
51.5% Win Rate
2.9% Pick Rate
4.4% Ban Rate
1.66 KDA
7.5 CS/min
419.2 Gold/min
975.0 DMG/min
687 Games
Rune Page
Heroism
27.2% 50.0%
Absorb Life Heroism Killing a target heals you.
68.1% 52.3%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
4.8% 42.3%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
99.3% 51.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.6% 66.7%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.2% 100.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
22.4% 50.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
23.9% 54.6%
Cut Down Combat Deal more damage to high health enemy champions.
53.8% 50.2%
Last Stand Combat Deal more damage to champions while you are low on health.
Strength
0.9% 66.7%
Demolish Strength Your third attack against turrets deals bonus damage.
0.0% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.0% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
0.0% 0.0%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
6.0% 50.0%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
94.0% 49.0%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
88.9% 49.2%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
0.3% 100.0%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
9.9% 45.5%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
2.0% 36.4%
Adaptive Force Offense +9 Adaptive Force
98.0% 51.5%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
89.7% 50.9%
Adaptive Force Flex +9 Adaptive Force
4.4% 41.7%
Move Speed Flex +2.5% Move Speed
5.9% 62.5%
Health Scaling Flex +10-180 Health (based on level)
Defense
25.0% 50.0%
Health Defense +65 Health
2.4% 46.2%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
72.7% 51.8%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 57.1% 21 games order not measured
1st Item
Statikk Shiv 3000 +45 Attack Damage+45 Ability Power+30% Attack Speed+4% Move Speed ElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.ElectroshockBasic Attacks grant extra Energized stacks.Statikk Shiv 59.5% 42 games
› 2nd Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 41.7% 24 games
› 3rd Item
Malignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance 30.8% 13 games
Boots
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 57.1% 21 games order not measured
1st Item
Statikk Shiv 3000 +45 Attack Damage+45 Ability Power+30% Attack Speed+4% Move Speed ElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.ElectroshockBasic Attacks grant extra Energized stacks.Statikk Shiv 59.5% 42 games
› 2nd Item
Malignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance 77.8% 9 games
› 3rd Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 77.8% 9 games
Boots
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 57.1% 21 games order not measured
1st Item
Statikk Shiv 3000 +45 Attack Damage+45 Ability Power+30% Attack Speed+4% Move Speed ElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.ElectroshockBasic Attacks grant extra Energized stacks.Statikk Shiv 59.5% 42 games
› 2nd Item
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 41.7% 24 games
› 3rd Item
Nashor's Tooth 2900 +80 Ability Power+50% Attack Speed+15 Ability Haste Icathian BiteAttacks deal bonus magic damage On-Hit.Nashor's Tooth 50.0% 2 games
Later Items situational, after the core
Full Build Win Rate
53.4% with 6 completed items
All champions 57.5%
Difference (pp) -4.0
Games reaching full build 6.3% (58)
Win rate by completed items
140.5% 37
237.9% 95
344.0% 209
453.2% 329
559.2% 179
653.4% 58
Best Duos
TOP · All RanksJNG
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MID
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BOT
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SUP
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