Lane
42.9% Win Rate
4.4% Pick Rate
0.5% Ban Rate
2.90 KDA
1.1 CS/min
295.1 Gold/min
247.4 DMG/min
63 Games

Rune Page

50.0% 32 champions
Resolve
Grasp of the Undying 0.0% 0.0% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Aftershock 1.6% 0.0% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate1.6% Win Rate0.0% 1 games
Guardian 71.4% 44.4% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate71.4% Win Rate44.4% 45 games
Strength
Demolish 8.9% 25.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate8.9% Win Rate25.0% 4 games
Font of Life 86.7% 46.2% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate86.7% Win Rate46.2% 39 games
Shield Bash 4.4% 50.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate4.4% Win Rate50.0% 2 games
Resistance
Conditioning 6.7% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate6.7% Win Rate0.0% 3 games
Second Wind 11.1% 40.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate11.1% Win Rate40.0% 5 games
Bone Plating 82.2% 48.6% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate82.2% Win Rate48.6% 37 games
Vitality
Overgrowth 2.2% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate2.2% Win Rate0.0% 1 games
Revitalize 31.1% 42.9% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate31.1% Win Rate42.9% 14 games
Unflinching 66.7% 46.7% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate66.7% Win Rate46.7% 30 games
Domination
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 0.0% 0.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
Sixth Sense 56.2% 61.1% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate56.2% Win Rate61.1% 18 games
Grisly Mementos 0.0% 0.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
Deep Ward 43.8% 35.7% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate43.8% Win Rate35.7% 14 games
Hunter
Treasure Hunter 0.0% 0.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
Relentless Hunter 0.0% 0.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
Ultimate Hunter 100.0% 50.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate100.0% Win Rate50.0% 32 games
Stat Shards
Offense
Adaptive Force 68.9% 48.4% Adaptive Force Offense +9 Adaptive Force Pick Rate68.9% Win Rate48.4% 31 games
Attack Speed 2.2% 0.0% Attack Speed Offense +10% Attack Speed Pick Rate2.2% Win Rate0.0% 1 games
Ability Haste 28.9% 38.5% Ability Haste Offense +8 Ability Haste Pick Rate28.9% Win Rate38.5% 13 games
Flex
Adaptive Force 73.3% 48.5% Adaptive Force Flex +9 Adaptive Force Pick Rate73.3% Win Rate48.5% 33 games
Move Speed 17.8% 37.5% Move Speed Flex +2.5% Move Speed Pick Rate17.8% Win Rate37.5% 8 games
Health Scaling 8.9% 25.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate8.9% Win Rate25.0% 4 games
Defense
Health 24.4% 45.5% Health Defense +65 Health Pick Rate24.4% Win Rate45.5% 11 games
Tenacity and Slow Resist 6.7% 33.3% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate6.7% Win Rate33.3% 3 games
Health Scaling 68.9% 45.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate68.9% Win Rate45.2% 31 games

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 0.0% 1 games order not measured
1st ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence 0.0% 3 games
2nd ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 0.0% 1 games
Each step is measured on its own: this exact order was not measured together.

Best Duos

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WR Δ n
Xayah 39.8% +0.4 12

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