
51.4% Win Rate
0.6% Pick Rate
14.1% Ban Rate
2.65 KDA
6.4 CS/min
393.2 Gold/min
755.4 DMG/min
210 Games
Rune Page
Artifact
1.9% 40.6%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
97.9% 51.5%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
0.2% 25.0%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
96.2% 51.4%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
2.1% 43.2%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
1.6% 50.0%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
97.4% 51.1%
Scorch Power Your first damaging ability hit every 10s burns champions.
0.1% 100.0%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
2.6% 52.3%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Strength
1.0% 53.8%
Demolish Strength Your third attack against turrets deals bonus damage.
0.2% 100.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
2.1% 55.6%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
3.5% 62.2%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
84.2% 51.2%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
11.2% 51.7%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
94.4% 51.8%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
0.8% 20.0%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
2.7% 48.6%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
36.2% 50.1%
Adaptive Force Offense +9 Adaptive Force
61.9% 51.6%
Attack Speed Offense +10% Attack Speed
2.0% 58.8%
Ability Haste Offense +8 Ability Haste
Flex
37.3% 50.2%
Adaptive Force Flex +9 Adaptive Force
0.9% 60.0%
Move Speed Flex +2.5% Move Speed
61.9% 51.7%
Health Scaling Flex +10-180 Health (based on level)
Defense
12.4% 48.8%
Health Defense +65 Health
1.3% 63.6%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
86.4% 51.3%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 40.0% 10 games order not measured
1st Item
Malignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance 44.4% 9 games
› 2nd Item
Stormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 50.0% 6 games
› 3rd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 66.7% 3 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 40.0% 10 games order not measured
1st Item
Sunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis 42.9% 7 games
› 2nd Item
Thornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 33.3% 3 games
› 3rd Item
Jak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.Jak'Sho, The Protean
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 40.0% 10 games order not measured
1st Item
Sunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis 42.9% 7 games
› 2nd Item
Thornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 33.3% 3 games
› 3rd Item
Frozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.Frozen Heart 100.0% 1 games
Later Items situational, after the core
Full Build Win Rate
61.8% with 6 completed items
All champions 57.8%
Difference (pp) +4.1
Games reaching full build 3.0% (76)
Win rate by completed items
126.7% 90
240.2% 286
345.9% 836
456.5% 859
558.9% 370
661.8% 76
Best Duos
MID · All RanksJNG
WR Δ n
BOT
WR Δ n
SUP
WR Δ n
Hardest Matchups
WR Δ@15 n
Easiest Matchups
WR Δ@15 n