Lane
51.0% Win Rate
8.0% Pick Rate
5.9% Ban Rate
2.93 KDA
6.0 CS/min
419.3 Gold/min
932.6 DMG/min
98 Games

Rune Page

47.8% 46 champions
Sorcery
Summon Aery 2.0% 50.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate2.0% Win Rate50.0% 2 games
Arcane Comet 72.4% 45.1% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate72.4% Win Rate45.1% 71 games
Stormraider's Surge 0.0% 0.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire Touch 2.0% 100.0% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate2.0% Win Rate100.0% 2 games
Artifact
Axiom Arcanist 1.4% 100.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate1.4% Win Rate100.0% 1 games
Manaflow Band 98.6% 44.3% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate98.6% Win Rate44.3% 70 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 90.1% 46.9% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate90.1% Win Rate46.9% 64 games
Celerity 0.0% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute Focus 9.9% 28.6% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate9.9% Win Rate28.6% 7 games
Power
Scorch 85.9% 44.3% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate85.9% Win Rate44.3% 61 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 14.1% 50.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate14.1% Win Rate50.0% 10 games
Precision
Heroism
Absorb Life 2.2% 100.0% Absorb Life Heroism Killing a target heals you. Pick Rate2.2% Win Rate100.0% 1 games
Triumph 0.0% 0.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of Mind 95.7% 45.5% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate95.7% Win Rate45.5% 44 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 4.3% 100.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate4.3% Win Rate100.0% 2 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 76.1% 48.6% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate76.1% Win Rate48.6% 35 games
Cut Down 21.7% 40.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate21.7% Win Rate40.0% 10 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 93.0% 47.0% Adaptive Force Offense +9 Adaptive Force Pick Rate93.0% Win Rate47.0% 66 games
Attack Speed 5.6% 0.0% Attack Speed Offense +10% Attack Speed Pick Rate5.6% Win Rate0.0% 4 games
Ability Haste 1.4% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate1.4% Win Rate100.0% 1 games
Flex
Adaptive Force 97.2% 44.9% Adaptive Force Flex +9 Adaptive Force Pick Rate97.2% Win Rate44.9% 69 games
Move Speed 2.8% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate2.8% Win Rate50.0% 2 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 33.8% 37.5% Health Defense +65 Health Pick Rate33.8% Win Rate37.5% 24 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 66.2% 48.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate66.2% Win Rate48.9% 47 games

Skill Order

Q Arcanopulse Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. W Eye of Destruction Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. E Shocking Orb Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. R Rite of the Arcane Rite of the Arcane R Cost100 Cooldown130/115/100 Range5000 Xerath immobilizes himself and gains numerous long-range barrages.

Max priority

Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Eye of Destruction W Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. Shocking Orb E Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. 100.0% 50.0% 8

First 5 points

Eye of Destruction W Eye of Destruction W Cost80/90/100/110/120 Cooldown14/13/12/11/10 Range1000 Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Shocking Orb E Shocking Orb E Cost60/65/70/75/80 Cooldown13/12.5/12/11.5/11 Range1050 Deals magic damage to an enemy and stuns them. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. Arcanopulse Q Arcanopulse Q Cost80/90/100/110/120 Cooldown9/8/7/6/5 Range750 Fires a long-range beam of energy, dealing magic damage to all targets hit. 42.9% 33.3% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 44.4% 9 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 44.4% 9 games
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 4 games
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 100.0% 2 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 44.4% 9 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 44.4% 9 games
2nd ItemHorizon FocusHorizon Focus 2700 +75 Ability Power+25 Ability Haste HypershotDealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.FocusWhenHypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.Horizon Focus 0.0% 1 games
3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 0.0% 2 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 44.4% 9 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 44.4% 9 games
2nd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 0.0% 1 games
3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 0.0% 2 games
Later Items situational, after the core
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.0.0% 1
Void StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration 0.0% 1

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