Lane
70.4% Win Rate
3.7% Pick Rate
7.4% Ban Rate
5.59 KDA
0.6 CS/min
310.6 Gold/min
304.8 DMG/min
27 Games

Rune Page

71.4% 21 champions
Sorcery
Summon Aery 96.3% 73.1% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate96.3% Win Rate73.1% 26 games
Arcane Comet 3.7% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate3.7% Win Rate0.0% 1 games
Stormraider's Surge 0.0% 0.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 23.1% 66.7% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate23.1% Win Rate66.7% 6 games
Manaflow Band 76.9% 75.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate76.9% Win Rate75.0% 20 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 92.3% 70.8% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate92.3% Win Rate70.8% 24 games
Celerity 0.0% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute Focus 7.7% 100.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate7.7% Win Rate100.0% 2 games
Power
Scorch 80.8% 76.2% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate80.8% Win Rate76.2% 21 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 19.2% 60.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate19.2% Win Rate60.0% 5 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 100.0% 71.4% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate100.0% Win Rate71.4% 21 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 0.0% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second Wind 0.0% 0.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
Bone Plating 0.0% 0.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
Overgrowth 0.0% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
Revitalize 100.0% 71.4% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate100.0% Win Rate71.4% 21 games
Unflinching 0.0% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
Adaptive Force 19.2% 80.0% Adaptive Force Offense +9 Adaptive Force Pick Rate19.2% Win Rate80.0% 5 games
Attack Speed 0.0% 0.0% Attack Speed Offense +10% Attack Speed
Ability Haste 80.8% 71.4% Ability Haste Offense +8 Ability Haste Pick Rate80.8% Win Rate71.4% 21 games
Flex
Adaptive Force 100.0% 73.1% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate73.1% 26 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 3.8% 100.0% Health Defense +65 Health Pick Rate3.8% Win Rate100.0% 1 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 96.2% 72.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate96.2% Win Rate72.0% 25 games

Build Order

Percentages are the win rate of players who bought that item.
1st ItemMikael's BlessingMikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.Mikael's Blessing 50.0% 2 games
2nd ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 50.0% 2 games
3rd ItemShurelya's BattlesongShurelya's Battlesong 2200 +50 Ability Power+15 Ability Haste+4% Move Speed+125% Base Mana Regen Inspiring SpeechGrant nearby allies 30% Move Speed for 4 seconds.Shurelya's Battlesong 0.0% 1 games

Hardest Matchups

WR Δ@15 n
Lulu 69.2% -1.2 -208 5

Easiest Matchups

WR Δ@15 n
Lulu 69.2% -1.2 -208 5

All matchups →