Lane
47.6% Win Rate
7.4% Pick Rate
2.0% Ban Rate
2.59 KDA
4.5 CS/min
377.5 Gold/min
750.7 DMG/min
794 Games

Rune Page

44.4% 403 champions
Sorcery
Summon Aery 2.0% 56.2% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate2.0% Win Rate56.2% 16 games
Arcane Comet 77.6% 47.7% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate77.6% Win Rate47.7% 616 games
Stormraider's Surge 0.1% 0.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate0.1% Win Rate0.0% 1 games
Deathfire Touch 0.1% 100.0% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate0.1% Win Rate100.0% 1 games
Artifact
Axiom Arcanist 3.2% 40.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate3.2% Win Rate40.0% 20 games
Manaflow Band 93.3% 48.3% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate93.3% Win Rate48.3% 575 games
Nimbus Cloak 3.4% 38.1% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate3.4% Win Rate38.1% 21 games
Excellence
Transcendence 90.7% 48.3% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate90.7% Win Rate48.3% 559 games
Celerity 2.6% 68.8% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate2.6% Win Rate68.8% 16 games
Absolute Focus 6.7% 31.7% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate6.7% Win Rate31.7% 41 games
Power
Scorch 86.5% 48.8% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate86.5% Win Rate48.8% 533 games
Waterwalking 0.6% 75.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate0.6% Win Rate75.0% 4 games
Gathering Storm 12.8% 39.2% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate12.8% Win Rate39.2% 79 games
Domination
Malice
Cheap Shot 99.0% 44.6% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate99.0% Win Rate44.6% 399 games
Taste of Blood 0.7% 33.3% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate0.7% Win Rate33.3% 3 games
Sudden Impact 0.0% 0.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
Sixth Sense 0.0% 0.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly Mementos 0.2% 0.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate0.2% Win Rate0.0% 1 games
Deep Ward 0.5% 100.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate0.5% Win Rate100.0% 2 games
Hunter
Treasure Hunter 0.5% 50.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate0.5% Win Rate50.0% 2 games
Relentless Hunter 3.2% 38.5% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate3.2% Win Rate38.5% 13 games
Ultimate Hunter 95.8% 44.3% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate95.8% Win Rate44.3% 386 games
Stat Shards
Offense
Adaptive Force 85.9% 49.7% Adaptive Force Offense +9 Adaptive Force Pick Rate85.9% Win Rate49.7% 529 games
Attack Speed 8.9% 36.4% Attack Speed Offense +10% Attack Speed Pick Rate8.9% Win Rate36.4% 55 games
Ability Haste 5.2% 34.4% Ability Haste Offense +8 Ability Haste Pick Rate5.2% Win Rate34.4% 32 games
Flex
Adaptive Force 94.8% 47.1% Adaptive Force Flex +9 Adaptive Force Pick Rate94.8% Win Rate47.1% 584 games
Move Speed 4.7% 62.1% Move Speed Flex +2.5% Move Speed Pick Rate4.7% Win Rate62.1% 29 games
Health Scaling 0.5% 33.3% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.5% Win Rate33.3% 3 games
Defense
Health 23.2% 53.1% Health Defense +65 Health Pick Rate23.2% Win Rate53.1% 143 games
Tenacity and Slow Resist 2.8% 29.4% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.8% Win Rate29.4% 17 games
Health Scaling 74.0% 46.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate74.0% Win Rate46.7% 456 games

Skill Order

Q Light Binding Light Binding Q Cost50 Cooldown10 Range1175 Lux releases a sphere of light that binds and deals damage to up to two enemy units. W Prismatic Barrier Prismatic Barrier W Cost60/65/70/75/80 Cooldown12/11.5/11/10.5/10 Range1150 Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage. E Lucent Singularity Lucent Singularity E Cost70/80/90/100/110 Cooldown10/9.5/9/8.5/8 Range1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. R Final Spark Final Spark R Cost100 Cooldown60/50/40 Range3340 After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.

Max priority

Lucent Singularity E Lucent Singularity E Cost70/80/90/100/110 Cooldown10/9.5/9/8.5/8 Range1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect.› Light Binding Q Light Binding Q Cost50 Cooldown10 Range1175 Lux releases a sphere of light that binds and deals damage to up to two enemy units.› Prismatic Barrier W Prismatic Barrier W Cost60/65/70/75/80 Cooldown12/11.5/11/10.5/10 Range1150 Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage. 94.1% 47.9% 48

First 5 points

Lucent Singularity E Lucent Singularity E Cost70/80/90/100/110 Cooldown10/9.5/9/8.5/8 Range1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. Light Binding Q Light Binding Q Cost50 Cooldown10 Range1175 Lux releases a sphere of light that binds and deals damage to up to two enemy units. Prismatic Barrier W Prismatic Barrier W Cost60/65/70/75/80 Cooldown12/11.5/11/10.5/10 Range1150 Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage. Lucent Singularity E Lucent Singularity E Cost70/80/90/100/110 Cooldown10/9.5/9/8.5/8 Range1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. Lucent Singularity E Lucent Singularity E Cost70/80/90/100/110 Cooldown10/9.5/9/8.5/8 Range1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. 75.0% 47.6% 42
Lucent Singularity E Lucent Singularity E Cost70/80/90/100/110 Cooldown10/9.5/9/8.5/8 Range1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. Light Binding Q Light Binding Q Cost50 Cooldown10 Range1175 Lux releases a sphere of light that binds and deals damage to up to two enemy units. Lucent Singularity E Lucent Singularity E Cost70/80/90/100/110 Cooldown10/9.5/9/8.5/8 Range1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. Prismatic Barrier W Prismatic Barrier W Cost60/65/70/75/80 Cooldown12/11.5/11/10.5/10 Range1150 Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage. Lucent Singularity E Lucent Singularity E Cost70/80/90/100/110 Cooldown10/9.5/9/8.5/8 Range1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. 12.5% 28.6% 7
Light Binding Q Light Binding Q Cost50 Cooldown10 Range1175 Lux releases a sphere of light that binds and deals damage to up to two enemy units. Lucent Singularity E Lucent Singularity E Cost70/80/90/100/110 Cooldown10/9.5/9/8.5/8 Range1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. Prismatic Barrier W Prismatic Barrier W Cost60/65/70/75/80 Cooldown12/11.5/11/10.5/10 Range1150 Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage. Lucent Singularity E Lucent Singularity E Cost70/80/90/100/110 Cooldown10/9.5/9/8.5/8 Range1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. Lucent Singularity E Lucent Singularity E Cost70/80/90/100/110 Cooldown10/9.5/9/8.5/8 Range1100 Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect. 12.5% 42.9% 7

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 48.9% 47 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 38.6% 44 games
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2nd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 48.0% 25 games
›
3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 36.4% 11 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 48.9% 47 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 38.6% 44 games
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2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 58.8% 17 games
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3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 71.4% 7 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 48.9% 47 games order not measured
1st ItemShurelya's BattlesongShurelya's Battlesong 2200 +50 Ability Power+15 Ability Haste+4% Move Speed+125% Base Mana Regen Inspiring SpeechGrant nearby allies 30% Move Speed for 4 seconds.Shurelya's Battlesong 75.0% 4 games
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2nd ItemMikael's BlessingMikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.Mikael's Blessing 66.7% 3 games
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3rd ItemImperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 100.0% 2 games
Later Items situational, after the core
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.66.7% 3
MorellonomiconMorellonomicon 2850 +75 Ability Power+350 Health+15 Ability Haste Grievous WoundsDealing magic damage to champions applies 40% Wounds for 3 seconds.0.0% 2
Hextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+10 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.0.0% 1
StormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.0.0% 1
Staff of Flowing WaterStaff of Flowing Water 2250 +35 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+10 Ability Haste RapidsHealing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.100.0% 1
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.100.0% 1
Banshee's VeilBanshee's Veil 3000 +105 Ability Power+40 Magic Resist AnnulGrants a Spell Shield that blocks the next enemy Ability.0.0% 1

Best Duos

SUP · All Ranks

BOT

WR Δ n
Caitlyn 51.4% +3.5 95
Ezreal 43.3% +1.6 44
Jhin 45.9% -2.3 51

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