
53.0% Win Rate
1.3% Pick Rate
1.3% Ban Rate
1.65 KDA
6.9 CS/min
419.1 Gold/min
793.3 DMG/min
389 Games
Rune Page
Heroism
0.2% 100.0%
Absorb Life Heroism Killing a target heals you.
59.0% 49.6%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
40.8% 51.8%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
97.3% 50.8%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.7% 33.3%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
2.0% 47.1%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
5.5% 41.7%
Coup de Grace Combat Deal more damage to low health enemy champions.
0.9% 37.5%
Cut Down Combat Deal more damage to high health enemy champions.
93.5% 51.3%
Last Stand Combat Deal more damage to champions while you are low on health.
Strength
1.0% 25.0%
Demolish Strength Your third attack against turrets deals bonus damage.
0.0% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.3% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
11.4% 55.6%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
68.9% 51.6%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
18.7% 50.0%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
2.3% 44.4%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
97.5% 51.8%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
0.0% 0.0%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
13.6% 53.4%
Adaptive Force Offense +9 Adaptive Force
86.1% 50.3%
Attack Speed Offense +10% Attack Speed
0.2% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
96.9% 50.7%
Adaptive Force Flex +9 Adaptive Force
2.8% 45.8%
Move Speed Flex +2.5% Move Speed
0.3% 66.7%
Health Scaling Flex +10-180 Health (based on level)
Defense
20.8% 47.2%
Health Defense +65 Health
12.7% 50.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
66.5% 51.8%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 47.1% 17 games order not measured
1st Item
Blade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 33.3% 18 games
› 2nd Item
Stridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 33.3% 9 games
› 3rd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 0.0% 6 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 47.1% 17 games order not measured
1st Item
Stridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker
› 2nd Item
Blade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 0.0% 2 games
› 3rd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 0.0% 6 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 47.1% 17 games order not measured
1st Item
Blade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 33.3% 18 games
› 2nd Item
Stridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 33.3% 9 games
› 3rd Item
Thornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 100.0% 1 games
Later Items situational, after the core
Full Build Win Rate
46.2% with 6 completed items
All champions 57.7%
Difference (pp) -11.5
Games reaching full build 6.4% (65)
Win rate by completed items
143.2% 37
236.5% 96
350.9% 279
454.7% 351
559.0% 178
646.2% 65
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