Lane
100.0% Win Rate
0.1% Pick Rate
4.1% Ban Rate
2.57 KDA
2.9 CS/min
295.2 Gold/min
589.4 DMG/min
1 Games

Rune Page

48.7% 117 champions
Domination
Electrocute 96.2% 51.3% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate96.2% Win Rate51.3% 152 games
Dark Harvest 0.0% 0.0% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Hail of Blades 0.0% 0.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Malice
Cheap Shot 97.4% 51.4% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate97.4% Win Rate51.4% 148 games
Taste of Blood 2.6% 50.0% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate2.6% Win Rate50.0% 4 games
Sudden Impact 0.0% 0.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
Sixth Sense 0.0% 0.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly Mementos 0.7% 0.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate0.7% Win Rate0.0% 1 games
Deep Ward 99.3% 51.7% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate99.3% Win Rate51.7% 151 games
Hunter
Treasure Hunter 42.1% 54.7% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate42.1% Win Rate54.7% 64 games
Relentless Hunter 52.0% 50.6% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate52.0% Win Rate50.6% 79 games
Ultimate Hunter 5.9% 33.3% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate5.9% Win Rate33.3% 9 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 99.1% 49.1% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate99.1% Win Rate49.1% 116 games
Cash Back 0.0% 0.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items.
Tomorrow
Triple Tonic 0.0% 0.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 9.4% 45.5% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate9.4% Win Rate45.5% 11 games
Beyond
Cosmic Insight 55.6% 47.7% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate55.6% Win Rate47.7% 65 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 35.9% 50.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate35.9% Win Rate50.0% 42 games
Stat Shards
Offense
Adaptive Force 3.9% 50.0% Adaptive Force Offense +9 Adaptive Force Pick Rate3.9% Win Rate50.0% 6 games
Attack Speed 95.4% 51.7% Attack Speed Offense +10% Attack Speed Pick Rate95.4% Win Rate51.7% 145 games
Ability Haste 0.7% 0.0% Ability Haste Offense +8 Ability Haste Pick Rate0.7% Win Rate0.0% 1 games
Flex
Adaptive Force 19.7% 46.7% Adaptive Force Flex +9 Adaptive Force Pick Rate19.7% Win Rate46.7% 30 games
Move Speed 77.0% 52.1% Move Speed Flex +2.5% Move Speed Pick Rate77.0% Win Rate52.1% 117 games
Health Scaling 3.3% 60.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate3.3% Win Rate60.0% 5 games
Defense
Health 57.9% 52.3% Health Defense +65 Health Pick Rate57.9% Win Rate52.3% 88 games
Tenacity and Slow Resist 0.7% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.7% Win Rate0.0% 1 games
Health Scaling 41.4% 50.8% Health Scaling Defense +10-180 Health (based on level) Pick Rate41.4% Win Rate50.8% 63 games

Skill Order

Q Cosmic Binding Cosmic Binding Q Cost60 Cooldown11/10/9/8/7 Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. W Caretaker's Shrine Caretaker's Shrine W Cost70 Range800 Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it. E Magical Journey Magical Journey E Cost30 Cooldown22/20.5/19/17.5/16 Range900 Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal. R Tempered Fate Tempered Fate R Cost100 Cooldown110/95/80 Range3400 Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.

First 5 points

Cosmic Binding Q Cosmic Binding Q Cost60 Cooldown11/10/9/8/7 Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. Caretaker's Shrine W Caretaker's Shrine W Cost70 Range800 Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it. Magical Journey E Magical Journey E Cost30 Cooldown22/20.5/19/17.5/16 Range900 Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal. Cosmic Binding Q Cosmic Binding Q Cost60 Cooldown11/10/9/8/7 Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. Cosmic Binding Q Cosmic Binding Q Cost60 Cooldown11/10/9/8/7 Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. 100.0% 25.0% 4