Lane
50.6% Win Rate
2.3% Pick Rate
0.3% Ban Rate
2.99 KDA
1.1 CS/min
308.6 Gold/min
312.3 DMG/min
652 Games

Rune Page

48.5% 299 champions
Resolve
Grasp of the Undying 0.0% 0.0% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Aftershock 0.0% 0.0% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
Guardian 84.7% 50.1% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate84.7% Win Rate50.1% 557 games
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 8.3% 58.7% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate8.3% Win Rate58.7% 46 games
Shield Bash 91.7% 49.3% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate91.7% Win Rate49.3% 511 games
Resistance
Conditioning 2.2% 75.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate2.2% Win Rate75.0% 12 games
Second Wind 6.3% 40.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate6.3% Win Rate40.0% 35 games
Bone Plating 91.6% 50.2% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate91.6% Win Rate50.2% 510 games
Vitality
Overgrowth 3.1% 52.9% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate3.1% Win Rate52.9% 17 games
Revitalize 31.1% 53.8% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate31.1% Win Rate53.8% 173 games
Unflinching 65.9% 48.2% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate65.9% Win Rate48.2% 367 games
Domination
Malice
Cheap Shot 2.7% 62.5% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate2.7% Win Rate62.5% 8 games
Taste of Blood 3.3% 60.0% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate3.3% Win Rate60.0% 10 games
Sudden Impact 0.3% 100.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate0.3% Win Rate100.0% 1 games
Tracking
Sixth Sense 60.5% 45.9% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate60.5% Win Rate45.9% 181 games
Grisly Mementos 1.7% 40.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate1.7% Win Rate40.0% 5 games
Deep Ward 32.4% 51.5% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate32.4% Win Rate51.5% 97 games
Hunter
Treasure Hunter 0.0% 0.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
Relentless Hunter 72.2% 45.8% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate72.2% Win Rate45.8% 216 games
Ultimate Hunter 26.8% 55.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate26.8% Win Rate55.0% 80 games
Stat Shards
Offense
Adaptive Force 1.1% 50.0% Adaptive Force Offense +9 Adaptive Force Pick Rate1.1% Win Rate50.0% 6 games
Attack Speed 93.0% 49.6% Attack Speed Offense +10% Attack Speed Pick Rate93.0% Win Rate49.6% 518 games
Ability Haste 5.9% 57.6% Ability Haste Offense +8 Ability Haste Pick Rate5.9% Win Rate57.6% 33 games
Flex
Adaptive Force 61.2% 47.8% Adaptive Force Flex +9 Adaptive Force Pick Rate61.2% Win Rate47.8% 341 games
Move Speed 35.7% 54.8% Move Speed Flex +2.5% Move Speed Pick Rate35.7% Win Rate54.8% 199 games
Health Scaling 3.1% 41.2% Health Scaling Flex +10-180 Health (based on level) Pick Rate3.1% Win Rate41.2% 17 games
Defense
Health 46.7% 53.1% Health Defense +65 Health Pick Rate46.7% Win Rate53.1% 260 games
Tenacity and Slow Resist 0.9% 60.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.9% Win Rate60.0% 5 games
Health Scaling 52.4% 47.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate52.4% Win Rate47.3% 292 games

Skill Order

Q Handshake Handshake Q Cost80 Cooldown16 Range900 Renata sends out a missile rooting the first enemy hit, and can recast the ability to throw the unit in a direction. W Bailout Bailout W Cost80 Cooldown28/27/26/25/24 Range800 Renata buffs an allied champion to fight harder, delaying their death and potentially saving them if they get a takedown. E Loyalty Program Loyalty Program E Cost70/80/90/100/110 Cooldown14/13/12/11/10 Range800 Renata sends out a pair of chemtech missiles, shielding allies and damaging and slowing enemies hit. R Hostile Takeover Hostile Takeover R Cost100 Cooldown150/130/110 Range2000 Renata sends out a wave of chemicals, causing any enemies hit to go Berserk.

Max priority

Loyalty Program E Loyalty Program E Cost70/80/90/100/110 Cooldown14/13/12/11/10 Range800 Renata sends out a pair of chemtech missiles, shielding allies and damaging and slowing enemies hit.› Bailout W Bailout W Cost80 Cooldown28/27/26/25/24 Range800 Renata buffs an allied champion to fight harder, delaying their death and potentially saving them if they get a takedown.› Handshake Q Handshake Q Cost80 Cooldown16 Range900 Renata sends out a missile rooting the first enemy hit, and can recast the ability to throw the unit in a direction. 70.0% 57.1% 21
Bailout W Bailout W Cost80 Cooldown28/27/26/25/24 Range800 Renata buffs an allied champion to fight harder, delaying their death and potentially saving them if they get a takedown.› Loyalty Program E Loyalty Program E Cost70/80/90/100/110 Cooldown14/13/12/11/10 Range800 Renata sends out a pair of chemtech missiles, shielding allies and damaging and slowing enemies hit.› Handshake Q Handshake Q Cost80 Cooldown16 Range900 Renata sends out a missile rooting the first enemy hit, and can recast the ability to throw the unit in a direction. 20.0% 50.0% 6
Loyalty Program E Loyalty Program E Cost70/80/90/100/110 Cooldown14/13/12/11/10 Range800 Renata sends out a pair of chemtech missiles, shielding allies and damaging and slowing enemies hit.› Handshake Q Handshake Q Cost80 Cooldown16 Range900 Renata sends out a missile rooting the first enemy hit, and can recast the ability to throw the unit in a direction.› Bailout W Bailout W Cost80 Cooldown28/27/26/25/24 Range800 Renata buffs an allied champion to fight harder, delaying their death and potentially saving them if they get a takedown. 10.0% 66.7% 3

First 5 points

Loyalty Program E Loyalty Program E Cost70/80/90/100/110 Cooldown14/13/12/11/10 Range800 Renata sends out a pair of chemtech missiles, shielding allies and damaging and slowing enemies hit. Handshake Q Handshake Q Cost80 Cooldown16 Range900 Renata sends out a missile rooting the first enemy hit, and can recast the ability to throw the unit in a direction. Bailout W Bailout W Cost80 Cooldown28/27/26/25/24 Range800 Renata buffs an allied champion to fight harder, delaying their death and potentially saving them if they get a takedown. Loyalty Program E Loyalty Program E Cost70/80/90/100/110 Cooldown14/13/12/11/10 Range800 Renata sends out a pair of chemtech missiles, shielding allies and damaging and slowing enemies hit. Loyalty Program E Loyalty Program E Cost70/80/90/100/110 Cooldown14/13/12/11/10 Range800 Renata sends out a pair of chemtech missiles, shielding allies and damaging and slowing enemies hit. 85.4% 62.9% 35
Loyalty Program E Loyalty Program E Cost70/80/90/100/110 Cooldown14/13/12/11/10 Range800 Renata sends out a pair of chemtech missiles, shielding allies and damaging and slowing enemies hit. Bailout W Bailout W Cost80 Cooldown28/27/26/25/24 Range800 Renata buffs an allied champion to fight harder, delaying their death and potentially saving them if they get a takedown. Handshake Q Handshake Q Cost80 Cooldown16 Range900 Renata sends out a missile rooting the first enemy hit, and can recast the ability to throw the unit in a direction. Loyalty Program E Loyalty Program E Cost70/80/90/100/110 Cooldown14/13/12/11/10 Range800 Renata sends out a pair of chemtech missiles, shielding allies and damaging and slowing enemies hit. Loyalty Program E Loyalty Program E Cost70/80/90/100/110 Cooldown14/13/12/11/10 Range800 Renata sends out a pair of chemtech missiles, shielding allies and damaging and slowing enemies hit. 12.2% 20.0% 5

Build Order

Percentages are the win rate of players who bought that item.
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 56.8% 37 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 58.3% 24 games
›
2nd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow 28.6% 7 games
›
3rd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 40.0% 5 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 56.8% 37 games order not measured
1st ItemImperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 42.9% 7 games
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2nd ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 50.0% 8 games
›
3rd ItemShurelya's BattlesongShurelya's Battlesong 2200 +50 Ability Power+15 Ability Haste+4% Move Speed+125% Base Mana Regen Inspiring SpeechGrant nearby allies 30% Move Speed for 4 seconds.Shurelya's Battlesong 50.0% 4 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 56.8% 37 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 58.3% 24 games
›
2nd ItemShurelya's BattlesongShurelya's Battlesong 2200 +50 Ability Power+15 Ability Haste+4% Move Speed+125% Base Mana Regen Inspiring SpeechGrant nearby allies 30% Move Speed for 4 seconds.Shurelya's Battlesong 50.0% 8 games
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3rd ItemRedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption 66.7% 3 games
Later Items situational, after the core
Zeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.50.0% 2
Ardent CenserArdent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.100.0% 1

Best Duos

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WR Δ n
Jinx 58.7% +4.6 43
Kalista 49.2% -0.5 336

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