
Augments taken with Annie
1
Jeweled Gauntlet 2.95 68.4% 19 37.3%+0.12
2
EurekaEureka Gain Ability Haste equal to 20% Ability Power. 3.20 50.0% 10 19.6%+0.02
3
Big BrainBig Brain At the start of each round, gain 1 Shield for every 1 Ability Power. 3.64 45.5% 11 21.6%-0.26
4
ADAPtADAPt Convert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. 3.64 45.5% 11 21.6%-0.20
Items taken with Annie
1
StormsurgeStormsurge 2500 90 Ability Power · 15 Magic Penetration · 4% Move Speed · Stormraider · Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds. · Squall · After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and you gain 25% Move Speed for 1.5 seconds. 2.25 100.0% 4 1.4%+0.27
2
Crown of the Shattered QueenCrown of the Shattered Queen 2750 85 Ability Power · 350 Health · 600 Mana · 25 Ability Haste · Safeguard · You are Safeguarded, reducing incoming champion damage by 90%. Safeguard persists for 1.25 seconds after taking champion damage. (0s). · Item Cooldown is restarted when damage is taken from champions. 2.33 100.0% 3 1.0%+0.27
3
Seraph's EmbraceSeraph's Embrace 2500 60 Ability Power · 1200 Mana · 25 Ability Haste · Awe · Gain Ability Power equal to 4% bonus Mana. (0). · Lifeline · Upon taking damage that would reduce your Health below 30%, gain a 350 + 0% current Mana Shield for 3s (0s). 2.44 88.9% 9 3.1%+0.25
4
MalignanceMalignance 2500 70 Ability Power · 600 Mana · 20 Ability Haste · Scorn · Your Ultimate spells gain Ability Haste. · Hatefog · Damaging a champion with your Ultimate Burns the ground beneath them, dealing damage and reducing their Magic Resist. 2.47 70.6% 17 5.9%+0.39
5
Blackfire TorchBlackfire Torch 2500 60 Ability Power · 600 Mana · 20 Ability Haste · Baleful Blaze · Dealing damage with Abilities causes enemies to burn. This damage increases to Monsters. · Blackfire · For each enemy Champion, Epic Monster, and Large Monster affected by your Baleful Blaze, gain Ability Power. 2.50 80.0% 10 3.5%+0.36
6
Night HarvesterNight Harvester 2750 90 Ability Power · 300 Health · 25 Ability Haste · Soulrend (0s) per champion · Damaging a champion with Attacks or Abilities deals an additional magic damage and grants you 40% Move Speed for 1.5 seconds. · Damaging a new champion will extend the duration of the Move Speed bonus. 2.67 66.7% 9 3.1%+0.31
7
Pyromancer's CloakPyromancer's Cloak 2750 85 Adaptive Force · 400 Health · 15 Ability Haste · Spark (5s) Cooldown · Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds. · Cleansing Flame (0s) per champion · Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. · The size and strength of each Blaze scale the number unique Burn sources you have. 2.69 61.5% 13 4.5%+0.26
8
Wooglet's WitchcapWooglet's Witchcap 6000 300 Ability Power · 50 Armor · 20 Ability Haste · Magical Opus: · Increases your total Ability Power by 50% (0). · Time Stop · Enter Stasis for 2.5 seconds. 3.00 71.4% 14 4.9%+0.10
9
Rod of AgesRod of Ages 2500 60 Ability Power · 350 Health · 300 Mana · Timeless · After 2 combat rounds, this item gains an additional 50 Ability Power, 300 Health, and 400 Mana, and you gain a level. · Eternity · Taking damage from champions restores 7% of premitigation damage as Mana. Casting an ability heals for 25% of Mana spent, up to 20 Health per cast, per second. 3.00 60.0% 5 1.7%+0.06
10
Void StaffVoid Staff 2500 65 Ability Power · 40% Magic Penetration 3.15 61.5% 13 4.5%-0.18
11
Liandry's AnguishLiandry's Anguish 2500 50 Ability Power · 250 Health · Torment · Damaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds. · Suffering · For each second in combat with enemy champions, deal 2% bonus damage, up to 6%. 3.18 47.1% 17 5.9%+0.07
12
EverfrostEverfrost 2750 100 Ability Power · 250 Health · 600 Mana · 25 Ability Haste · ACTIVE (0s) · Glaciate · Deal damage in a cone, Slowing enemies hit. Enemies at the center of the cone are Rooted instead. 3.20 50.0% 10 3.5%+0.06
13
Innervating LocketInnervating Locket 2750 70 Ability Power · 20 Ability Haste · 200 Health · Fill the Soul · Any Ability cast within 800 range grants you a charge. · At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round. 3.23 61.5% 13 4.5%-0.04
14
Detonation OrbDetonation Orb 2750 90 Ability Power · 12 Magic Penetration · 600 Mana · 20 Ability Haste · The Bomb · Ability damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies). · 3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately. 3.25 50.0% 16 5.6%+0.01
15
ShadowflameShadowflame 2500 90 Ability Power · 10 Magic Penetration · Cinderbloom · Magic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage. 3.32 45.5% 22 7.7%-0.05
16
Rabadon's DeathcapRabadon's Deathcap 2500 65 Ability Power · Magical Opus · Increases your total Ability Power by 30%. 3.52 36.0% 25 8.7%-0.26
17
CrueltyCruelty 2750 80 Ability Power · 30 Armor · 30 Magic Resist · Watch Them Fall · On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast. 3.67 50.0% 12 4.2%-0.26
18
Zhonya's HourglassZhonya's Hourglass 2500 80 Ability Power · 50 Armor · Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s). 3.75 25.0% 4 1.4%-0.22
19
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.80 40.0% 5 1.7%-0.24
20
Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 3.85 53.8% 13 4.5%+0.06
21
Sorcerer's ShoesSorcerer's Shoes 500 20 Magic Penetration · 55 Move Speed 3.96 29.2% 24 8.4%-0.02
22
Luden's EchoLuden's Echo 2500 85 Ability Power · 600 Mana · 25 Ability Haste · Echo · Damaging Abilities consume all the charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target. 4.00 42.9% 7 2.4%-0.22
23
RunecarverRunecarver 2750 80 Ability Power · 20 Ability Haste · 4% Move Speed · Helix · Moving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready. · Spiral Out · On Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage. 4.37 26.3% 19 6.6%-0.64
24
Talisman Of AscensionTalisman Of Ascension 2750 ? Attack Damage · ? Attack Speed · ? Critical Strike Chance · ? Critical Strike Damage · ? Ability Power · ? Ability Haste · ? Health · ?% Base Health Regen · ? Mana · ?% Base Mana Regen · ? Armor · ? Magic Resist · ? || ?% Lethality and Armor Penetration · ? || ?% Magic Penetration · ?% Lifesteal · ?% Omnivamp · ? || ?% Move Speed · ?% Heal and Shield Power · ACTIVE · Imbricate Re-roll the stats on Talisman of Ascension. Each time you do so, the stats get stronger. Twice Per Round (Thrice with Apex Inventor). 5.33 0.0% 3 1.0%-0.37
Best teammates for Annie
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.20