Lane
60.3% Win Rate
2.3% Pick Rate
1.3% Ban Rate
1.99 KDA
6.3 CS/min
406.2 Gold/min
974.3 DMG/min
78 Games

Rune Page

63.9% 36 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 55.1% 65.1% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate55.1% Win Rate65.1% 43 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 4.7% 100.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate4.7% Win Rate100.0% 2 games
Presence of Mind 95.3% 63.4% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate95.3% Win Rate63.4% 41 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 100.0% 65.1% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate100.0% Win Rate65.1% 43 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 7.0% 100.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate7.0% Win Rate100.0% 3 games
Cut Down 86.0% 64.9% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate86.0% Win Rate64.9% 37 games
Last Stand 7.0% 33.3% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate7.0% Win Rate33.3% 3 games
Sorcery
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 22.2% 62.5% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate22.2% Win Rate62.5% 8 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 5.6% 50.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate5.6% Win Rate50.0% 2 games
Celerity 0.0% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute Focus 88.9% 65.6% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate88.9% Win Rate65.6% 32 games
Power
Scorch 22.2% 25.0% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate22.2% Win Rate25.0% 8 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 61.1% 77.3% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate61.1% Win Rate77.3% 22 games
Stat Shards
Offense
Adaptive Force 95.3% 63.4% Adaptive Force Offense +9 Adaptive Force Pick Rate95.3% Win Rate63.4% 41 games
Attack Speed 4.7% 100.0% Attack Speed Offense +10% Attack Speed Pick Rate4.7% Win Rate100.0% 2 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 100.0% 65.1% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate65.1% 43 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 20.9% 33.3% Health Defense +65 Health Pick Rate20.9% Win Rate33.3% 9 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 79.1% 73.5% Health Scaling Defense +10-180 Health (based on level) Pick Rate79.1% Win Rate73.5% 34 games

Skill Order

Q H-28 G Evolution Turret H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). W Hextech Micro-Rockets Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. E CH-2 Electron Storm Grenade CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. R UPGRADE!!! UPGRADE!!! R Cost100 Cooldown100/85/70 Heimerdinger invents an upgrade, causing his next spell to have increased effects.

Max priority

H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers).› Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor.› CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. 60.0% 33.3% 3

First 5 points

H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). 80.0% 25.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 3 games order not measured
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 0.0% 3 games
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2nd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 0.0% 2 games
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3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 0.0% 1 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 3 games order not measured
1st ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 0.0% 1 games
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2nd ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 0.0% 1 games
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3rd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 0.0% 1 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 3 games order not measured
1st ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 100.0% 1 games
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2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 100.0% 1 games
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3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 100.0% 1 games

Hardest Matchups

WR Δ@15 n
Yone 59.8% -0.5 -1933 7

Easiest Matchups

WR Δ@15 n
Yone 59.8% -0.5 -1933 7

All matchups →