
Augments taken with Quinn
1
Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 2.64 81.8% 11 12.6%+0.34
2
Dual WieldDual Wield When you Attack, fire a bolt that deals 40% damage and applies your On-Hit effects at 40% effectiveness. Gain 15% total Attack Speed. 2.94 72.2% 18 20.7%+0.04
3
Fan the HammerFan the Hammer When you Attack, fire 5 bolts that each deal physical damage and applies your On-Hit. 3.36 64.3% 14 16.1%-0.16
4
DeftDeft Gain 60% Attack Speed. 3.42 41.7% 12 13.8%-0.02
5
Tap DancerTap Dancer Your Attacks grant you 6 Move Speed On-Hit. Gain Attack Speed equal to 10% of your Move Speed. 3.79 42.9% 14 16.1%-0.29
6
Critical Rhythm 3.83 44.4% 18 20.7%-0.27
Items taken with Quinn
1
Sword of the DivineSword of the Divine 2750 110 Adaptive Force · 50% Critical Strike Chance · Excoriate · Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance. 2.43 85.7% 7 3.2%+0.31
2
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 2.62 62.5% 8 3.7%+0.19
3
Runaan's HurricaneRunaan's Hurricane 2500 45% Attack Speed · 25% Critical Strike Chance · 4% Move Speed · Wind's Fury · When Attacking, bolts are fired at up to 2 enemies near the target. Bolts apply On-Hit effects and can Critically Strike. · Item is for Ranged champions only. 2.67 66.7% 3 1.4%+0.13
4
DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 2.75 50.0% 4 1.8%+0.08
5
Lord Dominik's RegardsLord Dominik's Regards 2500 45 Attack Damage · 40% Armor Penetration · 25% Critical Strike Chance 3.00 60.0% 10 4.6%+0.02
6
Kraken SlayerKraken Slayer 2500 50 Attack Damage · 40% Attack Speed · 7% Move Speed · Bring It Down · Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health. 3.00 75.0% 4 1.8%+0.11
7
Mortal ReminderMortal Reminder 2500 40 Attack Damage · 30% Armor Penetration · 25% Critical Strike Chance · Sepsis · Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3.09 63.6% 11 5.0%-0.10
8
HamstringerHamstringer 2750 45 Attack Damage · 40% Attack Speed · 25% Critical Strike Chance · Scour · On Critical Strike: · Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. · Apply a 7% Slow for 2 seconds. This effect stacks up to 35%. 3.19 56.2% 16 7.3%+0.06
9
Guinsoo's RagebladeGuinsoo's Rageblade 2500 20 Attack Damage · 25 Ability Power · 25% Attack Speed · Attacks apply 30 magic damage On-Hit. · Seething Strike · Basic attacks grant 8% Attack Speed, stacking up to 4 times for a maximum of Attack Speed. While fully stacked, every third Attack applies your On-Hit effects twice. 3.20 60.0% 5 2.3%+0.03
10
Blade of The Ruined KingBlade of The Ruined King 2500 30 Attack Damage · 20% Attack Speed · 10% Life Steal · Mist's Edge · Attacks apply an additional enemy current Health physical damage On-Hit. · Clawing Shadows (0s) · Attacking a champion 3 times Slows them. 3.23 69.2% 13 6.0%-0.01
11
Yun Tal WildarrowsYun Tal Wildarrows 2500 45 Attack Damage · 45% Attack Speed · 0% Critical Strike Chance · Practice Makes Lethal · On-Attack, gain Critical Strike Chance permanently up to 25%. · Flurry · On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). · Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes. 3.33 66.7% 6 2.8%+0.04
12
Duskblade of DraktharrDuskblade of Draktharr 2750 50 Attack Damage · 20 Lethality · 20 Ability Haste · Nightstalker · Your Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s). 3.33 66.7% 3 1.4%-0.01
13
ReverberationReverberation 2750 35 Armor · 35 Magic Resist · 40% Attack Speed · Reverberate · At combat start gain 50 max Health per 10% bonus Attack Speed. · Resonate · Attacks deal magic damage On-Hit. · Rumble · Immobilizing or Grounding an enemy champion applies On-Hit effects 3 times. 3.40 50.0% 10 4.6%-0.22
14
GaleforceGaleforce 2750 65 Attack Damage · 30% Attack Speed · 25% Critical Strike Chance · 6% Move Speed · Cloudburst II · Dash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets. 3.43 42.9% 7 3.2%-0.02
15
Infinity EdgeInfinity Edge 2500 75 Attack Damage · 25% Critical Strike Chance · 30% Critical Strike Damage 3.50 56.7% 30 13.8%-0.20
16
Reaper's TollReaper's Toll 2750 40 Adaptive Force · 50% Attack Speed · 5% Move Speed · Sow · Increase your Attack Speed from all sources by 15%. · Reap · On-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%. 3.50 58.3% 12 5.5%-0.12
17
Mirage BladeMirage Blade 2750 65 Adaptive Force · 60% Attack Speed · 6% Move Speed · Blur · On-Hit reduce the remaining cooldowns of your Dash and Blink Abilities by 20% (reduced to 5% for Ultimates). 3.50 50.0% 4 1.8%-0.02
18
TerminusTerminus 2500 30 Attack Damage · 40% Attack Speed · Shadow · Attacks deal bonus magic damage On-Hit. · Juxtaposition · Alternate between Light and Dark Attacks against champions: · Light Attacks grant Armor and Magic Resist for 5s. · Dark Attacks grant 8% Armor Penetration and Magic Penetration for 5s. 3.67 66.7% 3 1.4%-0.13
19
The CollectorThe Collector 2500 45 Attack Damage · 12 Lethality · 25% Critical Strike Chance · Death · Your damage executes champions that are below 5% Health. · Taxes · Champion kills grant 125 bonus gold. 3.71 42.9% 14 6.4%-0.18
20
Darksteel TalonsDarksteel Talons 2750 50% Attack Speed · 55 Armor · 5% Move Speed · Gash · Attacks apply true damage on hit. 3.80 60.0% 5 2.3%-0.16
21
FulminationFulmination 2750 55 Attack Damage · 45% Attack Speed · 15% Move Speed · Polarity · On Attack, if the target is different from the target you most recently triggered an Energized Attack on, ready Energize. · Dynamo · Energized Attacks deal an additional magic damage based on the Target's Current Health. 3.80 60.0% 5 2.3%-0.11
22
Berserker's GreavesBerserker's Greaves 500 35% Attack Speed · 55 Move Speed 3.97 34.5% 29 13.3%+0.03
23
RegicideRegicide 2750 60 Attack Damage · 15 Lethality · 8% Move Speed · End the Line · At the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown. 4.17 33.3% 6 2.8%-0.31
24
Hexbolt CompanionHexbolt Companion 2750 70 Attack Damage · 50% Attack Speed · 6% Move Speed · Covering Fire · Every 10 seconds, Autocast fires a bolt towards a nearby target, dealing physical damage and applying On-Hit effects. · Energized · Moving and Attacking generates an Energized Attack. · Unload · Your Energized Attacks trigger your Autocast effects. 4.33 33.3% 3 1.4%-0.21
Best teammates for Quinn
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.20