Lane
60.0% Win Rate
4.6% Pick Rate
14.6% Ban Rate
2.17 KDA
7.7 CS/min
550.9 Gold/min
998.9 DMG/min
50 Games

Rune Page

0.0% 1 champions
Precision
Press the Attack 16.0% 87.5% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate16.0% Win Rate87.5% 8 games
Lethal Tempo 84.0% 54.8% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate84.0% Win Rate54.8% 42 games
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 0.0% 0.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 19.0% 50.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate19.0% Win Rate50.0% 8 games
Presence of Mind 81.0% 55.9% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate81.0% Win Rate55.9% 34 games
Legend
Legend: Alacrity 85.7% 58.3% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate85.7% Win Rate58.3% 36 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 14.3% 33.3% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate14.3% Win Rate33.3% 6 games
Combat
Coup de Grace 9.5% 75.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate9.5% Win Rate75.0% 4 games
Cut Down 71.4% 56.7% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate71.4% Win Rate56.7% 30 games
Last Stand 19.0% 37.5% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate19.0% Win Rate37.5% 8 games
Resolve
Strength
Demolish 100.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate100.0% Win Rate0.0% 1 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 0.0% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second Wind 0.0% 0.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
Bone Plating 100.0% 0.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate100.0% Win Rate0.0% 1 games
Vitality
Overgrowth 0.0% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
Revitalize 0.0% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Unflinching 0.0% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
Adaptive Force 9.5% 50.0% Adaptive Force Offense +9 Adaptive Force Pick Rate9.5% Win Rate50.0% 4 games
Attack Speed 90.5% 55.3% Attack Speed Offense +10% Attack Speed Pick Rate90.5% Win Rate55.3% 38 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 100.0% 54.8% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate54.8% 42 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 92.9% 53.8% Health Defense +65 Health Pick Rate92.9% Win Rate53.8% 39 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 7.1% 66.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate7.1% Win Rate66.7% 3 games

Build Order

Percentages are the win rate of players who bought that item.
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 100.0% 1 games order not measured
1st ItemEssence ReaverEssence Reaver 3050 +50 Attack Damage+20 Ability Haste+25% Crit Chance SpellbladeAfter using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Essence Reaver 100.0% 1 games
2nd ItemBloodthirsterBloodthirster 3400 +80 Attack Damage+15% Life Steal IchorshieldConvert excess healing from your Lifesteal to a Shield.Bloodthirster 100.0% 1 games
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards 100.0% 1 games
Later Items situational, after the core
Infinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage 100.0% 1

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