Lane
60.0% Win Rate
0.0% Pick Rate
4.2% Ban Rate
1.63 KDA
1.6 CS/min
370.5 Gold/min
658.4 DMG/min
5 Games

Rune Page

46.3% 1265 champions
Precision
Press the Attack 1.1% 66.7% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate1.1% Win Rate66.7% 18 games
Lethal Tempo 0.6% 55.6% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate0.6% Win Rate55.6% 9 games
Fleet Footwork 0.1% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.1% Win Rate0.0% 1 games
Conqueror 87.4% 47.3% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate87.4% Win Rate47.3% 1415 games
Heroism
Absorb Life 0.4% 0.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.4% Win Rate0.0% 5 games
Triumph 96.9% 47.6% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate96.9% Win Rate47.6% 1371 games
Presence of Mind 2.8% 43.6% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate2.8% Win Rate43.6% 39 games
Legend
Legend: Alacrity 98.6% 47.6% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate98.6% Win Rate47.6% 1395 games
Legend: Haste 0.4% 50.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.4% Win Rate50.0% 6 games
Legend: Bloodline 1.0% 21.4% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate1.0% Win Rate21.4% 14 games
Combat
Coup de Grace 0.6% 22.2% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate0.6% Win Rate22.2% 9 games
Cut Down 1.3% 31.6% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate1.3% Win Rate31.6% 19 games
Last Stand 98.0% 47.7% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate98.0% Win Rate47.7% 1387 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 17.5% 44.1% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate17.5% Win Rate44.1% 222 games
Cash Back 12.4% 48.4% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate12.4% Win Rate48.4% 157 games
Tomorrow
Triple Tonic 5.7% 51.4% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate5.7% Win Rate51.4% 72 games
Time Warp Tonic 0.2% 33.3% Time Warp Tonic Tomorrow Potions grant some restoration immediately. Pick Rate0.2% Win Rate33.3% 3 games
Biscuit Delivery 64.6% 46.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate64.6% Win Rate46.0% 817 games
Beyond
Cosmic Insight 2.3% 58.6% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate2.3% Win Rate58.6% 29 games
Approach Velocity 97.2% 46.1% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate97.2% Win Rate46.1% 1229 games
Jack Of All Trades 0.1% 100.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate0.1% Win Rate100.0% 1 games
Stat Shards
Offense
Adaptive Force 33.5% 48.5% Adaptive Force Offense +9 Adaptive Force Pick Rate33.5% Win Rate48.5% 474 games
Attack Speed 66.5% 46.8% Attack Speed Offense +10% Attack Speed Pick Rate66.5% Win Rate46.8% 941 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.0% 47.5% Adaptive Force Flex +9 Adaptive Force Pick Rate99.0% Win Rate47.5% 1401 games
Move Speed 0.9% 30.8% Move Speed Flex +2.5% Move Speed Pick Rate0.9% Win Rate30.8% 13 games
Health Scaling 0.1% 100.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.1% Win Rate100.0% 1 games
Defense
Health 48.0% 47.1% Health Defense +65 Health Pick Rate48.0% Win Rate47.1% 679 games
Tenacity and Slow Resist 0.2% 66.7% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.2% Win Rate66.7% 3 games
Health Scaling 51.8% 47.5% Health Scaling Defense +10-180 Health (based on level) Pick Rate51.8% Win Rate47.5% 733 games

Skill Order

Q Undertow Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. W Tough It Out Tough It Out W Cost50 Cooldown16/15/14/13/12 Range700 Olaf's Attack Speed is increased and he gains a Shield. E Reckless Swing Reckless Swing E Cooldown11/10/9/8/7 Range325 Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. R Ragnarok Ragnarok R Cost100 Cooldown100/90/80 Range400 Olaf passively gains increased armor and magic resist. He can activate this ability to become immune to disables for as long as he keeps attacking.

Max priority

Undertow Q Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. Reckless Swing E Reckless Swing E Cooldown11/10/9/8/7 Range325 Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. Tough It Out W Tough It Out W Cost50 Cooldown16/15/14/13/12 Range700 Olaf's Attack Speed is increased and he gains a Shield. 95.2% 54.5% 99
Reckless Swing E Reckless Swing E Cooldown11/10/9/8/7 Range325 Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. Undertow Q Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. Tough It Out W Tough It Out W Cost50 Cooldown16/15/14/13/12 Range700 Olaf's Attack Speed is increased and he gains a Shield. 3.8% 50.0% 4

First 5 points

Undertow Q Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. Reckless Swing E Reckless Swing E Cooldown11/10/9/8/7 Range325 Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. Tough It Out W Tough It Out W Cost50 Cooldown16/15/14/13/12 Range700 Olaf's Attack Speed is increased and he gains a Shield. Undertow Q Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. Undertow Q Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. 61.0% 44.3% 61
Undertow Q Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. Tough It Out W Tough It Out W Cost50 Cooldown16/15/14/13/12 Range700 Olaf's Attack Speed is increased and he gains a Shield. Reckless Swing E Reckless Swing E Cooldown11/10/9/8/7 Range325 Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. Undertow Q Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. Undertow Q Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. 31.0% 64.5% 31
Undertow Q Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. Reckless Swing E Reckless Swing E Cooldown11/10/9/8/7 Range325 Olaf attacks with such force that it deals true damage to his target and himself, refunding the Health cost if he destroys the target. Undertow Q Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. Tough It Out W Tough It Out W Cost50 Cooldown16/15/14/13/12 Range700 Olaf's Attack Speed is increased and he gains a Shield. Undertow Q Undertow Q Cost50/55/60/65/70 Cooldown9 Range1000 Olaf throws an axe into the ground at a target location, dealing damage to enemies it passes through and reducing their Armor and Move Speed. If Olaf picks up the axe, the ability's cooldown is reset. 8.0% 50.0% 8

Build Order

Percentages are the win rate of players who bought that item.
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 50.0% 2 games order not measured
1st ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 100.0% 1 games
2nd ItemExperimental HexplateExperimental Hexplate 3000 +40 Attack Damage+20% Attack Speed+450 Health HexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.Experimental Hexplate
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 50.0% 2 games order not measured
1st ItemRavenous HydraRavenous Hydra 3300 +65 Attack Damage+15 Ability Haste+12% Life Steal CleaveAttacks deal physical damage to nearby enemies.Ravenous CrescentDeal physical damage to enemies around you.Your Life Steal applies to this damage.Ravenous Hydra
2nd ItemExperimental HexplateExperimental Hexplate 3000 +40 Attack Damage+20% Attack Speed+450 Health HexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.Experimental Hexplate
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 50.0% 2 games order not measured
1st ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 100.0% 1 games
2nd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
3rd ItemFiendhunter BoltsFiendhunter Bolts 2650 +45% Attack Speed+25% Crit Chance+4% Move Speed Night VigilGain 30 Ultimate Ability Haste.Opening BarrageAfter casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.Fiendhunter Bolts

Full Build Win Rate

51.3% with 6 completed items
All champions 57.7%
Difference (pp) -6.4
Games reaching full build 4.8% (78)
Win rate by completed items
1
23.5% 85
2
39.0% 223
3
44.8% 478
4
54.9% 490
5
58.4% 238
6
51.3% 78