Lane
55.6% Win Rate
1.4% Pick Rate
2.5% Ban Rate
3.72 KDA
6.0 CS/min
396.7 Gold/min
479.9 DMG/min
27 Games

Rune Page

50.0% 14 champions
Resolve
Grasp of the Undying 0.0% 0.0% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Aftershock 96.3% 57.7% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate96.3% Win Rate57.7% 26 games
Guardian 0.0% 0.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Strength
Demolish 3.8% 100.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate3.8% Win Rate100.0% 1 games
Font of Life 96.2% 56.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate96.2% Win Rate56.0% 25 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 92.3% 54.2% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate92.3% Win Rate54.2% 24 games
Second Wind 0.0% 0.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
Bone Plating 7.7% 100.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate7.7% Win Rate100.0% 2 games
Vitality
Overgrowth 15.4% 75.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate15.4% Win Rate75.0% 4 games
Revitalize 0.0% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Unflinching 84.6% 54.5% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate84.6% Win Rate54.5% 22 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 100.0% 50.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate100.0% Win Rate50.0% 14 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 100.0% 50.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate100.0% Win Rate50.0% 14 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 0.0% 0.0% Coup de Grace Combat Deal more damage to low health enemy champions.
Cut Down 0.0% 0.0% Cut Down Combat Deal more damage to high health enemy champions.
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 0.0% 0.0% Adaptive Force Offense +9 Adaptive Force
Attack Speed 92.3% 58.3% Attack Speed Offense +10% Attack Speed Pick Rate92.3% Win Rate58.3% 24 games
Ability Haste 7.7% 50.0% Ability Haste Offense +8 Ability Haste Pick Rate7.7% Win Rate50.0% 2 games
Flex
Adaptive Force 7.7% 50.0% Adaptive Force Flex +9 Adaptive Force Pick Rate7.7% Win Rate50.0% 2 games
Move Speed 11.5% 33.3% Move Speed Flex +2.5% Move Speed Pick Rate11.5% Win Rate33.3% 3 games
Health Scaling 80.8% 61.9% Health Scaling Flex +10-180 Health (based on level) Pick Rate80.8% Win Rate61.9% 21 games
Defense
Health 11.5% 66.7% Health Defense +65 Health Pick Rate11.5% Win Rate66.7% 3 games
Tenacity and Slow Resist 3.8% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate3.8% Win Rate0.0% 1 games
Health Scaling 84.6% 59.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate84.6% Win Rate59.1% 22 games

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 33.3% 3 games order not measured
1st ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 50.0% 2 games
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 0.0% 1 games
3rd ItemRanduin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.Randuin's Omen 0.0% 1 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 33.3% 3 games order not measured
1st ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 50.0% 2 games
2nd ItemPhantom DancerPhantom Dancer 2650 +65% Attack Speed+25% Crit Chance+10% Move Speed Spectral WaltzBecome Ghosted.Phantom Dancer 100.0% 1 games
3rd ItemHollow RadianceHollow Radiance 2800 +400 Health+40 Magic Resist+10 Ability Haste+100% Base Health Regen ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.DesolateKilling an enemy deals magic damage around them.Hollow Radiance 100.0% 1 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 33.3% 3 games order not measured
1st ItemSunfire AegisSunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis 0.0% 1 games
2nd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 0.0% 1 games
3rd ItemJak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.Jak'Sho, The Protean 0.0% 1 games