9% 50.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate2.9% Win Rate50.0% 14 games
Stat Shards
Offense
Adaptive Force 99.4% 49.1% Adaptive Force Offense +9 Adaptive Force Pick Rate99.4% Win Rate49.1% 493 games
Attack Speed 0.6% 33.3% Attack Speed Offense +10% Attack Speed Pick Rate0.6% Win Rate33.3% 3 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.4% 49.1% Adaptive Force Flex +9 Adaptive Force Pick Rate99.4% Win Rate49.1% 493 games
Move Speed 0.6% 33.3% Move Speed Flex +2.5% Move Speed Pick Rate0.6% Win Rate33.3% 3 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 17.1% 58.8% Health Defense +65 Health Pick Rate17.1% Win Rate58.8% 85 games
Tenacity and Slow Resist 1.4% 28.6% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.4% Win Rate28.6% 7 games
Health Scaling 81.5% 47.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate81.5% Win Rate47.3% 404 games

Skill Order

Q Taste Their Fear Taste Their Fear Q Cost20 Cooldown4 Range325 Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear. W Void Spike Void Spike W Cost55/60/65/70/75 Cooldown9 Range1000 Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. Isolated targets are slowed for extra. E Leap Leap E Cost50 Cooldown20/18/16/14/12 Range700 Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases and the cooldown resets on champion kill or assist. R Void Assault Void Assault R Cost100 Cooldown100/85/70 Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Kha'Zix becomes Invisible, triggering Unseen Threat and increasing Move Speed. If he chooses to Evolve Adaptive Cloaking, Void Assault gains increased Invisibility duration, and an additional use.

Max priority

Taste Their Fear Q Taste Their Fear Q Cost20 Cooldown4 Range325 Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear.› Void Spike W Void Spike W Cost55/60/65/70/75 Cooldown9 Range1000 Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. Isolated targets are slowed for extra.› Leap E Leap E Cost50 Cooldown20/18/16/14/12 Range700 Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases and the cooldown resets on champion kill or assist. 86.7% 58.5% 65
Taste Their Fear Q Taste Their Fear Q Cost20 Cooldown4 Range325 Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear.› Leap E Leap E Cost50 Cooldown20/18/16/14/12 Range700 Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases and the cooldown resets on champion kill or assist.› Void Spike W Void Spike W Cost55/60/65/70/75 Cooldown9 Range1000 Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. Isolated targets are slowed for extra. 10.7% 62.5% 8

First 5 points

Taste Their Fear Q Taste Their Fear Q Cost20 Cooldown4 Range325 Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear. Void Spike W Void Spike W Cost55/60/65/70/75 Cooldown9 Range1000 Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. Isolated targets are slowed for extra. Leap E Leap E Cost50 Cooldown20/18/16/14/12 Range700 Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases and the cooldown resets on champion kill or assist. Taste Their Fear Q Taste Their Fear Q Cost20 Cooldown4 Range325 Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear. Taste Their Fear Q Taste Their Fear Q Cost20 Cooldown4 Range325 Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear. 87.0% 58.2% 67
Void Spike W Void Spike W Cost55/60/65/70/75 Cooldown9 Range1000 Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. Isolated targets are slowed for extra. Taste Their Fear Q Taste Their Fear Q Cost20 Cooldown4 Range325 Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear. Leap E Leap E Cost50 Cooldown20/18/16/14/12 Range700 Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases and the cooldown resets on champion kill or assist. Taste Their Fear Q Taste Their Fear Q Cost20 Cooldown4 Range325 Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear. Taste Their Fear Q Taste Their Fear Q Cost20 Cooldown4 Range325 Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear. 7.8% 33.3% 6
Taste Their Fear Q Taste Their Fear Q Cost20 Cooldown4 Range325 Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear. Leap E Leap E Cost50 Cooldown20/18/16/14/12 Range700 Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases and the cooldown resets on champion kill or assist. Void Spike W Void Spike W Cost55/60/65/70/75 Cooldown9 Range1000 Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. Isolated targets are slowed for extra. Taste Their Fear Q Taste Their Fear Q Cost20 Cooldown4 Range325 Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear. Taste Their Fear Q Taste Their Fear Q Cost20 Cooldown4 Range325 Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear. 5.2% 50.0% 4

Build Order

Percentages are the win rate of players who bought that item.
1st ItemUmbral GlaiveUmbral Glaive 2800 +60 Attack Damage+18 Lethality+15 Ability Haste NightstalkerAfter being unseen by enemies briefly, your next attack against a champion deals an additional true damage.BlackoutWhen you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.Umbral Glaive
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2nd ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword
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3rd ItemBastionbreakerBastionbreaker 3000 +55 Attack Damage+22 Lethality+15 Ability Haste Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.SabotageTaking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.Bastionbreaker
1st ItemUmbral GlaiveUmbral Glaive 2800 +60 Attack Damage+18 Lethality+15 Ability Haste NightstalkerAfter being unseen by enemies briefly, your next attack against a champion deals an additional true damage.BlackoutWhen you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.Umbral Glaive
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2nd ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword
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3rd ItemEdge of NightEdge of Night 3000 +50 Attack Damage+15 Lethality+250 Health AnnulGrants a Spell Shield that blocks the next enemy Ability.Edge of Night
1st ItemUmbral GlaiveUmbral Glaive 2800 +60 Attack Damage+18 Lethality+15 Ability Haste NightstalkerAfter being unseen by enemies briefly, your next attack against a champion deals an additional true damage.BlackoutWhen you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.Umbral Glaive
›
2nd ItemBastionbreakerBastionbreaker 3000 +55 Attack Damage+22 Lethality+15 Ability Haste Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.SabotageTaking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.Bastionbreaker
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3rd ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword

Full Build Win Rate

58.3% with 6 completed items
All champions 58.0%
Difference (pp) +0.3
Games reaching full build 18.9% (192)
Win rate by completed items
1
26.2% 42
2
39.2% 97
3
37.6% 157
4
49.4% 267
5
55.9% 254
6
58.3% 192