Lane
66.7% Win Rate
2.0% Pick Rate
0.9% Ban Rate
1.88 KDA
7.5 CS/min
433.4 Gold/min
813.2 DMG/min
15 Games

Rune Page

77.8% 9 champions
Precision
Press the Attack 19.0% 25.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate19.0% Win Rate25.0% 4 games
Lethal Tempo 71.4% 53.3% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate71.4% Win Rate53.3% 15 games
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 0.0% 0.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 86.7% 53.8% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate86.7% Win Rate53.8% 13 games
Presence of Mind 13.3% 50.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate13.3% Win Rate50.0% 2 games
Legend
Legend: Alacrity 26.7% 50.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate26.7% Win Rate50.0% 4 games
Legend: Haste 73.3% 54.5% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate73.3% Win Rate54.5% 11 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 6.7% 100.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate6.7% Win Rate100.0% 1 games
Cut Down 0.0% 0.0% Cut Down Combat Deal more damage to high health enemy champions.
Last Stand 93.3% 50.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate93.3% Win Rate50.0% 14 games
Resolve
Strength
Demolish 55.6% 80.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate55.6% Win Rate80.0% 5 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 11.1% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate11.1% Win Rate0.0% 1 games
Resistance
Conditioning 0.0% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second Wind 0.0% 0.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
Bone Plating 44.4% 75.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate44.4% Win Rate75.0% 4 games
Vitality
Overgrowth 0.0% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
Revitalize 88.9% 87.5% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate88.9% Win Rate87.5% 8 games
Unflinching 0.0% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
Adaptive Force 6.7% 0.0% Adaptive Force Offense +9 Adaptive Force Pick Rate6.7% Win Rate0.0% 1 games
Attack Speed 86.7% 53.8% Attack Speed Offense +10% Attack Speed Pick Rate86.7% Win Rate53.8% 13 games
Ability Haste 6.7% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate6.7% Win Rate100.0% 1 games
Flex
Adaptive Force 93.3% 50.0% Adaptive Force Flex +9 Adaptive Force Pick Rate93.3% Win Rate50.0% 14 games
Move Speed 6.7% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate6.7% Win Rate100.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 20.0% 100.0% Health Defense +65 Health Pick Rate20.0% Win Rate100.0% 3 games
Tenacity and Slow Resist 26.7% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate26.7% Win Rate50.0% 4 games
Health Scaling 53.3% 37.5% Health Scaling Defense +10-180 Health (based on level) Pick Rate53.3% Win Rate37.5% 8 games

Skill Order

Q Thundering Smash Thundering Smash Q Cost50 Cooldown12/11.5/11/10.5/10 Range300 Volibear gains speed towards enemies, Stunning and damaging the first one he Attacks. W Frenzied Maul Frenzied Maul W Cost20/25/30/35/40 Cooldown5 Range325 Volibear damages an enemy, applying on-hit effects and marking them. Casting this ability again on the same target deals bonus damage and Heals Volibear. E Sky Splitter Sky Splitter E Cost50 Cooldown16 Range1200 Volibear summons a lightning bolt at a location, dealing damage and Slowing enemies while granting Volibear a Shield if he's inside the blast radius. R Stormbringer Stormbringer R Cost100 Cooldown160/135/110 Range550 Volibear leaps to a target location, Slowing and damaging enemies beneath him while gaining bonus Health. Enemy towers near his landing location become temporarily disabled.

Max priority

Frenzied Maul W Frenzied Maul W Cost20/25/30/35/40 Cooldown5 Range325 Volibear damages an enemy, applying on-hit effects and marking them. Casting this ability again on the same target deals bonus damage and Heals Volibear. Thundering Smash Q Thundering Smash Q Cost50 Cooldown12/11.5/11/10.5/10 Range300 Volibear gains speed towards enemies, Stunning and damaging the first one he Attacks. Sky Splitter E Sky Splitter E Cost50 Cooldown16 Range1200 Volibear summons a lightning bolt at a location, dealing damage and Slowing enemies while granting Volibear a Shield if he's inside the blast radius. 75.0% 66.7% 3

First 5 points

Sky Splitter E Sky Splitter E Cost50 Cooldown16 Range1200 Volibear summons a lightning bolt at a location, dealing damage and Slowing enemies while granting Volibear a Shield if he's inside the blast radius. Thundering Smash Q Thundering Smash Q Cost50 Cooldown12/11.5/11/10.5/10 Range300 Volibear gains speed towards enemies, Stunning and damaging the first one he Attacks. Frenzied Maul W Frenzied Maul W Cost20/25/30/35/40 Cooldown5 Range325 Volibear damages an enemy, applying on-hit effects and marking them. Casting this ability again on the same target deals bonus damage and Heals Volibear. Frenzied Maul W Frenzied Maul W Cost20/25/30/35/40 Cooldown5 Range325 Volibear damages an enemy, applying on-hit effects and marking them. Casting this ability again on the same target deals bonus damage and Heals Volibear. Frenzied Maul W Frenzied Maul W Cost20/25/30/35/40 Cooldown5 Range325 Volibear damages an enemy, applying on-hit effects and marking them. Casting this ability again on the same target deals bonus damage and Heals Volibear. 60.0% 66.7% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 0.0% 2 games order not measured
1st ItemWinter's ApproachWinter's Approach 2400 +550 Health+500 Mana+15 Ability Haste AweGain Health.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).Transforms intoFimbulwinter at 360 max Mana.Winter's Approach 100.0% 1 games
2nd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 100.0% 1 games
3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 100.0% 1 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 0.0% 2 games order not measured
1st ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 0.0% 1 games
2nd ItemNavori FlickerbladeNavori Flickerblade 2650 +40% Attack Speed+25% Crit Chance+4% Move Speed TranscendenceAttacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.Navori Flickerblade 0.0% 1 games
3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 100.0% 1 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 0.0% 2 games order not measured
1st ItemStatikk ShivStatikk Shiv 3000 +45 Attack Damage+45 Ability Power+30% Attack Speed+4% Move Speed ElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.ElectroshockBasic Attacks grant extra Energized stacks.Statikk Shiv 50.0% 2 games
2nd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 100.0% 1 games
3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 100.0% 1 games
Later Items situational, after the core
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.100.0% 1