
Augments taken with Corki
1
It's CriticalIt's Critical Gain 50% Crit chance. 2.42 75.0% 12 11.1%+0.47
2
Dual WieldDual Wield When you Attack, fire a bolt that deals 40% damage and applies your On-Hit effects at 40% effectiveness. Gain 15% total Attack Speed. 2.53 73.3% 15 13.9%+0.28
3
Jeweled Gauntlet 2.62 76.9% 13 12.0%+0.29
4
VulnerabilityVulnerability Your Item and damage over time effects can Critically Strike. Gain 25% Crit chance. 2.94 64.7% 17 15.7%+0.17
5
Soul SiphonSoul Siphon Heal for 10% of damage done by Critical Strikes. Gain 25% Crit chance. 3.14 57.1% 14 13.0%+0.06
6
Fan the HammerFan the Hammer When you Attack, fire 5 bolts that each deal physical damage and applies your On-Hit. 3.29 57.1% 14 13.0%-0.12
7
Draw Your SwordDraw Your Sword You are now melee. Gain Attack Damage, Health, Attack Speed, Lifesteal, and Move Speed based on how much Attack Range you lost. 3.67 50.0% 12 11.1%-0.20
8
Double Tap 3.73 54.5% 11 10.2%-0.28
Items taken with Corki
1
Hemomancer's HelmHemomancer's Helm 2750 70 Attack Damage · 30 Ability Haste · 15% Omnivamp · Scarlet Allegiance · Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take. 1.83 100.0% 6 1.8%+0.54
2
Guardian AngelGuardian Angel 2500 55 Attack Damage · 45 Armor · Saving Grace: · Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of stasis. This effect has a one round cooldown. 2.20 80.0% 5 1.5%+0.19
3
Lord Dominik's RegardsLord Dominik's Regards 2500 45 Attack Damage · 40% Armor Penetration · 25% Critical Strike Chance 2.26 84.2% 19 5.8%+0.51
4
RegicideRegicide 2750 60 Attack Damage · 15 Lethality · 8% Move Speed · End the Line · At the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown. 2.29 71.4% 7 2.1%+0.44
5
BloodthirsterBloodthirster 2500 70 Attack Damage · 18% Life Steal · Ichorshield · Convert excess healing from your Life Steal to a Shield. 2.42 75.0% 12 3.7%+0.30
6
Duskblade of DraktharrDuskblade of Draktharr 2750 50 Attack Damage · 20 Lethality · 20 Ability Haste · Nightstalker · Your Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s). 2.50 75.0% 8 2.5%+0.35
7
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 2.57 57.1% 7 2.1%+0.20
8
DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 2.78 66.7% 9 2.8%+0.11
9
Sword of the DivineSword of the Divine 2750 110 Adaptive Force · 50% Critical Strike Chance · Excoriate · Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance. 2.81 69.2% 26 8.0%+0.27
10
Essence ReaverEssence Reaver 2500 50 Attack Damage · 20 Ability Haste · 25% Critical Strike Chance · Spellblade · After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit. 2.83 66.7% 6 1.8%+0.23
11
HamstringerHamstringer 2750 45 Attack Damage · 40% Attack Speed · 25% Critical Strike Chance · Scour · On Critical Strike: · Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. · Apply a 7% Slow for 2 seconds. This effect stacks up to 35%. 3.06 58.8% 17 5.2%+0.15
12
Mortal ReminderMortal Reminder 2500 40 Attack Damage · 30% Armor Penetration · 25% Critical Strike Chance · Sepsis · Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3.07 57.1% 14 4.3%-0.10
13
Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 3.10 50.0% 10 3.1%+0.03
14
Diamond-Tipped SpearDiamond-Tipped Spear 2750 75 Adaptive Force · 40% Attack Speed · Reach Weapon · Increase your attack range by 75. · Sweet Spot · Deal up to 30% increased damage with Attacks and 50% with Abilities based on how far your target is from you. Damage caps at 700 units. 3.11 66.7% 9 2.8%+0.12
15
The CollectorThe Collector 2500 45 Attack Damage · 12 Lethality · 25% Critical Strike Chance · Death · Your damage executes champions that are below 5% Health. · Taxes · Champion kills grant 125 bonus gold. 3.15 61.5% 26 8.0%+0.18
16
Blade of The Ruined KingBlade of The Ruined King 2500 30 Attack Damage · 20% Attack Speed · 10% Life Steal · Mist's Edge · Attacks apply an additional enemy current Health physical damage On-Hit. · Clawing Shadows (0s) · Attacking a champion 3 times Slows them. 3.18 54.5% 11 3.4%+0.02
17
GaleforceGaleforce 2750 65 Attack Damage · 30% Attack Speed · 25% Critical Strike Chance · 6% Move Speed · Cloudburst II · Dash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets. 3.20 60.0% 10 3.1%+0.09
18
Infinity EdgeInfinity Edge 2500 75 Attack Damage · 25% Critical Strike Chance · 30% Critical Strike Damage 3.20 57.6% 59 18.1%+0.03
19
Hexbolt CompanionHexbolt Companion 2750 70 Attack Damage · 50% Attack Speed · 6% Move Speed · Covering Fire · Every 10 seconds, Autocast fires a bolt towards a nearby target, dealing physical damage and applying On-Hit effects. · Energized · Moving and Attacking generates an Energized Attack. · Unload · Your Energized Attacks trigger your Autocast effects. 3.33 66.7% 9 2.8%+0.04
20
Trinity ForceTrinity Force 2500 40 Attack Damage · 25% Attack Speed · 375 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional physical damage. · Quicken · Basic attacks grant Move Speed. 3.43 42.9% 7 2.1%+0.08
21
Kraken SlayerKraken Slayer 2500 50 Attack Damage · 40% Attack Speed · 7% Move Speed · Bring It Down · Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health. 3.43 57.1% 7 2.1%-0.01
22
Reaper's TollReaper's Toll 2750 40 Adaptive Force · 50% Attack Speed · 5% Move Speed · Sow · Increase your Attack Speed from all sources by 15%. · Reap · On-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%. 3.71 28.6% 7 2.1%-0.18
23
Berserker's GreavesBerserker's Greaves 500 35% Attack Speed · 55 Move Speed 4.03 37.9% 29 8.9%-0.02
24
Gluttonous GreavesGluttonous Greaves 500 45 Move Speed · 4% Omnivamp · Slay · Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. 4.33 16.7% 6 1.8%-0.21
Best teammates for Corki
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.20