Lane
47.1% Win Rate
0.3% Pick Rate
1.2% Ban Rate
1.92 KDA
2.1 CS/min
346.7 Gold/min
592.7 DMG/min
153 Games

Rune Page

51.1% 1008 champions
Inspiration
Glacial Augment 0.3% 57.1% Glacial Augment Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies. Pick Rate0.3% Win Rate57.1% 7 games
Unsealed Spellbook 2.4% 35.2% Unsealed Spellbook Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps. Pick Rate2.4% Win Rate35.2% 54 games
First Strike 46.2% 51.3% First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. Pick Rate46.2% Win Rate51.3% 1044 games
Contraptions
Hextech Flashtraption 0.1% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. Pick Rate0.1% Win Rate0.0% 1 games
Magical Footwear 77.2% 51.4% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate77.2% Win Rate51.4% 806 games
Cash Back 22.7% 51.5% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate22.7% Win Rate51.5% 237 games
Tomorrow
Triple Tonic 22.8% 51.7% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate22.8% Win Rate51.7% 238 games
Time Warp Tonic 0.2% 50.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately. Pick Rate0.2% Win Rate50.0% 2 games
Biscuit Delivery 77.0% 51.2% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate77.0% Win Rate51.2% 804 games
Beyond
Cosmic Insight 92.6% 51.7% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate92.6% Win Rate51.7% 967 games
Approach Velocity 0.2% 50.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate0.2% Win Rate50.0% 2 games
Jack Of All Trades 7.2% 46.7% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate7.2% Win Rate46.7% 75 games
Sorcery
Artifact
Axiom Arcanist 2.8% 60.7% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate2.8% Win Rate60.7% 28 games
Manaflow Band 95.0% 51.1% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate95.0% Win Rate51.1% 958 games
Nimbus Cloak 0.2% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate0.2% Win Rate0.0% 2 games
Excellence
Transcendence 94.8% 51.4% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate94.8% Win Rate51.4% 956 games
Celerity 1.8% 44.4% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate1.8% Win Rate44.4% 18 games
Absolute Focus 0.1% 0.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate0.1% Win Rate0.0% 1 games
Power
Scorch 1.4% 28.6% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate1.4% Win Rate28.6% 14 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 3.9% 51.3% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate3.9% Win Rate51.3% 39 games
Stat Shards
Offense
Adaptive Force 4.1% 51.2% Adaptive Force Offense +9 Adaptive Force Pick Rate4.1% Win Rate51.2% 43 games
Attack Speed 1.9% 55.0% Attack Speed Offense +10% Attack Speed Pick Rate1.9% Win Rate55.0% 20 games
Ability Haste 94.0% 51.3% Ability Haste Offense +8 Ability Haste Pick Rate94.0% Win Rate51.3% 981 games
Flex
Adaptive Force 82.6% 51.5% Adaptive Force Flex +9 Adaptive Force Pick Rate82.6% Win Rate51.5% 862 games
Move Speed 16.6% 50.9% Move Speed Flex +2.5% Move Speed Pick Rate16.6% Win Rate50.9% 173 games
Health Scaling 0.9% 44.4% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.9% Win Rate44.4% 9 games
Defense
Health 7.2% 54.7% Health Defense +65 Health Pick Rate7.2% Win Rate54.7% 75 games
Tenacity and Slow Resist 1.5% 43.8% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.5% Win Rate43.8% 16 games
Health Scaling 91.3% 51.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate91.3% Win Rate51.2% 953 games

Skill Order

Q Baleful Strike Baleful Strike Q Cost30/35/40/45/50 Cooldown6/5.5/5/4.5/4 Range1000 Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently. W Dark Matter Dark Matter W Cost60/65/70/75/80 Range950 Veigar calls a great mass of dark matter to fall from the sky to the target location, dealing magic damage when it lands. Stacks of Phenomenal Evil reduce Dark Matter's cooldown. E Event Horizon Event Horizon E Cost70/75/80/85/90 Cooldown20/18.5/17/15.5/14 Range725 Veigar twists the edges of space, creating a cage that Stuns enemies that pass through. R Primordial Burst Primordial Burst R Cost100 Cooldown120/90/60 Range650 Blasts target enemy champion, dealing a large amount of magic damage, increasing based on the target's missing health.

Max priority

Baleful Strike Q Baleful Strike Q Cost30/35/40/45/50 Cooldown6/5.5/5/4.5/4 Range1000 Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently.› Dark Matter W Dark Matter W Cost60/65/70/75/80 Range950 Veigar calls a great mass of dark matter to fall from the sky to the target location, dealing magic damage when it lands. Stacks of Phenomenal Evil reduce Dark Matter's cooldown.› Event Horizon E Event Horizon E Cost70/75/80/85/90 Cooldown20/18.5/17/15.5/14 Range725 Veigar twists the edges of space, creating a cage that Stuns enemies that pass through. 89.9% 47.9% 142
Baleful Strike Q Baleful Strike Q Cost30/35/40/45/50 Cooldown6/5.5/5/4.5/4 Range1000 Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently.› Event Horizon E Event Horizon E Cost70/75/80/85/90 Cooldown20/18.5/17/15.5/14 Range725 Veigar twists the edges of space, creating a cage that Stuns enemies that pass through.› Dark Matter W Dark Matter W Cost60/65/70/75/80 Range950 Veigar calls a great mass of dark matter to fall from the sky to the target location, dealing magic damage when it lands. Stacks of Phenomenal Evil reduce Dark Matter's cooldown. 9.5% 40.0% 15

First 5 points

Baleful Strike Q Baleful Strike Q Cost30/35/40/45/50 Cooldown6/5.5/5/4.5/4 Range1000 Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently. Dark Matter W Dark Matter W Cost60/65/70/75/80 Range950 Veigar calls a great mass of dark matter to fall from the sky to the target location, dealing magic damage when it lands. Stacks of Phenomenal Evil reduce Dark Matter's cooldown. Event Horizon E Event Horizon E Cost70/75/80/85/90 Cooldown20/18.5/17/15.5/14 Range725 Veigar twists the edges of space, creating a cage that Stuns enemies that pass through. Baleful Strike Q Baleful Strike Q Cost30/35/40/45/50 Cooldown6/5.5/5/4.5/4 Range1000 Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently. Baleful Strike Q Baleful Strike Q Cost30/35/40/45/50 Cooldown6/5.5/5/4.5/4 Range1000 Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently. 71.8% 41.5% 130
Baleful Strike Q Baleful Strike Q Cost30/35/40/45/50 Cooldown6/5.5/5/4.5/4 Range1000 Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently. Event Horizon E Event Horizon E Cost70/75/80/85/90 Cooldown20/18.5/17/15.5/14 Range725 Veigar twists the edges of space, creating a cage that Stuns enemies that pass through. Dark Matter W Dark Matter W Cost60/65/70/75/80 Range950 Veigar calls a great mass of dark matter to fall from the sky to the target location, dealing magic damage when it lands. Stacks of Phenomenal Evil reduce Dark Matter's cooldown. Baleful Strike Q Baleful Strike Q Cost30/35/40/45/50 Cooldown6/5.5/5/4.5/4 Range1000 Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently. Baleful Strike Q Baleful Strike Q Cost30/35/40/45/50 Cooldown6/5.5/5/4.5/4 Range1000 Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently. 18.2% 60.6% 33
Baleful Strike Q Baleful Strike Q Cost30/35/40/45/50 Cooldown6/5.5/5/4.5/4 Range1000 Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently. Dark Matter W Dark Matter W Cost60/65/70/75/80 Range950 Veigar calls a great mass of dark matter to fall from the sky to the target location, dealing magic damage when it lands. Stacks of Phenomenal Evil reduce Dark Matter's cooldown. Baleful Strike Q Baleful Strike Q Cost30/35/40/45/50 Cooldown6/5.5/5/4.5/4 Range1000 Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently. Event Horizon E Event Horizon E Cost70/75/80/85/90 Cooldown20/18.5/17/15.5/14 Range725 Veigar twists the edges of space, creating a cage that Stuns enemies that pass through. Baleful Strike Q Baleful Strike Q Cost30/35/40/45/50 Cooldown6/5.5/5/4.5/4 Range1000 Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently. 9.9% 55.6% 18

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 100.0% 4 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 100.0% 7 games
›
2nd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge
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3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 100.0% 4 games order not measured
1st ItemRod of AgesRod of Ages 2600 +45 Ability Power+350 Health+500 Mana TimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.EternityTaking damage from champions restores 10% of the damage as Mana.Casting an ability heals for 25% of Mana spent.Rod of Ages 0.0% 1 games
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2nd ItemArchangel's StaffArchangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff
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3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 100.0% 4 games order not measured
1st ItemRod of AgesRod of Ages 2600 +45 Ability Power+350 Health+500 Mana TimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.EternityTaking damage from champions restores 10% of the damage as Mana.Casting an ability heals for 25% of Mana spent.Rod of Ages 0.0% 1 games
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2nd ItemCryptbloomCryptbloom 3000 +75 Ability Power+30% Magic Penetration+20 Ability Haste Life from DeathWhen a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.Cryptbloom
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3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap

Full Build Win Rate

55.1% with 6 completed items
All champions 57.7%
Difference (pp) -2.6
Games reaching full build 6.9% (156)
Win rate by completed items
1
34.2% 73
2
32.8% 238
3
42.2% 645
4
53.3% 732
5
56.2% 406
6
55.1% 156

Best Duos

SUP · All Ranks

BOT

WR Δ n
Caitlyn 50.1% +5.0 12
Ezreal 45.1% +2.5 10
Jhin 47.1% -0.2 13
Viktor 45.3% -3.4 20

All duo partners →

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