Lane
46.9% Win Rate
0.1% Pick Rate
1.3% Ban Rate
1.63 KDA
2.0 CS/min
339.6 Gold/min
801.1 DMG/min
32 Games

Rune Page

52.1% 265 champions
Precision
Press the Attack 0.2% 100.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate0.2% Win Rate100.0% 1 games
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 61.5% 51.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate61.5% Win Rate51.0% 288 games
Heroism
Absorb Life 0.7% 100.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.7% Win Rate100.0% 2 games
Triumph 7.6% 31.8% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate7.6% Win Rate31.8% 22 games
Presence of Mind 91.7% 52.3% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate91.7% Win Rate52.3% 264 games
Legend
Legend: Alacrity 0.3% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate0.3% Win Rate0.0% 1 games
Legend: Haste 99.0% 51.6% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate99.0% Win Rate51.6% 285 games
Legend: Bloodline 0.7% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.7% Win Rate0.0% 2 games
Combat
Coup de Grace 11.5% 51.5% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate11.5% Win Rate51.5% 33 games
Cut Down 76.0% 49.3% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate76.0% Win Rate49.3% 219 games
Last Stand 12.5% 61.1% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate12.5% Win Rate61.1% 36 games
Sorcery
Artifact
Axiom Arcanist 0.8% 50.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate0.8% Win Rate50.0% 2 games
Manaflow Band 24.9% 65.2% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate24.9% Win Rate65.2% 66 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 6.0% 75.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate6.0% Win Rate75.0% 16 games
Celerity 0.4% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate0.4% Win Rate0.0% 1 games
Absolute Focus 80.4% 49.8% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate80.4% Win Rate49.8% 213 games
Power
Scorch 9.1% 45.8% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate9.1% Win Rate45.8% 24 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 78.5% 49.5% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate78.5% Win Rate49.5% 208 games
Stat Shards
Offense
Adaptive Force 97.2% 51.8% Adaptive Force Offense +9 Adaptive Force Pick Rate97.2% Win Rate51.8% 280 games
Attack Speed 1.7% 40.0% Attack Speed Offense +10% Attack Speed Pick Rate1.7% Win Rate40.0% 5 games
Ability Haste 1.0% 0.0% Ability Haste Offense +8 Ability Haste Pick Rate1.0% Win Rate0.0% 3 games
Flex
Adaptive Force 99.7% 51.2% Adaptive Force Flex +9 Adaptive Force Pick Rate99.7% Win Rate51.2% 287 games
Move Speed 0.3% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate0.3% Win Rate0.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 19.1% 49.1% Health Defense +65 Health Pick Rate19.1% Win Rate49.1% 55 games
Tenacity and Slow Resist 1.4% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.4% Win Rate50.0% 4 games
Health Scaling 79.5% 51.5% Health Scaling Defense +10-180 Health (based on level) Pick Rate79.5% Win Rate51.5% 229 games

Skill Order

Q H-28 G Evolution Turret H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). W Hextech Micro-Rockets Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. E CH-2 Electron Storm Grenade CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. R UPGRADE!!! UPGRADE!!! R Cost100 Cooldown100/85/70 Heimerdinger invents an upgrade, causing his next spell to have increased effects.

Max priority

H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. 80.6% 55.2% 29
Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. 11.1% 50.0% 4
H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. 8.3% 0.0% 3

First 5 points

H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). 80.0% 50.0% 28
H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). 11.4% 50.0% 4
H-28 G Evolution Turret Q H-28 G Evolution Turret Q Cost20 Cooldown1 Range350 Heimerdinger lays down a rapid-fire cannon turret equipped with a secondary pass-through beam attack (turrets deal half damage to towers). CH-2 Electron Storm Grenade E CH-2 Electron Storm Grenade E Cost85 Cooldown11 Range970 Heimerdinger lobs a grenade at a location, dealing damage to enemy units, as well as stunning anyone directly hit and slowing surrounding units. Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. Hextech Micro-Rockets W Hextech Micro-Rockets W Cost50/60/70/80/90 Cooldown11/10/9/8/7 Range1325 Heimerdinger fires long-range rockets that converge on his cursor. 8.6% 33.3% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 1 games order not measured
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 0.0% 1 games
2nd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
3rd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 1 games order not measured
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 0.0% 1 games
2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 1 games order not measured
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 0.0% 1 games
2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
3rd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter