
Renata Glasc
Build & Stats Patch 26.20
CountersDuos Best Renata Glasc players Pro buildsPatch historyARAM50.6% Win Rate
2.3% Pick Rate
0.3% Ban Rate
2.99 KDA
1.1 CS/min
308.6 Gold/min
312.3 DMG/min
652 Games
Rune Page
Strength
0.0% 0.0%
Demolish Strength Your third attack against turrets deals bonus damage.
8.3% 58.7%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
91.7% 49.3%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
2.2% 75.0%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
6.3% 40.0%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
91.6% 50.2%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
3.1% 52.9%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
31.1% 53.8%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
65.9% 48.2%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Malice
2.7% 62.5%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
3.3% 60.0%
Taste of Blood Malice Heal when you damage an enemy champion.
0.3% 100.0%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
60.5% 45.9%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
1.7% 40.0%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
32.4% 51.5%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
0.0% 0.0%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
72.2% 45.8%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
26.8% 55.0%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
1.1% 50.0%
Adaptive Force Offense +9 Adaptive Force
93.0% 49.6%
Attack Speed Offense +10% Attack Speed
5.9% 57.6%
Ability Haste Offense +8 Ability Haste
Flex
61.2% 47.8%
Adaptive Force Flex +9 Adaptive Force
35.7% 54.8%
Move Speed Flex +2.5% Move Speed
3.1% 41.2%
Health Scaling Flex +10-180 Health (based on level)
Defense
46.7% 53.1%
Health Defense +65 Health
0.9% 60.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
52.4% 47.3%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 56.8% 37 games order not measured
1st Item
Locket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 58.3% 24 games
› 2nd Item
Knight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow 28.6% 7 games
› 3rd Item
Bandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 40.0% 5 games
Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 56.8% 37 games order not measured
1st Item
Imperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 42.9% 7 games
› 2nd Item
Locket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 50.0% 8 games
› 3rd Item
Shurelya's Battlesong 2200 +50 Ability Power+15 Ability Haste+4% Move Speed+125% Base Mana Regen Inspiring SpeechGrant nearby allies 30% Move Speed for 4 seconds.Shurelya's Battlesong 50.0% 4 games
Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 56.8% 37 games order not measured
1st Item
Locket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 58.3% 24 games
› 2nd Item
Shurelya's Battlesong 2200 +50 Ability Power+15 Ability Haste+4% Move Speed+125% Base Mana Regen Inspiring SpeechGrant nearby allies 30% Move Speed for 4 seconds.Shurelya's Battlesong 50.0% 8 games
› 3rd Item
Redemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption 66.7% 3 games
Later Items situational, after the core