Lane
49.2% Win Rate
2.0% Pick Rate
0.4% Ban Rate
1.97 KDA
7.9 CS/min
435.4 Gold/min
937.8 DMG/min
725 Games

Rune Page

48.0% 202 champions
Precision
Press the Attack 54.5% 48.6% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate54.5% Win Rate48.6% 395 games
Lethal Tempo 29.1% 49.3% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate29.1% Win Rate49.3% 211 games
Fleet Footwork 1.8% 38.5% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate1.8% Win Rate38.5% 13 games
Conqueror 3.7% 51.9% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate3.7% Win Rate51.9% 27 games
Heroism
Absorb Life 8.6% 52.9% Absorb Life Heroism Killing a target heals you. Pick Rate8.6% Win Rate52.9% 34 games
Triumph 4.6% 38.9% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate4.6% Win Rate38.9% 18 games
Presence of Mind 86.8% 48.7% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate86.8% Win Rate48.7% 343 games
Legend
Legend: Alacrity 99.7% 48.7% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate99.7% Win Rate48.7% 394 games
Legend: Haste 0.3% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.3% Win Rate0.0% 1 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 4.6% 44.4% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate4.6% Win Rate44.4% 18 games
Cut Down 91.1% 48.6% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate91.1% Win Rate48.6% 360 games
Last Stand 4.3% 52.9% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate4.3% Win Rate52.9% 17 games
Sorcery
Artifact
Axiom Arcanist 0.5% 100.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate0.5% Win Rate100.0% 1 games
Manaflow Band 56.4% 46.5% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate56.4% Win Rate46.5% 114 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 14.4% 44.8% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate14.4% Win Rate44.8% 29 games
Celerity 1.0% 100.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate1.0% Win Rate100.0% 2 games
Absolute Focus 37.6% 47.4% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate37.6% Win Rate47.4% 76 games
Power
Scorch 66.8% 49.6% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate66.8% Win Rate49.6% 135 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 23.3% 46.8% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate23.3% Win Rate46.8% 47 games
Stat Shards
Offense
Adaptive Force 0.8% 66.7% Adaptive Force Offense +9 Adaptive Force Pick Rate0.8% Win Rate66.7% 3 games
Attack Speed 99.2% 48.5% Attack Speed Offense +10% Attack Speed Pick Rate99.2% Win Rate48.5% 392 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 88.9% 47.3% Adaptive Force Flex +9 Adaptive Force Pick Rate88.9% Win Rate47.3% 351 games
Move Speed 7.1% 71.4% Move Speed Flex +2.5% Move Speed Pick Rate7.1% Win Rate71.4% 28 games
Health Scaling 4.1% 37.5% Health Scaling Flex +10-180 Health (based on level) Pick Rate4.1% Win Rate37.5% 16 games
Defense
Health 40.8% 48.4% Health Defense +65 Health Pick Rate40.8% Win Rate48.4% 161 games
Tenacity and Slow Resist 1.8% 57.1% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.8% Win Rate57.1% 7 games
Health Scaling 57.5% 48.5% Health Scaling Defense +10-180 Health (based on level) Pick Rate57.5% Win Rate48.5% 227 games

Skill Order

Q Conquering Sands Conquering Sands Q Cost70/80/90/100/110 Cooldown14/12/10/8/6 Range740 Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second. W Arise! Arise! W Cost40/35/30/25/20 Cooldown1.5 Range525 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. E Shifting Sands Shifting Sands E Cost60 Cooldown22/20.5/19/17.5/16 Range1100 Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash. R Emperor's Divide Emperor's Divide R Cost100 Cooldown120/105/90 Range250 Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.

Max priority

Arise! W Arise! W Cost40/35/30/25/20 Cooldown1.5 Range525 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line.› Conquering Sands Q Conquering Sands Q Cost70/80/90/100/110 Cooldown14/12/10/8/6 Range740 Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.› Shifting Sands E Shifting Sands E Cost60 Cooldown22/20.5/19/17.5/16 Range1100 Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash. 98.2% 59.3% 54

First 5 points

Arise! W Arise! W Cost40/35/30/25/20 Cooldown1.5 Range525 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Conquering Sands Q Conquering Sands Q Cost70/80/90/100/110 Cooldown14/12/10/8/6 Range740 Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second. Shifting Sands E Shifting Sands E Cost60 Cooldown22/20.5/19/17.5/16 Range1100 Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash. Arise! W Arise! W Cost40/35/30/25/20 Cooldown1.5 Range525 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Arise! W Arise! W Cost40/35/30/25/20 Cooldown1.5 Range525 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. 83.9% 68.1% 47
Arise! W Arise! W Cost40/35/30/25/20 Cooldown1.5 Range525 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Conquering Sands Q Conquering Sands Q Cost70/80/90/100/110 Cooldown14/12/10/8/6 Range740 Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second. Arise! W Arise! W Cost40/35/30/25/20 Cooldown1.5 Range525 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Shifting Sands E Shifting Sands E Cost60 Cooldown22/20.5/19/17.5/16 Range1100 Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash. Arise! W Arise! W Cost40/35/30/25/20 Cooldown1.5 Range525 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. 14.3% 37.5% 8

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 53.2% 47 games order not measured
1st ItemNashor's ToothNashor's Tooth 2900 +80 Ability Power+50% Attack Speed+15 Ability Haste Icathian BiteAttacks deal bonus magic damage On-Hit.Nashor's Tooth 62.5% 56 games
›
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 57.6% 33 games
›
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 52.9% 17 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 53.2% 47 games order not measured
1st ItemNashor's ToothNashor's Tooth 2900 +80 Ability Power+50% Attack Speed+15 Ability Haste Icathian BiteAttacks deal bonus magic damage On-Hit.Nashor's Tooth 62.5% 56 games
›
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 57.6% 33 games
›
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 54.5% 11 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 53.2% 47 games order not measured
1st ItemNashor's ToothNashor's Tooth 2900 +80 Ability Power+50% Attack Speed+15 Ability Haste Icathian BiteAttacks deal bonus magic damage On-Hit.Nashor's Tooth 62.5% 56 games
›
2nd ItemLich BaneLich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane 100.0% 3 games
›
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 52.9% 17 games
Later Items situational, after the core
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.40.0% 5
Void StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration 75.0% 4
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.66.7% 3
Liandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.50.0% 2
CryptbloomCryptbloom 3000 +75 Ability Power+30% Magic Penetration+20 Ability Haste Life from DeathWhen a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.0.0% 1
Rylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.100.0% 1
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.0.0% 1

Full Build Win Rate

50.9% with 6 completed items
All champions 57.7%
Difference (pp) -6.8
Games reaching full build 7.3% (53)
Win rate by completed items
1
39.1% 23
2
32.5% 77
3
47.6% 233
4
56.1% 239
5
51.0% 96
6
50.9% 53

Best Duos

MID · All Ranks

JNG

WR Δ n
Graves 50.5% +3.1 30
Lee Sin 50.5% +2.1 47
Talon 46.9% -1.5 36

BOT

WR Δ n
Caitlyn 51.0% +4.4 38
Jinx 52.9% +2.8 46
Kai'Sa 49.8% +2.6 39
Aphelios 47.3% +2.5 37
Yunara 48.4% -1.0 57

SUP

WR Δ n
Karma 50.6% +4.7 32
Nautilus 47.8% +0.8 43
Lulu 49.1% +0.7 44
Nami 49.2% +0.4 32

All duo partners →

All matchups →