Lane
51.3% Win Rate
6.6% Pick Rate
5.1% Ban Rate
3.17 KDA
0.9 CS/min
318.4 Gold/min
425.9 DMG/min
1358 Games

Rune Page

51.7% 907 champions
Domination
Electrocute 93.9% 51.1% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate93.9% Win Rate51.1% 1281 games
Dark Harvest 0.0% 0.0% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Hail of Blades 0.3% 50.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. Pick Rate0.3% Win Rate50.0% 4 games
Malice
Cheap Shot 95.8% 51.5% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate95.8% Win Rate51.5% 1227 games
Taste of Blood 4.0% 39.2% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate4.0% Win Rate39.2% 51 games
Sudden Impact 0.2% 66.7% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate0.2% Win Rate66.7% 3 games
Tracking
Sixth Sense 1.2% 56.2% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate1.2% Win Rate56.2% 16 games
Grisly Mementos 1.1% 64.3% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate1.1% Win Rate64.3% 14 games
Deep Ward 97.7% 50.8% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate97.7% Win Rate50.8% 1251 games
Hunter
Treasure Hunter 43.5% 51.2% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate43.5% Win Rate51.2% 557 games
Relentless Hunter 49.8% 50.3% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate49.8% Win Rate50.3% 638 games
Ultimate Hunter 6.7% 55.8% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate6.7% Win Rate55.8% 86 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 97.8% 52.4% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate97.8% Win Rate52.4% 887 games
Cash Back 1.2% 9.1% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate1.2% Win Rate9.1% 11 games
Tomorrow
Triple Tonic 0.0% 0.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 4.1% 35.1% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate4.1% Win Rate35.1% 37 games
Beyond
Cosmic Insight 53.1% 49.4% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate53.1% Win Rate49.4% 482 games
Approach Velocity 1.5% 64.3% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate1.5% Win Rate64.3% 14 games
Jack Of All Trades 42.2% 55.4% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate42.2% Win Rate55.4% 383 games
Stat Shards
Offense
Adaptive Force 5.0% 53.1% Adaptive Force Offense +9 Adaptive Force Pick Rate5.0% Win Rate53.1% 64 games
Attack Speed 93.6% 51.0% Attack Speed Offense +10% Attack Speed Pick Rate93.6% Win Rate51.0% 1199 games
Ability Haste 1.4% 44.4% Ability Haste Offense +8 Ability Haste Pick Rate1.4% Win Rate44.4% 18 games
Flex
Adaptive Force 22.6% 51.4% Adaptive Force Flex +9 Adaptive Force Pick Rate22.6% Win Rate51.4% 290 games
Move Speed 73.1% 50.9% Move Speed Flex +2.5% Move Speed Pick Rate73.1% Win Rate50.9% 937 games
Health Scaling 4.2% 51.9% Health Scaling Flex +10-180 Health (based on level) Pick Rate4.2% Win Rate51.9% 54 games
Defense
Health 57.8% 51.7% Health Defense +65 Health Pick Rate57.8% Win Rate51.7% 741 games
Tenacity and Slow Resist 1.4% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.4% Win Rate50.0% 18 games
Health Scaling 40.7% 50.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate40.7% Win Rate50.2% 522 games

Skill Order

Q Cosmic Binding Cosmic Binding Q Cost60 Cooldown11/10/9/8/7 Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. W Caretaker's Shrine Caretaker's Shrine W Cost70 Range800 Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it. E Magical Journey Magical Journey E Cost30 Cooldown22/20.5/19/17.5/16 Range900 Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal. R Tempered Fate Tempered Fate R Cost100 Cooldown110/95/80 Range3400 Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.

Max priority

Cosmic Binding Q Cosmic Binding Q Cost60 Cooldown11/10/9/8/7 Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. Caretaker's Shrine W Caretaker's Shrine W Cost70 Range800 Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it. Magical Journey E Magical Journey E Cost30 Cooldown22/20.5/19/17.5/16 Range900 Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal. 98.0% 61.2% 49

First 5 points

Cosmic Binding Q Cosmic Binding Q Cost60 Cooldown11/10/9/8/7 Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. Caretaker's Shrine W Caretaker's Shrine W Cost70 Range800 Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it. Magical Journey E Magical Journey E Cost30 Cooldown22/20.5/19/17.5/16 Range900 Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal. Cosmic Binding Q Cosmic Binding Q Cost60 Cooldown11/10/9/8/7 Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. Cosmic Binding Q Cosmic Binding Q Cost60 Cooldown11/10/9/8/7 Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. 91.8% 42.3% 78
Cosmic Binding Q Cosmic Binding Q Cost60 Cooldown11/10/9/8/7 Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. Magical Journey E Magical Journey E Cost30 Cooldown22/20.5/19/17.5/16 Range900 Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal. Caretaker's Shrine W Caretaker's Shrine W Cost70 Range800 Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it. Cosmic Binding Q Cosmic Binding Q Cost60 Cooldown11/10/9/8/7 Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. Cosmic Binding Q Cosmic Binding Q Cost60 Cooldown11/10/9/8/7 Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. 4.7% 50.0% 4
Cosmic Binding Q Cosmic Binding Q Cost60 Cooldown11/10/9/8/7 Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. Caretaker's Shrine W Caretaker's Shrine W Cost70 Range800 Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it. Cosmic Binding Q Cosmic Binding Q Cost60 Cooldown11/10/9/8/7 Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. Magical Journey E Magical Journey E Cost30 Cooldown22/20.5/19/17.5/16 Range900 Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal. Cosmic Binding Q Cosmic Binding Q Cost60 Cooldown11/10/9/8/7 Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both. 3.5% 100.0% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 47.6% 63 games order not measured
1st ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 57.6% 33 games
2nd ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 65.0% 20 games
3rd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 57.1% 7 games
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 47.6% 63 games order not measured
1st ItemMikael's BlessingMikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.Mikael's Blessing 60.0% 5 games
2nd ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 65.0% 20 games
3rd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 57.1% 7 games
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 47.6% 63 games order not measured
1st ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 57.6% 33 games
2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 50.0% 6 games
3rd ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 50.0% 6 games
Later Items situational, after the core
MorellonomiconMorellonomicon 2850 +75 Ability Power+350 Health+15 Ability Haste Grievous WoundsDealing magic damage to champions applies 40% Wounds for 3 seconds.33.3% 3
Knight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.50.0% 2
RedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.0.0% 1
BandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.100.0% 1
Locket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.0.0% 1
Mikael's BlessingMikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.100.0% 1
Liandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.100.0% 1

Full Build Win Rate

55.3% with 6 completed items
All champions 57.3%
Difference (pp) -2.0
Games reaching full build 5.6% (76)
Win rate by completed items
1
28.6% 21
2
36.2% 58
3
42.1% 259
4
49.8% 590
5
63.8% 359
6
55.3% 76

Best Duos

SUP · All Ranks

BOT

WR Δ n
Caitlyn 57.9% +6.4 211
Jinx 56.1% +2.8 63
Ezreal 48.0% +1.9 154
Yunara 51.7% -0.3 68
Tristana 52.1% -0.4 60

All duo partners →

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