
Augments taken with Nautilus
1
Courage of the Colossus 4.00 41.7% 12 100.0%-0.49
Items taken with Nautilus
1
Unending DespairUnending Despair 2500 350 Health · 50 Armor · 10 Ability Haste · Anguish · Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. 2.20 100.0% 5 3.8%+0.20
2
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 2.25 75.0% 4 3.0%+0.24
3
Moonflair SpellbladeMoonflair Spellblade 2750 85 Ability Power · 400 Health · 30% Tenacity · Relentless · When you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 3 Attacks. · When you Attack, reduce your non-Dash and Blink Abilities Ability Cooldowns by 0.3 seconds. 2.33 100.0% 3 2.3%+0.19
4
Gargoyle StoneplateGargoyle Stoneplate 2750 65 Armor · 65 Magic Resist · 15 Ability Haste · 10% Move Speed · Active - Unbreakable: Gain a Shield that decays and grow in size. 2.80 60.0% 5 3.8%+0.16
5
Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 2.83 83.3% 6 4.5%+0.13
6
ThornmailThornmail 2500 300 Health · 60 Armor · Thorns: · When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3.00 63.6% 11 8.3%+0.04
7
Knight's VowKnight's Vow 2500 400 Health · 50 Armor · 15 Ability Haste · Sacrifice · While near your Worthy ally, take 12% of the damage they receive and heal for 12% of the damage they deal to Champions. · ACTIVE (0s) · Pledge · Designate an ally who is Worthy. 3.00 50.0% 4 3.0%-0.10
8
Jak'Sho, The ProteanJak'Sho, The Protean 2500 350 Health · 35 Armor · 35 Magic Resist · Voidborn Resilience · After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat. 3.00 50.0% 4 3.0%-0.05
9
CrueltyCruelty 2750 80 Ability Power · 30 Armor · 30 Magic Resist · Watch Them Fall · On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast. 3.14 57.1% 7 5.3%+0.05
10
Warmog's ArmorWarmog's Armor 2750 1100 Health · 4% Move Speed · Warmog's Heart · Requires 1350 bonus Health. · Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. 3.25 75.0% 4 3.0%+0.09
11
DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 3.33 66.7% 3 2.3%-0.05
12
Darksteel TalonsDarksteel Talons 2750 50% Attack Speed · 55 Armor · 5% Move Speed · Gash · Attacks apply true damage on hit. 3.33 66.7% 3 2.3%-0.04
13
HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.68 50.0% 22 16.5%-0.16
14
PuppeteerPuppeteer 2750 30% Attack Speed · 15% Heal and Shield Power · 40 Ability Haste · 150% Base Mana Regen · Pull Their Strings (0s) · Attacking a champion adds a stack for 15 seconds. At 4 stacks, Berserk them for 2 seconds. You grant Berserk enemies an additional Attack Speed and 40% Move Speed. · Healing, Shielding, or buffing yourself or an ally with an Ability reduces the Cooldown by 5 seconds. · If only one enemy is alive, instead Fear them for the same duration. 4.00 66.7% 3 2.3%-0.17
15
Sunfire AegisSunfire Aegis 2500 350 Health · 40 Armor · 10 Ability Haste · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. 4.10 40.0% 10 7.5%-0.50
16
Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 4.20 40.0% 10 7.5%-0.16
17
ReverberationReverberation 2750 35 Armor · 35 Magic Resist · 40% Attack Speed · Reverberate · At combat start gain 50 max Health per 10% bonus Attack Speed. · Resonate · Attacks deal magic damage On-Hit. · Rumble · Immobilizing or Grounding an enemy champion applies On-Hit effects 3 times. 4.50 33.3% 6 4.5%-0.53
18
Black Hole GauntletBlack Hole Gauntlet 2750 900 Health · 25 Ability Haste · Accretion · On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. · ACTIVE (0s) · Dark Star · Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. · Increases in size every 10 stacks. 4.50 33.3% 6 4.5%-0.41
19
Force Of EntropyForce Of Entropy 2750 900 Health · 30 Ability Haste · 25% Critical Strike Chance · Atrophy · When you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds. 4.50 25.0% 4 3.0%-0.26
20
Radiant VirtueRadiant Virtue 2750 400 Health · 35 Armor · 35 Magic Resist · 12% Heal and Shield Power · Judgement · Gain 30 Ultimate Haste. · Guiding Light · Upon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s). 4.67 33.3% 3 2.3%-0.32
21
Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 4.71 14.3% 7 5.3%-0.23
22
Atma's ReckoningAtma's Reckoning 2500 700 Health · 20% Critical Strike Chance · Big Hands · Gain 0-30% Critical Strike Chance, scaling with your bonus Health. 5.33 0.0% 3 2.3%-0.38
Best teammates for Nautilus
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.21