
51.6% Win Rate
3.5% Pick Rate
0.8% Ban Rate
1.92 KDA
7.0 CS/min
417.6 Gold/min
835.7 DMG/min
1474 Games
Rune Page
Heroism
1.1% 55.6%
Absorb Life Heroism Killing a target heals you.
98.3% 50.8%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
0.6% 40.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
21.7% 48.1%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
77.0% 52.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
1.3% 27.3%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
56.7% 52.5%
Coup de Grace Combat Deal more damage to low health enemy champions.
3.8% 31.2%
Cut Down Combat Deal more damage to high health enemy champions.
39.5% 50.2%
Last Stand Combat Deal more damage to champions while you are low on health.
Strength
4.0% 38.5%
Demolish Strength Your third attack against turrets deals bonus damage.
0.3% 100.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.2% 100.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
5.5% 45.7%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
22.7% 49.3%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
68.7% 52.4%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
14.8% 47.4%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
76.2% 51.3%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
7.6% 57.1%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
5.2% 44.2%
Adaptive Force Offense +9 Adaptive Force
94.2% 51.2%
Attack Speed Offense +10% Attack Speed
0.6% 40.0%
Ability Haste Offense +8 Ability Haste
Flex
97.1% 50.4%
Adaptive Force Flex +9 Adaptive Force
1.8% 66.7%
Move Speed Flex +2.5% Move Speed
1.1% 55.6%
Health Scaling Flex +10-180 Health (based on level)
Defense
71.7% 52.1%
Health Defense +65 Health
4.1% 32.4%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
24.2% 50.0%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 52.1% 73 games order not measured
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 50.6% 83 games
› 2nd Item
Stridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 56.4% 39 games
› 3rd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 63.6% 22 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 52.1% 73 games order not measured
1st Item
Stridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 55.2% 29 games
› 2nd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 52.6% 19 games
› 3rd Item
Endless Hunger 3100 +65 Attack Damage+5% Omnivamp+20% Tenacity FamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.Endless Hunger 66.7% 9 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 52.1% 73 games order not measured
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 50.6% 83 games
› 2nd Item
Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky 62.5% 16 games
› 3rd Item
Endless Hunger 3100 +65 Attack Damage+5% Omnivamp+20% Tenacity FamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.Endless Hunger 66.7% 9 games
Later Items situational, after the core
Best Duos
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