
50.7% Win Rate
8.9% Pick Rate
2.6% Ban Rate
2.07 KDA
4.5 CS/min
394.7 Gold/min
772.2 DMG/min
142 Games
Rune Page
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
82.1% 52.2%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
17.9% 50.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
3.6% 100.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
96.4% 50.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.0% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
55.4% 41.9%
Coup de Grace Combat Deal more damage to low health enemy champions.
26.8% 60.0%
Cut Down Combat Deal more damage to high health enemy champions.
17.9% 70.0%
Last Stand Combat Deal more damage to champions while you are low on health.
Malice
76.0% 47.4%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
0.0% 0.0%
Taste of Blood Malice Heal when you damage an enemy champion.
20.0% 60.0%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
0.0% 0.0%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
0.0% 0.0%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
8.0% 0.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
0.0% 0.0%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
96.0% 50.0%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
0.0% 0.0%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
98.2% 52.7%
Adaptive Force Offense +9 Adaptive Force
1.8% 0.0%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
96.4% 51.9%
Adaptive Force Flex +9 Adaptive Force
0.0% 0.0%
Move Speed Flex +2.5% Move Speed
3.6% 50.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
28.6% 62.5%
Health Defense +65 Health
1.8% 0.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
69.6% 48.7%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 25.0% 4 games order not measured
1st Item
Eclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse 25.0% 4 games
› 2nd Item
Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky 0.0% 2 games
› 3rd Item
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 50.0% 2 games
Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 25.0% 4 games order not measured
1st Item
Youmuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 50.0% 2 games
› 2nd Item
Serpent's Fang 2500 +55 Attack Damage+15 Lethality Shield ReaverDamaging an enemy champion reduces Shields they gain by % for 3 seconds.If they were not already affected byShield Reaver, reduce Shields on them by %.Serpent's Fang 100.0% 1 games
› 3rd Item
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 50.0% 2 games
Later Items situational, after the core