
0.0% Win Rate
0.0% Pick Rate
14.6% Ban Rate
0.46 KDA
6.1 CS/min
316.4 Gold/min
506.4 DMG/min
2 Games
Rune Page
Artifact
72.3% 51.1%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
26.2% 51.0%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
1.5% 33.3%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
97.4% 50.0%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
0.0% 0.0%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
2.6% 80.0%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
31.8% 50.0%
Scorch Power Your first damaging ability hit every 10s burns champions.
1.5% 0.0%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
66.7% 52.3%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
0.6% 0.0%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
0.6% 0.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
0.0% 0.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
99.4% 50.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.0% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
7.8% 61.5%
Coup de Grace Combat Deal more damage to low health enemy champions.
91.6% 49.0%
Cut Down Combat Deal more damage to high health enemy champions.
0.0% 0.0%
Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
10.8% 47.6%
Adaptive Force Offense +9 Adaptive Force
5.6% 45.5%
Attack Speed Offense +10% Attack Speed
83.6% 51.5%
Ability Haste Offense +8 Ability Haste
Flex
88.7% 52.0%
Adaptive Force Flex +9 Adaptive Force
11.3% 40.9%
Move Speed Flex +2.5% Move Speed
0.0% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
49.2% 51.0%
Health Defense +65 Health
1.5% 33.3%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
49.2% 51.0%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.1st Item
Blackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch
› 2nd Item
Imperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate
› 3rd Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
1st Item
Umbral Glaive 2800 +60 Attack Damage+18 Lethality+15 Ability Haste NightstalkerAfter being unseen by enemies briefly, your next attack against a champion deals an additional true damage.BlackoutWhen you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.Umbral Glaive
› 2nd Item
Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword
› 3rd Item
The Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
1st Item
Youmuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade
› 2nd Item
The Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
› 3rd Item
Infinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge