Hecarim

Hecarim

Arena Tier List Patch 26.20
Build & Stats

Augments taken with Hecarim

1 Doomsayer DoomsayerDoomsayer Hitting an enemy champion with an ability hits grant you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power. 2.82 63.6% 11 7.2%+0.26
2 Celestial Body Celestial BodyCelestial Body Gain 1000 Health, but you deal 10% less damage. 2.90 50.0% 10 6.6%+0.19
3 Jeweled Gauntlet Jeweled Gauntlet 3.08 58.3% 12 7.9%+0.02
4 Goliath GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 3.10 71.4% 21 13.8%+0.04
5 Symphony of War Symphony of WarSymphony of War Gain the Lethal Tempo and Conqueror Keystone Runes. 3.23 53.8% 13 8.6%-0.06
6 Tank Engine Tank EngineTank Engine Gain increased size and percent bonus Health per takedown. 3.38 50.0% 16 10.5%-0.05
7 Goredrink GoredrinkGoredrink Gain 15% Omnivamp. 3.46 46.2% 13 8.6%-0.16
8 Mystic Punch Mystic PunchMystic Punch On-Hit reduce the cooldown of your abilities by 1.25 seconds . 3.48 52.2% 23 15.1%-0.26
9 Rabble Rousing Rabble Rousing 3.48 45.5% 33 21.7%+0.04

Items taken with Hecarim

1 Duskblade of Draktharr Duskblade of DraktharrDuskblade of Draktharr 2750 50 Attack Damage · 20 Lethality · 20 Ability Haste · Nightstalker · Your Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s). 2.77 69.2% 13 3.3%+0.30
2 Sterak's Gage Sterak's GageSterak's Gage 2500 300 Health · 20% Tenacity · The Claws that Catch · Gain bonus Attack Damage. · Lifeline (0s) · Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds. 2.91 72.7% 11 2.8%+0.10
3 Death's Dance Death's DanceDeath's Dance 2500 60 Attack Damage · 10 Ability Haste · 45 Armor · Ignore Pain · Damage taken is dealt to you over time instead. · Defy · Champion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time. 2.96 58.3% 24 6.0%+0.09
4 Moonflair Spellblade Moonflair SpellbladeMoonflair Spellblade 2750 85 Ability Power · 400 Health · 30% Tenacity · Relentless · When you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 2 Attacks. · When you Attack, reduce your non-Dash and Blink Abilities Ability Cooldowns by 0.5 seconds. 3.00 55.6% 9 2.3%+0.13
5 Sundered Sky Sundered SkySundered Sky 2500 40 Attack Damage · 400 Health · 10 Ability Haste · Lightshield Strike · Your first Attack against a champion Critically Strikes and restores Health. 3.10 50.0% 10 2.5%+0.06
6 Spear of Shojin Spear of ShojinSpear of Shojin 2500 40 Attack Damage · 350 Health · Dragonforce · Gain 25 Basic Ability Haste. · Focused Will · Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times). 3.24 60.0% 45 11.3%-0.01
7 Muramana MuramanaMuramana 2500 40 Attack Damage · 1000 Mana · 15 Ability Haste · Awe · Gain bonus Attack Damage based on Mana. · Shock · Attacks against champions deal additional physical damage. 3.27 54.5% 11 2.8%-0.16
8 Endless Hunger Endless HungerEndless Hunger 2500 60 Attack Damage · 5% Omnivamp · 20% Tenacity · Famine · Gain Ability Haste based on your Bonus AD. · Feast · When a champion that you damaged recently dies, gain Omnivamp for a moderate duration. 3.33 55.6% 36 9.0%-0.20
9 Ionian Boots of Lucidity Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 3.36 44.0% 25 6.3%+0.42
10 Hemomancer's Helm Hemomancer's HelmHemomancer's Helm 2750 70 Attack Damage · 30 Ability Haste · 15% Omnivamp · Scarlet Allegiance · Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take. 3.37 47.4% 19 4.8%-0.06
11 Overlord's Bloodmail Overlord's BloodmailOverlord's Bloodmail 2500 40 Attack Damage · 400 Health · Tyranny · Gain AD equal to 3% Bonus HP. · Retribution · Gain up to 17.5% increased AD based on your percent missing Health. 3.40 55.0% 20 5.0%-0.27
12 Goredrinker GoredrinkerGoredrinker 2750 55 Attack Damage · 400 Health · 20 Ability Haste · 10% Omnivamp · Active - Thirsting Slash: Deal damage to nearby enemies. Restore Health for each champion hit. 3.40 53.3% 15 3.8%0.00
13 Lightning Rod Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 3.50 41.7% 12 3.0%-0.20
14 Flesheater FlesheaterFlesheater 2750 70 Adaptive Force · 500 Health · 20 Ability Haste · Hack the Meat · Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability. · Cannibalize · On Champion Takedown, steal 10% of their stats and size for the rest of the round. 3.60 50.0% 10 2.5%-0.16
15 Black Cleaver Black CleaverBlack Cleaver 2500 45 Attack Damage · 350 Health · 20 Ability Haste · Carve · Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). · Fervor · Dealing physical damage grants Move Speed for 2 seconds. 3.62 50.0% 24 6.0%-0.12
16 Divine Sunderer Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 3.71 42.9% 21 5.3%-0.38
17 Heartsteel HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.83 50.0% 12 3.0%-0.21
18 Gluttonous Greaves Gluttonous GreavesGluttonous Greaves 500 45 Move Speed · 4% Omnivamp · Slay · Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. 3.85 38.5% 13 3.3%-0.04
19 Plated Steelcaps Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 3.87 33.3% 15 3.8%+0.07
20 Warmog's Armor Warmog's ArmorWarmog's Armor 2750 1100 Health · 4% Move Speed · Warmog's Heart · Requires 1350 bonus Health. · Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. 3.88 50.0% 8 2.0%-0.27
21 Regicide RegicideRegicide 2750 60 Attack Damage · 15 Lethality · 8% Move Speed · End the Line · At the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown. 4.00 33.3% 12 3.0%-0.35
22 Eclipse EclipseEclipse 2500 60 Attack Damage · 15 Ability Haste · Ever Rising Moon · Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds. 4.00 30.0% 10 2.5%-0.26
23 Trinity Force Trinity ForceTrinity Force 2500 40 Attack Damage · 25% Attack Speed · 375 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional physical damage. · Quicken · Basic attacks grant Move Speed. 4.14 28.6% 14 3.5%-0.31
24 Mercury's Treads Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 4.78 22.2% 9 2.3%-0.39

Patch 26.20