Lane
52.1% Win Rate
9.7% Pick Rate
41.7% Ban Rate
1.75 KDA
7.0 CS/min
407.0 Gold/min
704.7 DMG/min
71 Games

Rune Page

52.6% 57 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 87.3% 51.6% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate87.3% Win Rate51.6% 62 games
Conqueror 1.4% 0.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate1.4% Win Rate0.0% 1 games
Heroism
Absorb Life 3.2% 50.0% Absorb Life Heroism Killing a target heals you. Pick Rate3.2% Win Rate50.0% 2 games
Triumph 83.9% 53.8% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate83.9% Win Rate53.8% 52 games
Presence of Mind 12.9% 37.5% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate12.9% Win Rate37.5% 8 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 100.0% 51.6% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate100.0% Win Rate51.6% 62 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 1.6% 0.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate1.6% Win Rate0.0% 1 games
Cut Down 3.2% 50.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate3.2% Win Rate50.0% 2 games
Last Stand 95.2% 52.5% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate95.2% Win Rate52.5% 59 games
Resolve
Strength
Demolish 3.5% 100.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate3.5% Win Rate100.0% 2 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 0.0% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second Wind 87.7% 50.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate87.7% Win Rate50.0% 50 games
Bone Plating 10.5% 66.7% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate10.5% Win Rate66.7% 6 games
Vitality
Overgrowth 7.0% 25.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate7.0% Win Rate25.0% 4 games
Revitalize 15.8% 22.2% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate15.8% Win Rate22.2% 9 games
Unflinching 75.4% 60.5% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate75.4% Win Rate60.5% 43 games
Stat Shards
Offense
Adaptive Force 0.0% 0.0% Adaptive Force Offense +9 Adaptive Force
Attack Speed 1.6% 0.0% Attack Speed Offense +10% Attack Speed Pick Rate1.6% Win Rate0.0% 1 games
Ability Haste 98.4% 52.5% Ability Haste Offense +8 Ability Haste Pick Rate98.4% Win Rate52.5% 61 games
Flex
Adaptive Force 4.8% 33.3% Adaptive Force Flex +9 Adaptive Force Pick Rate4.8% Win Rate33.3% 3 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 95.2% 52.5% Health Scaling Flex +10-180 Health (based on level) Pick Rate95.2% Win Rate52.5% 59 games
Defense
Health 8.1% 40.0% Health Defense +65 Health Pick Rate8.1% Win Rate40.0% 5 games
Tenacity and Slow Resist 4.8% 33.3% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.8% Win Rate33.3% 3 games
Health Scaling 87.1% 53.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate87.1% Win Rate53.7% 54 games

Skill Order

Q Siphoning Strike Siphoning Strike Q Cost20 Cooldown7.5/6.5/5.5/4.5/3.5 Range255 Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target. W Wither Wither W Cost80 Cooldown15/14/13/12/11 Range700 Nasus ages an enemy champion, decelerating their Move Speed and Attack Speed over time. E Spirit Fire Spirit Fire E Cost60/70/80/90/100 Cooldown12 Range650 Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it. R Fury of the Sands Fury of the Sands R Cost100 Cooldown120/100/80 Range400 Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance.

Max priority

Siphoning Strike Q Siphoning Strike Q Cost20 Cooldown7.5/6.5/5.5/4.5/3.5 Range255 Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target. Wither W Wither W Cost80 Cooldown15/14/13/12/11 Range700 Nasus ages an enemy champion, decelerating their Move Speed and Attack Speed over time. Spirit Fire E Spirit Fire E Cost60/70/80/90/100 Cooldown12 Range650 Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it. 100.0% 66.7% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 50.0% 2 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 75.0% 4 games
2nd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 100.0% 1 games
3rd ItemProtoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness 100.0% 1 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 50.0% 2 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 75.0% 4 games
2nd ItemFrozen HeartFrozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.Frozen Heart 100.0% 1 games
3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 100.0% 1 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 50.0% 2 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 75.0% 4 games
2nd ItemForce of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.Force of Nature 0.0% 1 games
3rd ItemFrozen HeartFrozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.Frozen Heart 0.0% 1 games
Later Items situational, after the core
Jak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.50.0% 2