
47.7% Win Rate
7.4% Pick Rate
2.0% Ban Rate
2.60 KDA
4.5 CS/min
376.8 Gold/min
749.7 DMG/min
826 Games
Rune Page
Artifact
3.1% 40.0%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
93.4% 48.3%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
3.4% 36.4%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
91.1% 48.2%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
2.5% 68.8%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
6.4% 31.7%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
86.4% 48.5%
Scorch Power Your first damaging ability hit every 10s burns champions.
0.6% 75.0%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
13.0% 41.0%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Malice
99.1% 44.5%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
0.7% 33.3%
Taste of Blood Malice Heal when you damage an enemy champion.
0.0% 0.0%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
0.0% 0.0%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
0.2% 0.0%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
0.5% 100.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
0.5% 50.0%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
3.3% 35.7%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
95.7% 44.3%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
86.1% 49.5%
Adaptive Force Offense +9 Adaptive Force
8.6% 36.4%
Attack Speed Offense +10% Attack Speed
5.3% 35.3%
Ability Haste Offense +8 Ability Haste
Flex
94.7% 47.0%
Adaptive Force Flex +9 Adaptive Force
4.8% 61.3%
Move Speed Flex +2.5% Move Speed
0.5% 33.3%
Health Scaling Flex +10-180 Health (based on level)
Defense
22.5% 52.8%
Health Defense +65 Health
3.0% 31.6%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
74.5% 46.8%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 50.0% 48 games order not measured
1st Item
Luden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 40.0% 45 games
› 2nd Item
Stormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 48.0% 25 games
› 3rd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 36.4% 11 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 50.0% 48 games order not measured
1st Item
Luden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 40.0% 45 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 58.8% 17 games
› 3rd Item
Rabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 71.4% 7 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 50.0% 48 games order not measured
1st Item
Shurelya's Battlesong 2200 +50 Ability Power+15 Ability Haste+4% Move Speed+125% Base Mana Regen Inspiring SpeechGrant nearby allies 30% Move Speed for 4 seconds.Shurelya's Battlesong 75.0% 4 games
› 2nd Item
Mikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.Mikael's Blessing 66.7% 3 games
› 3rd Item
Imperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 100.0% 2 games
Later Items situational, after the core
Best Duos
SUP · All RanksBOT
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