Lane
0.0% Win Rate
0.0% Pick Rate
11.2% Ban Rate
1.90 KDA
2.8 CS/min
357.3 Gold/min
788.8 DMG/min
1 Games

Rune Page

50.7% 1134 champions
Precision
Press the Attack 0.1% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate0.1% Win Rate0.0% 1 games
Lethal Tempo 78.6% 50.9% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate78.6% Win Rate50.9% 1151 games
Fleet Footwork 19.4% 52.8% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate19.4% Win Rate52.8% 284 games
Conqueror 1.2% 64.7% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate1.2% Win Rate64.7% 17 games
Heroism
Absorb Life 75.7% 51.0% Absorb Life Heroism Killing a target heals you. Pick Rate75.7% Win Rate51.0% 871 games
Triumph 24.3% 50.7% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate24.3% Win Rate50.7% 280 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 98.9% 50.7% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate98.9% Win Rate50.7% 1138 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 1.1% 69.2% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate1.1% Win Rate69.2% 13 games
Combat
Coup de Grace 2.0% 39.1% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate2.0% Win Rate39.1% 23 games
Cut Down 15.5% 50.6% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate15.5% Win Rate50.6% 178 games
Last Stand 82.5% 51.3% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate82.5% Win Rate51.3% 950 games
Resolve
Strength
Demolish 1.6% 50.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate1.6% Win Rate50.0% 18 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 22.4% 49.2% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate22.4% Win Rate49.2% 254 games
Resistance
Conditioning 1.2% 64.3% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.2% Win Rate64.3% 14 games
Second Wind 57.7% 50.5% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate57.7% Win Rate50.5% 654 games
Bone Plating 38.2% 50.1% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate38.2% Win Rate50.1% 433 games
Vitality
Overgrowth 66.6% 51.5% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate66.6% Win Rate51.5% 755 games
Revitalize 4.6% 48.1% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate4.6% Win Rate48.1% 52 games
Unflinching 7.8% 52.3% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate7.8% Win Rate52.3% 88 games
Stat Shards
Offense
Adaptive Force 0.4% 80.0% Adaptive Force Offense +9 Adaptive Force Pick Rate0.4% Win Rate80.0% 5 games
Attack Speed 99.6% 50.8% Attack Speed Offense +10% Attack Speed Pick Rate99.6% Win Rate50.8% 1146 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 98.7% 50.9% Adaptive Force Flex +9 Adaptive Force Pick Rate98.7% Win Rate50.9% 1136 games
Move Speed 0.2% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate0.2% Win Rate0.0% 2 games
Health Scaling 1.1% 61.5% Health Scaling Flex +10-180 Health (based on level) Pick Rate1.1% Win Rate61.5% 13 games
Defense
Health 41.1% 54.8% Health Defense +65 Health Pick Rate41.1% Win Rate54.8% 473 games
Tenacity and Slow Resist 1.0% 16.7% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.0% Win Rate16.7% 12 games
Health Scaling 57.9% 48.8% Health Scaling Defense +10-180 Health (based on level) Pick Rate57.9% Win Rate48.8% 666 games

Skill Order

Q Mortal Steel Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. W Spirit Cleave Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. E Soul Unbound Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. R Fate Sealed Fate Sealed R Cooldown120/100/80 Range1000 Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.

Max priority

Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne.› Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit.› Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. 96.9% 48.9% 94
Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne.› Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed.› Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. 3.1% 33.3% 3

First 5 points

Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. 87.0% 47.9% 94
Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Soul Unbound E Soul Unbound E Cooldown22/19/16/13/10 Yone's spirit leaves his body behind, gaining Move Speed. When this ability ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit. Spirit Cleave W Spirit Cleave W Cooldown14 Range700 Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe. Spirit Cleave's cooldown and cast time scale with attack speed. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. Mortal Steel Q Mortal Steel Q Cooldown4 Range450 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne. 12.0% 38.5% 13

Build Order

Percentages are the win rate of players who bought that item.
1st ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King
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2nd ItemImmortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow
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3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
1st ItemImmortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow
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2nd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
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3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
1st ItemImmortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow
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2nd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
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3rd ItemBloodthirsterBloodthirster 3400 +80 Attack Damage+15% Life Steal IchorshieldConvert excess healing from your Lifesteal to a Shield.Bloodthirster