Lane
49.8% Win Rate
2.6% Pick Rate
0.8% Ban Rate
2.11 KDA
6.8 CS/min
428.7 Gold/min
830.0 DMG/min
664 Games

Rune Page

51.1% 356 champions
Precision
Press the Attack 3.3% 54.5% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate3.3% Win Rate54.5% 22 games
Lethal Tempo 1.7% 63.6% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate1.7% Win Rate63.6% 11 games
Fleet Footwork 0.3% 50.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.3% Win Rate50.0% 2 games
Conqueror 71.5% 52.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate71.5% Win Rate52.0% 475 games
Heroism
Absorb Life 1.7% 37.5% Absorb Life Heroism Killing a target heals you. Pick Rate1.7% Win Rate37.5% 8 games
Triumph 98.3% 52.2% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate98.3% Win Rate52.2% 467 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 93.9% 51.8% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate93.9% Win Rate51.8% 446 games
Legend: Haste 6.1% 55.2% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate6.1% Win Rate55.2% 29 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 1.5% 57.1% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate1.5% Win Rate57.1% 7 games
Cut Down 2.1% 70.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate2.1% Win Rate70.0% 10 games
Last Stand 96.4% 51.5% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate96.4% Win Rate51.5% 458 games
Resolve
Strength
Demolish 82.3% 50.9% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate82.3% Win Rate50.9% 293 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 0.3% 100.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.3% Win Rate100.0% 1 games
Resistance
Conditioning 1.1% 100.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.1% Win Rate100.0% 4 games
Second Wind 44.4% 51.9% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate44.4% Win Rate51.9% 158 games
Bone Plating 49.7% 47.5% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate49.7% Win Rate47.5% 177 games
Vitality
Overgrowth 12.1% 55.8% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate12.1% Win Rate55.8% 43 games
Revitalize 1.4% 40.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate1.4% Win Rate40.0% 5 games
Unflinching 8.7% 58.1% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate8.7% Win Rate58.1% 31 games
Stat Shards
Offense
Adaptive Force 33.7% 54.4% Adaptive Force Offense +9 Adaptive Force Pick Rate33.7% Win Rate54.4% 160 games
Attack Speed 66.3% 50.8% Attack Speed Offense +10% Attack Speed Pick Rate66.3% Win Rate50.8% 315 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.2% 51.8% Adaptive Force Flex +9 Adaptive Force Pick Rate99.2% Win Rate51.8% 471 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.8% 75.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.8% Win Rate75.0% 4 games
Defense
Health 27.8% 53.0% Health Defense +65 Health Pick Rate27.8% Win Rate53.0% 132 games
Tenacity and Slow Resist 4.2% 45.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.2% Win Rate45.0% 20 games
Health Scaling 68.0% 52.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate68.0% Win Rate52.0% 323 games

Skill Order

Q Bear Trap on a Rope Bear Trap on a Rope Q Cooldown11/10/9/8/7 Range800 Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled. When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage. W Violent Tendencies Violent Tendencies W Cooldown13/12/11/10/9 Kled gains massive attack speed for four attacks. The fourth attack deals more damage. E Jousting Jousting E Cooldown13/12/11/10/9 Range550 Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can cast this ability again to dash back through his initial target, dealing the same damage. R Chaaaaaaaarge!!! Chaaaaaaaarge!!! R Cooldown140/125/110 Range3500 Kled and Skaarl charge to a location, leaving a speed-granting trail behind them and gaining a shield. Skaarl locks onto and rams the first enemy champion encountered.

Max priority

Bear Trap on a Rope Q Bear Trap on a Rope Q Cooldown11/10/9/8/7 Range800 Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled. When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage. Violent Tendencies W Violent Tendencies W Cooldown13/12/11/10/9 Kled gains massive attack speed for four attacks. The fourth attack deals more damage. Jousting E Jousting E Cooldown13/12/11/10/9 Range550 Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can cast this ability again to dash back through his initial target, dealing the same damage. 100.0% 50.9% 53

First 5 points

Bear Trap on a Rope Q Bear Trap on a Rope Q Cooldown11/10/9/8/7 Range800 Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled. When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage. Jousting E Jousting E Cooldown13/12/11/10/9 Range550 Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can cast this ability again to dash back through his initial target, dealing the same damage. Violent Tendencies W Violent Tendencies W Cooldown13/12/11/10/9 Kled gains massive attack speed for four attacks. The fourth attack deals more damage. Bear Trap on a Rope Q Bear Trap on a Rope Q Cooldown11/10/9/8/7 Range800 Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled. When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage. Bear Trap on a Rope Q Bear Trap on a Rope Q Cooldown11/10/9/8/7 Range800 Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled. When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage. 63.0% 50.0% 34
Bear Trap on a Rope Q Bear Trap on a Rope Q Cooldown11/10/9/8/7 Range800 Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled. When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage. Violent Tendencies W Violent Tendencies W Cooldown13/12/11/10/9 Kled gains massive attack speed for four attacks. The fourth attack deals more damage. Jousting E Jousting E Cooldown13/12/11/10/9 Range550 Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can cast this ability again to dash back through his initial target, dealing the same damage. Bear Trap on a Rope Q Bear Trap on a Rope Q Cooldown11/10/9/8/7 Range800 Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled. When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage. Bear Trap on a Rope Q Bear Trap on a Rope Q Cooldown11/10/9/8/7 Range800 Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled. When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage. 24.1% 46.2% 13
Bear Trap on a Rope Q Bear Trap on a Rope Q Cooldown11/10/9/8/7 Range800 Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled. When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage. Jousting E Jousting E Cooldown13/12/11/10/9 Range550 Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can cast this ability again to dash back through his initial target, dealing the same damage. Bear Trap on a Rope Q Bear Trap on a Rope Q Cooldown11/10/9/8/7 Range800 Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled. When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage. Violent Tendencies W Violent Tendencies W Cooldown13/12/11/10/9 Kled gains massive attack speed for four attacks. The fourth attack deals more damage. Bear Trap on a Rope Q Bear Trap on a Rope Q Cooldown11/10/9/8/7 Range800 Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled. When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage. 13.0% 57.1% 7

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 41.7% 36 games order not measured
1st ItemTitanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra 47.9% 48 games
2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 41.7% 24 games
3rd ItemHullbreakerHullbreaker 3000 +40 Attack Damage+500 Health+4% Move Speed SkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and super minions gain Armor and Magic Resist.Hullbreaker 87.5% 8 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 41.7% 36 games order not measured
1st ItemTitanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra 47.9% 48 games
2nd ItemHullbreakerHullbreaker 3000 +40 Attack Damage+500 Health+4% Move Speed SkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and super minions gain Armor and Magic Resist.Hullbreaker 41.7% 12 games
3rd ItemOverlord's BloodmailOverlord's Bloodmail 3300 +30 Attack Damage+550 Health TyrannyGain 2.5% of your bonus Health as Attack Damage.RetributionGain up to 12% increased Attack Damage based on your percent missing Health.Overlord's Bloodmail 12.5% 8 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 41.7% 36 games order not measured
1st ItemTitanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra 47.9% 48 games
2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 41.7% 24 games
3rd ItemOverlord's BloodmailOverlord's Bloodmail 3300 +30 Attack Damage+550 Health TyrannyGain 2.5% of your bonus Health as Attack Damage.RetributionGain up to 12% increased Attack Damage based on your percent missing Health.Overlord's Bloodmail 12.5% 8 games
Later Items situational, after the core
Sterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.0.0% 3
Overlord's BloodmailOverlord's Bloodmail 3300 +30 Attack Damage+550 Health TyrannyGain 2.5% of your bonus Health as Attack Damage.RetributionGain up to 12% increased Attack Damage based on your percent missing Health.100.0% 2
Mortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.50.0% 2
Infinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage 100.0% 1
Sundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.100.0% 1
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.0.0% 1
Black CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.0.0% 1
HullbreakerHullbreaker 3000 +40 Attack Damage+500 Health+4% Move Speed SkipperEvery fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding PartyNearby allied siege and super minions gain Armor and Magic Resist.100.0% 1

Best Duos

TOP · All Ranks

JNG

WR Δ n
Lee Sin 52.1% +2.0 38
Talon 44.5% -5.6 30

MID

WR Δ n
Viktor 46.8% -3.3 32

BOT

WR Δ n
Jhin 55.1% +5.7 41
Jinx 55.5% +3.9 39
Lucian 52.0% +2.3 32
Caitlyn 51.3% +1.0 30
Yunara 50.8% +0.3 45

SUP

WR Δ n
Nautilus 54.7% +5.8 32
Seraphine 54.1% +2.9 30
Lulu 50.9% -0.5 36
Thresh 48.5% -2.4 38
Nami 47.1% -2.7 31

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