Alistar

Alistar

Arena Tier List Patch 26.20
Build & Stats

Augments taken with Alistar

1 Protein Shake Protein Shake 2.70 80.0% 10 3.5%+0.27
2 Frost Wraith Frost WraithFrost Wraith Autocast Root nearby enemies for 1.25 seconds every 6.5 seconds. 2.71 71.4% 14 4.8%+0.45
3 Desecrator DesecratorDesecrator Immobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power. 2.73 63.6% 11 3.8%+0.21
4 Clothesline ClotheslineClothesline There is a tether connecting your team, deals constant magic damage to enemies it touches. 2.73 66.7% 15 5.2%+0.12
5 Celestial Body Celestial BodyCelestial Body Gain 1000 Health, but you deal 10% less damage. 2.88 66.7% 24 8.3%+0.30
6 Slap Around Slap AroundSlap Around Each time you Immobilize or Ground an enemy, gain 15 Adaptive Force for the round. 2.94 75.0% 16 5.5%+0.31
7 Center of the Universe Center of the UniverseCenter of the Universe Stars orbit you, dealing magic damage to enemies they pass through. 3.07 60.0% 15 5.2%-0.12
8 Dreadbringer DreadbringerDreadbringer Gain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power. 3.11 55.6% 18 6.2%+0.16
9 Courage of the Colossus Courage of the Colossus 3.12 59.2% 49 17.0%-0.04
10 Heavy Hitter Heavy HitterHeavy Hitter Your Attacks deal additional physical damage equal to 3.5% of your max Health. 3.23 69.2% 13 4.5%+0.04
11 Quest: Steel Your Heart Quest: Steel Your HeartQuest: Steel Your Heart Requirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks. 3.30 56.5% 23 8.0%+0.19
12 Guilty Pleasure Guilty PleasureGuilty Pleasure Immobilizing or Grounding enemy champions heals you. 3.33 50.0% 12 4.2%+0.02
13 Goliath GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 3.46 57.1% 28 9.7%-0.23
14 Tank Engine Tank EngineTank Engine Gain increased size and percent bonus Health per takedown. 3.50 45.0% 20 6.9%-0.12
15 Icathia's Fall Icathia's Fall 3.64 36.4% 11 3.8%-0.21
16 Transmute: Prismatic Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 4.20 40.0% 10 3.5%-0.46

Items taken with Alistar

1 Dragonheart DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 2.09 90.9% 11 1.8%+0.48
2 Randuin's Omen Randuin's OmenRanduin's Omen 2500 300 Health · 75 Armor · Resilience · Critical Strikes deal 30% less damage to you. · Humility · Slow nearby enemies. · ACTIVE (0s) · Humility · Briefly Slow nearby enemies by 70% for 2 seconds. 2.44 66.7% 9 1.4%+0.07
3 Atma's Reckoning Atma's ReckoningAtma's Reckoning 2500 700 Health · 20% Critical Strike Chance · Big Hands · Gain 0-30% Critical Strike Chance, scaling with your bonus Health. 2.46 76.9% 13 2.1%+0.36
4 Cloak of Starry Night Cloak of Starry NightCloak of Starry Night 2750 300 Health · 100 Magic Resist · Limitless as the Stars · Increase your Magic Resist by 20%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 50%. 2.56 75.0% 16 2.6%+0.34
5 Radiant Virtue Radiant VirtueRadiant Virtue 2750 400 Health · 35 Armor · 35 Magic Resist · 12% Heal and Shield Power · Judgement · Gain 30 Ultimate Haste. · Guiding Light · Upon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s). 2.73 72.7% 11 1.8%+0.19
6 Thornmail ThornmailThornmail 2500 300 Health · 60 Armor · Thorns: · When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2.81 70.3% 37 5.9%+0.07
7 Spirit Visage Spirit VisageSpirit Visage 2500 300 Health · 40 Magic Resist · 10 Ability Haste · Boundless Vitality · Increases all Healing and Shielding effectiveness on you by 30%. 2.90 70.0% 20 3.2%+0.03
8 Unending Despair Unending DespairUnending Despair 2500 350 Health · 50 Armor · 10 Ability Haste · Anguish · Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. 2.90 71.4% 21 3.4%+0.14
9 Jak'Sho, The Protean Jak'Sho, The ProteanJak'Sho, The Protean 2500 350 Health · 35 Armor · 35 Magic Resist · Voidborn Resilience · After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat. 2.93 69.8% 43 6.9%+0.10
10 Black Hole Gauntlet Black Hole GauntletBlack Hole Gauntlet 2750 900 Health · 25 Ability Haste · Accretion · On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. · ACTIVE (0s) · Dark Star · Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. · Increases in size every 10 stacks. 2.94 66.7% 33 5.3%+0.20
11 Lightning Rod Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 3.00 77.8% 9 1.4%+0.07
12 Cruelty CrueltyCruelty 2750 80 Ability Power · 30 Armor · 30 Magic Resist · Watch Them Fall · On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast. 3.09 60.0% 45 7.2%+0.08
13 Force Of Entropy Force Of EntropyForce Of Entropy 2750 900 Health · 30 Ability Haste · 25% Critical Strike Chance · Atrophy · When you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds. 3.11 58.3% 36 5.8%+0.16
14 Sunfire Aegis Sunfire AegisSunfire Aegis 2500 350 Health · 40 Armor · 10 Ability Haste · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. 3.12 57.6% 33 5.3%-0.06
15 Reverberation ReverberationReverberation 2750 35 Armor · 35 Magic Resist · 40% Attack Speed · Reverberate · At combat start gain 50 max Health per 10% bonus Attack Speed. · Resonate · Attacks deal magic damage On-Hit. · Rumble · Immobilizing or Grounding an enemy champion applies On-Hit effects 3 times. 3.23 63.6% 22 3.5%-0.18
16 Warmog's Armor Warmog's ArmorWarmog's Armor 2750 1100 Health · 4% Move Speed · Warmog's Heart · Requires 1350 bonus Health. · Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. 3.25 58.3% 12 1.9%+0.02
17 Gargoyle Stoneplate Gargoyle StoneplateGargoyle Stoneplate 2750 65 Armor · 65 Magic Resist · 15 Ability Haste · 10% Move Speed · Active - Unbreakable: Gain a Shield that decays and grow in size. 3.27 54.5% 22 3.5%+0.09
18 Shield of Molten Stone Shield of Molten StoneShield of Molten Stone 2750 300 Health · 100 Armor · Immovable as the Earth · Increase your armor by 20%, and gain Block Chance based on your Armor. 3.36 59.1% 22 3.5%-0.05
19 Heartsteel HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.37 54.9% 102 16.3%+0.06
20 Void Immolation Void ImmolationVoid Immolation 6000 1000 Health · 100 Armor · 80 Magic Resist · 25 Ability Haste · 200% Base Health Regen · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 5 seconds. · Desolate · Killing an enemy deals magic damage around them. 3.38 46.2% 13 2.1%-0.32
21 Moonflair Spellblade Moonflair SpellbladeMoonflair Spellblade 2750 85 Ability Power · 400 Health · 30% Tenacity · Relentless · When you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 2 Attacks. · When you Attack, reduce your non-Dash and Blink Abilities Ability Cooldowns by 0.5 seconds. 3.40 40.0% 10 1.6%-0.08
22 Plated Steelcaps Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 3.53 52.6% 19 3.0%+0.30
23 Mercury's Treads Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 3.63 46.5% 43 6.9%+0.26
24 Ionian Boots of Lucidity Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 4.09 34.8% 23 3.7%-0.09

Patch 26.20