Lane
56.5% Win Rate
6.2% Pick Rate
30.6% Ban Rate
2.36 KDA
6.6 CS/min
461.2 Gold/min
909.5 DMG/min
46 Games

Rune Page

54.2% 24 champions
Domination
Electrocute 74.1% 55.0% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate74.1% Win Rate55.0% 40 games
Dark Harvest 1.9% 0.0% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate1.9% Win Rate0.0% 1 games
Hail of Blades 0.0% 0.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 100.0% 55.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate100.0% Win Rate55.0% 40 games
Tracking
Sixth Sense 62.5% 56.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate62.5% Win Rate56.0% 25 games
Grisly Mementos 35.0% 57.1% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate35.0% Win Rate57.1% 14 games
Deep Ward 2.5% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate2.5% Win Rate0.0% 1 games
Hunter
Treasure Hunter 37.5% 60.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate37.5% Win Rate60.0% 15 games
Relentless Hunter 12.5% 80.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate12.5% Win Rate80.0% 5 games
Ultimate Hunter 50.0% 45.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate50.0% Win Rate45.0% 20 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 0.0% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second Wind 8.3% 50.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate8.3% Win Rate50.0% 2 games
Bone Plating 91.7% 54.5% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate91.7% Win Rate54.5% 22 games
Vitality
Overgrowth 8.3% 50.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate8.3% Win Rate50.0% 2 games
Revitalize 83.3% 55.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate83.3% Win Rate55.0% 20 games
Unflinching 8.3% 50.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate8.3% Win Rate50.0% 2 games
Stat Shards
Offense
Adaptive Force 95.0% 55.3% Adaptive Force Offense +9 Adaptive Force Pick Rate95.0% Win Rate55.3% 38 games
Attack Speed 2.5% 0.0% Attack Speed Offense +10% Attack Speed Pick Rate2.5% Win Rate0.0% 1 games
Ability Haste 2.5% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate2.5% Win Rate100.0% 1 games
Flex
Adaptive Force 95.0% 55.3% Adaptive Force Flex +9 Adaptive Force Pick Rate95.0% Win Rate55.3% 38 games
Move Speed 5.0% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate5.0% Win Rate50.0% 2 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 62.5% 60.0% Health Defense +65 Health Pick Rate62.5% Win Rate60.0% 25 games
Tenacity and Slow Resist 2.5% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.5% Win Rate0.0% 1 games
Health Scaling 35.0% 50.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate35.0% Win Rate50.0% 14 games

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 1 games order not measured
1st ItemLich BaneLich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane 0.0% 1 games
Each step is measured on its own: this exact order was not measured together.

Hardest Matchups

WR Δ@15 n
Galio 55.7% -0.9 -728 6

Easiest Matchups

WR Δ@15 n
Galio 55.7% -0.9 -728 6

All matchups →