Ornn

Ornn

Arena Tier List Patch 26.20
Build & Stats

Augments taken with Ornn

1 Desecrator DesecratorDesecrator Immobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power. 2.15 76.9% 13 4.6%+0.55
2 Courage of the Colossus Courage of the Colossus 2.73 66.7% 15 5.3%+0.21
3 Icathia's Fall Icathia's Fall 3.00 58.3% 12 4.3%+0.11
4 Tank Engine Tank EngineTank Engine Gain increased size and percent bonus Health per takedown. 3.10 57.5% 40 14.2%+0.17
5 Center of the Universe Center of the UniverseCenter of the Universe Stars orbit you, dealing magic damage to enemies they pass through. 3.10 60.0% 10 3.6%-0.11
6 Celestial Body Celestial BodyCelestial Body Gain 1000 Health, but you deal 10% less damage. 3.33 50.0% 24 8.5%-0.02
7 Goliath GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 3.36 53.2% 47 16.7%-0.18
8 Heavy Hitter Heavy HitterHeavy Hitter Your Attacks deal additional physical damage equal to 3.5% of your max Health. 3.42 50.0% 24 8.5%-0.08
9 Dreadbringer DreadbringerDreadbringer Gain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power. 3.48 45.2% 31 11.0%-0.09
10 Clothesline ClotheslineClothesline There is a tether connecting your team, deals constant magic damage to enemies it touches. 3.56 50.0% 16 5.7%-0.38
11 Perseverance PerseverancePerseverance Gain hugely increased Health Regen, further increased at low Health. 3.59 41.2% 17 6.0%+0.06
12 Transmute: Prismatic Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 3.64 57.1% 14 5.0%-0.21
13 Quest: Steel Your Heart Quest: Steel Your HeartQuest: Steel Your Heart Requirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks. 3.89 38.9% 18 6.4%-0.19

Items taken with Ornn

1 Lightning Rod Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 2.18 72.7% 11 2.4%+0.50
2 Black Hole Gauntlet Black Hole GauntletBlack Hole Gauntlet 2750 900 Health · 25 Ability Haste · Accretion · On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. · ACTIVE (0s) · Dark Star · Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. · Increases in size every 10 stacks. 2.30 80.0% 20 4.5%+0.60
3 Overlord's Bloodmail Overlord's BloodmailOverlord's Bloodmail 2500 40 Attack Damage · 400 Health · Tyranny · Gain AD equal to 3% Bonus HP. · Retribution · Gain up to 17.5% increased AD based on your percent missing Health. 2.50 60.0% 10 2.2%+0.24
4 Hollow Radiance Hollow RadianceHollow Radiance 2500 450 Health · 40 Magic Resist · 10 Ability Haste · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. · Desolate · Killing an enemy deals magic damage around them. 2.50 66.7% 6 1.3%+0.22
5 Radiant Virtue Radiant VirtueRadiant Virtue 2750 400 Health · 35 Armor · 35 Magic Resist · 12% Heal and Shield Power · Judgement · Gain 30 Ultimate Haste. · Guiding Light · Upon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s). 2.64 71.4% 14 3.1%+0.25
6 Thornmail ThornmailThornmail 2500 300 Health · 60 Armor · Thorns: · When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2.71 75.0% 24 5.3%+0.15
7 Void Immolation Void ImmolationVoid Immolation 6000 1000 Health · 100 Armor · 80 Magic Resist · 25 Ability Haste · 200% Base Health Regen · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 5 seconds. · Desolate · Killing an enemy deals magic damage around them. 2.79 64.3% 14 3.1%+0.01
8 Warmog's Armor Warmog's ArmorWarmog's Armor 2750 1100 Health · 4% Move Speed · Warmog's Heart · Requires 1350 bonus Health. · Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. 2.80 53.3% 15 3.3%+0.29
9 Jak'Sho, The Protean Jak'Sho, The ProteanJak'Sho, The Protean 2500 350 Health · 35 Armor · 35 Magic Resist · Voidborn Resilience · After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat. 2.81 59.3% 27 6.0%+0.17
10 Cloak of Starry Night Cloak of Starry NightCloak of Starry Night 2750 300 Health · 100 Magic Resist · Limitless as the Stars · Increase your Magic Resist by 20%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 50%. 2.91 63.6% 22 4.9%+0.13
11 Shardblade ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.11 57.9% 38 8.5%-0.03
12 Cruelty CrueltyCruelty 2750 80 Ability Power · 30 Armor · 30 Magic Resist · Watch Them Fall · On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast. 3.11 55.6% 9 2.0%+0.04
13 Shield of Molten Stone Shield of Molten StoneShield of Molten Stone 2750 300 Health · 100 Armor · Immovable as the Earth · Increase your armor by 20%, and gain Block Chance based on your Armor. 3.16 56.0% 25 5.6%+0.09
14 Unending Despair Unending DespairUnending Despair 2500 350 Health · 50 Armor · 10 Ability Haste · Anguish · Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. 3.23 61.5% 13 2.9%-0.07
15 Sunfire Aegis Sunfire AegisSunfire Aegis 2500 350 Health · 40 Armor · 10 Ability Haste · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. 3.26 60.9% 23 5.1%-0.15
16 Heartsteel HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.48 50.8% 61 13.6%-0.03
17 Gargoyle Stoneplate Gargoyle StoneplateGargoyle Stoneplate 2750 65 Armor · 65 Magic Resist · 15 Ability Haste · 10% Move Speed · Active - Unbreakable: Gain a Shield that decays and grow in size. 3.48 42.9% 21 4.7%-0.05
18 Randuin's Omen Randuin's OmenRanduin's Omen 2500 300 Health · 75 Armor · Resilience · Critical Strikes deal 30% less damage to you. · Humility · Slow nearby enemies. · ACTIVE (0s) · Humility · Briefly Slow nearby enemies by 70% for 2 seconds. 3.50 50.0% 6 1.3%-0.34
19 Mercury's Treads Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 3.52 51.6% 31 6.9%+0.33
20 Dragonheart DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 3.62 50.0% 8 1.8%-0.28
21 Force Of Entropy Force Of EntropyForce Of Entropy 2750 900 Health · 30 Ability Haste · 25% Critical Strike Chance · Atrophy · When you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds. 3.64 36.4% 11 2.4%-0.17
22 Reverberation ReverberationReverberation 2750 35 Armor · 35 Magic Resist · 40% Attack Speed · Reverberate · At combat start gain 50 max Health per 10% bonus Attack Speed. · Resonate · Attacks deal magic damage On-Hit. · Rumble · Immobilizing or Grounding an enemy champion applies On-Hit effects 3 times. 3.78 44.4% 9 2.0%-0.39
23 Darksteel Talons Darksteel TalonsDarksteel Talons 2750 50% Attack Speed · 55 Armor · 5% Move Speed · Gash · Attacks apply true damage on hit. 4.14 28.6% 7 1.6%-0.34
24 Plated Steelcaps Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 4.29 25.0% 24 5.3%-0.21

Patch 26.20